aboutsummaryrefslogtreecommitdiff
path: root/include/RenderBackend/OpenGL/DeviceMemory.hpp
blob: 802230d1b890506e348d1276cfbfe96f5b5d862e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
#pragma once

#include "../../DataView.hpp"
#include "../../utils.hpp"
#include "../../Triangle.hpp"
#include "../../Vec.hpp"

#include <memory>

namespace amalgine {
    enum class DeviceMemoryType {
        NONE,
        VEC2,
        VEC3
    };

    class DeviceMemory {
        DISABLE_COPY(DeviceMemory)
        friend class ShaderFrame;
        friend class std::default_delete<DeviceMemory>;
    public:
        enum class StorageType
        {
            // Uploaded once, drawn many times
            STATIC,
            
            // Created once, changed from time to time but drawn many times more than that
            DYNAMIC,
            
            // Uploaded once, drawn once (for example data that is changed every frame)
            STREAM
        };
        
        void set(const DataView<vec2f> &texture_coords, StorageType storageType);
        void set(const DataView<Triangle2D> &triangles, StorageType storageType);
        void set(const DataView<Triangle3D> &triangles, StorageType storageType);

        i32 get_num_vertices() const { return num_vertices; }
    private:
        DeviceMemory(u32 vertex_array_object_id, i32 attrib_location);
        ~DeviceMemory();
        void use();
    private:
        u32 vertex_array_object_id;
        u32 vertex_buffer_object_id;
        i32 attrib_location;
        i32 num_vertices;
        DeviceMemoryType memory_type;
    };
}