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#pragma once

#include "../../types.hpp"
#include "../../utils.hpp"

namespace amalgine
{
    class Image;
    
    class Texture2D
    {
        DISABLE_COPY(Texture2D)
    public:
        Texture2D(Image *image);
        ~Texture2D();
    private:
        u32 textureId;
    };
}