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#include "../../include/model_loader/ObjModelLoader.hpp"
#include "../../include/File.hpp"
#include "../../include/DataView.hpp"
#include "../../include/Image.hpp"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <assert.h>
#include <libgen.h>
#include <string>
namespace amalgine {
static StringView get_line(char *str, size_t size) {
for(size_t i = 0; i < size; ++i) {
char c = str[i];
if(c == '\n' || c == '\r')
return { str, i };
}
return { str, size };
}
static bool is_whitespace(char c) {
switch(c) {
case ' ':
case '\t':
case '\n':
case '\r':
case '\v':
return true;
default:
return false;
}
}
static bool contains_non_whitespace(const char *str, size_t size) {
for(size_t i = 0; i < size; ++i) {
if(!is_whitespace(str[i]))
return true;
}
return false;
}
// Return the number of columns, limited by @output_size
static int split_columns(const StringView &str, char split_char, StringView *output, int output_size) {
char *data = str.data;
ssize_t size = str.size;
int column = 0;
while(size > 0) {
char *found_ptr = (char*)memchr(data, split_char, size);
if(!found_ptr)
found_ptr = data + size;
size_t column_size = static_cast<size_t>(found_ptr - data);
if(column_size > 0 && contains_non_whitespace(data, column_size)) {
output[column++] = { data, column_size };
if(column == output_size)
break;
}
data = found_ptr + 1;
size -= (column_size + 1);
}
return column;
}
static size_t find_or_end(const StringView &str, char c) {
char *found_ptr = (char*)memchr(str.data, c, str.size);
if(!found_ptr)
found_ptr = str.data + str.size;
return static_cast<size_t>(found_ptr - str.data);
}
struct FaceData {
int vertex_index;
int texcoord_index;
int normal_index;
};
// TODO: Optimize? dont use sscanf 3 times
static bool split_faces(StringView *input, FaceData *face_data) {
input->data[input->size] = '\0';
face_data->vertex_index = 0;
face_data->texcoord_index = 0;
face_data->normal_index = 0;
if(sscanf(input->data, "%d/%d/%d", &face_data->vertex_index, &face_data->texcoord_index, &face_data->normal_index) == 3)
return true;
face_data->texcoord_index = 0;
if(sscanf(input->data, "%d//%d", &face_data->vertex_index, &face_data->normal_index) == 2)
return true;
return sscanf(input->data, "%d/%d", &face_data->vertex_index, &face_data->texcoord_index) == 2;
}
struct Material {
Image *image;
};
static Result<Material> load_material_from_file(const char *filepath);
bool ObjModelLoader::load_from_file(const char *filepath, std::vector<Triangle3D> &triangles, std::vector<vec2f> &texture_coords, Image **image) {
triangles.clear();
texture_coords.clear();
*image = nullptr;
size_t file_size;
char *file_data = file_get_content(filepath, &file_size);
if(!file_data)
return false;
std::string dir_path = filepath;
dirname(&dir_path[0]);
const int dir_path_size = strlen(dir_path.c_str());
dir_path.resize(dir_path_size);
const int max_columns = 8;
StringView columns[max_columns];
std::vector<Vertex3D> vertices;
std::vector<vec2f> temp_texture_coords;
char *data = file_data;
ssize_t size = file_size;
while(size > 0) {
StringView line_data = get_line(data, size);
if(line_data.size > 2 && memcmp(line_data.data, "v ", 2) == 0) {
//printf("line: |%.*s|\n", line_data.size, line_data.data);
StringView column_data = { line_data.data + 2, line_data.size - 2 };
int num_columns = split_columns(column_data, ' ', columns, max_columns);
if(num_columns >= 3) {
columns[0].data[columns[0].size] = '\0';
columns[1].data[columns[1].size] = '\0';
columns[2].data[columns[2].size] = '\0';
vertices.push_back({ atof(columns[0].data), atof(columns[1].data), atof(columns[2].data) });
}
} else if(line_data.size > 2 && memcmp(line_data.data, "f ", 2) == 0) {
//printf("line: |%.*s|\n", line_data.size, line_data.data);
StringView column_data = { line_data.data + 2, line_data.size - 2 };
int num_columns = split_columns(column_data, ' ', columns, max_columns);
if(num_columns == 3 || num_columns == 4) {
bool valid = true;
// TODO: Handle these when they are not set in the below loop
int vertex_indices[4];
int texture_coord_indices[4];
int normal_indices[4]; // TODO: Use this
for(int i = 0; i < num_columns; ++i) {
FaceData face_data;
if(!split_faces(&columns[i], &face_data)) {
valid = false;
abort();
break;
}
vertex_indices[i] = face_data.vertex_index;
texture_coord_indices[i] = face_data.texcoord_index;
normal_indices[i] = face_data.normal_index;
if(vertex_indices[i] < 1 || vertex_indices[i] > vertices.size()) {
valid = false;
abort();
break;
}
if(texture_coord_indices[i] != 0 && (texture_coord_indices[i] < 1 || texture_coord_indices[i] > temp_texture_coords.size())) {
valid = false;
abort();
break;
}
--vertex_indices[i];
--texture_coord_indices[i];
--normal_indices[i];
}
if(valid) {
if(num_columns == 3) { // Triangle
triangles.push_back({ vertices[vertex_indices[0]], vertices[vertex_indices[1]], vertices[vertex_indices[2]] });
if(texture_coord_indices[0] >= 0) {
texture_coords.push_back(temp_texture_coords[texture_coord_indices[0]]);
texture_coords.push_back(temp_texture_coords[texture_coord_indices[1]]);
texture_coords.push_back(temp_texture_coords[texture_coord_indices[2]]);
}
} else if(num_columns == 4) { // Quad, convert to triangle. TODO: Support rendering quads instead of converting to triangles
triangles.push_back({ vertices[vertex_indices[0]], vertices[vertex_indices[1]], vertices[vertex_indices[2]] });
triangles.push_back({ vertices[vertex_indices[2]], vertices[vertex_indices[3]], vertices[vertex_indices[0]] });
if(texture_coord_indices[0] >= 0) {
texture_coords.push_back(temp_texture_coords[texture_coord_indices[0]]);
texture_coords.push_back(temp_texture_coords[texture_coord_indices[1]]);
texture_coords.push_back(temp_texture_coords[texture_coord_indices[2]]);
texture_coords.push_back(temp_texture_coords[texture_coord_indices[2]]);
texture_coords.push_back(temp_texture_coords[texture_coord_indices[3]]);
texture_coords.push_back(temp_texture_coords[texture_coord_indices[0]]);
}
}
}
}
} else if(line_data.size > 3 && memcmp(line_data.data, "vt ", 3) == 0) {
StringView column_data = { line_data.data + 3, line_data.size - 3 };
int num_columns = split_columns(column_data, ' ', columns, max_columns);
if(num_columns == 2) {
columns[0].data[columns[0].size] = '\0';
columns[1].data[columns[1].size] = '\0';
temp_texture_coords.push_back({ atof(columns[0].data), 1.0f - atof(columns[1].data) });
}
} else if(line_data.size > 7 && memcmp(line_data.data, "mtllib ", 7) == 0) {
StringView column_data = { line_data.data + 7, line_data.size - 7 };
int num_columns = split_columns(column_data, ' ', columns, max_columns);
if(num_columns == 1) {
std::string material_path = dir_path + '/';
material_path.append(columns[0].data, columns[0].size);
printf("mtl file: %s\n", material_path.c_str());
assert(!*image);
Result<Material> material = load_material_from_file(material_path.c_str());
if(!material) {
fprintf(stderr, "Warning: %s\n", material.getErrorMsg().c_str());
} else {
*image = material->image;
}
}
}
data += (line_data.size + 1);
size -= (line_data.size + 1);
}
printf("num tex coords: %d\n", texture_coords.size());
cleanup:
free(file_data);
return true;
}
Result<Material> load_material_from_file(const char *filepath) {
size_t file_size;
char *file_data = file_get_content(filepath, &file_size);
if(!file_data)
return Result<Material>::Err("Failed to load material: " + std::string(filepath));
std::string dir_path = filepath;
dirname(&dir_path[0]);
const int dir_path_size = strlen(dir_path.c_str());
dir_path.resize(dir_path_size);
Image *image = nullptr;
char *data = file_data;
ssize_t size = file_size;
while(size > 0) {
StringView line_data = get_line(data, size);
if(line_data.size > 7 && memcmp(line_data.data, "map_Kd ", 7) == 0) {
StringView texture_file = { line_data.data + 7, line_data.size - 7 };
line_data.data[line_data.size] = '\0';
std::string texture_path;
texture_path.resize(dir_path_size + 1 + texture_file.size);
memcpy(&texture_path[0], dir_path.data(), dir_path_size);
texture_path[dir_path_size] = '/';
memcpy(&texture_path[dir_path_size + 1], texture_file.data, texture_file.size);
printf("texture file: |%.*s|\n", texture_path.size(), texture_path.data());
Result<Image*> image_result = Image::loadFromFile(texture_path.c_str());
if(!image_result)
return Result<Material>::Err(image_result.getErrorMsg(), image_result.getErrorCode());
image = image_result.unwrap();
break;
}
data += (line_data.size + 1);
size -= (line_data.size + 1);
}
free(file_data);
return Result<Material>::Ok({ image });
}
}
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