diff options
author | dec05eba <dec05eba@protonmail.com> | 2018-10-31 18:11:35 +0100 |
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committer | dec05eba <dec05eba@protonmail.com> | 2018-10-31 18:11:36 +0100 |
commit | 07c9e3d393db4b4d59262f7d9898be169ac2f927 (patch) | |
tree | 2623fbfd1c1614c2de575437cb89a787e93d8c1d /src | |
parent | a5e2adedf38f84a8be5e8d844e02991d3bbfecca (diff) |
Make generic
Diffstat (limited to 'src')
-rw-r--r-- | src/Cache.cpp | 7 | ||||
-rw-r--r-- | src/Gif.cpp | 13 |
2 files changed, 15 insertions, 5 deletions
diff --git a/src/Cache.cpp b/src/Cache.cpp index 712a716..8657371 100644 --- a/src/Cache.cpp +++ b/src/Cache.cpp @@ -286,6 +286,8 @@ namespace dchat checkContentAccessTimeThread = thread([this] { + // TODO: Add this back + #if 0 while(alive) { this_thread::sleep_for(chrono::milliseconds(500)); @@ -323,6 +325,7 @@ namespace dchat ++it; } } + #endif }); } @@ -331,7 +334,8 @@ namespace dchat alive = false; downloadWaitThread.join(); checkContentAccessTimeThread.join(); - + // TODO: Add this back + #if 0 for(auto &it : contentUrlCache) { if(!it.second.textureFilePath) @@ -362,6 +366,7 @@ namespace dchat break; } } + #endif } static void createFileIgnoreError(const boost::filesystem::path &path) diff --git a/src/Gif.cpp b/src/Gif.cpp index 2391872..983030c 100644 --- a/src/Gif.cpp +++ b/src/Gif.cpp @@ -81,7 +81,8 @@ namespace dchat Gif::Gif(StringView _fileContent) : fileContent(move(_fileContent)), currentFrame(0), - timeElapsedCs(0.0) + timeElapsedCs(0.0), + created(false) { try { @@ -120,9 +121,6 @@ namespace dchat } } while(code != GIF_OK); - - if(!createTexture(gif.width, gif.height)) - throw GifLoadException("Failed to create texture for gif"); } Gif::~Gif() @@ -138,6 +136,13 @@ namespace dchat void Gif::update() { + if(!created) + { + created = true; + if(!createTexture(gif.width, gif.height)) + throw GifLoadException("Failed to create texture for gif"); + } + double timeElapsedMilli = (double)frameTimer.getElapsedTimeMillis(); // If gif is not redrawn for a while, then we reset timer (gif is paused). This happens when gif is not visible and then appears visible // (because it's visible in window). The reason this is done is to prevent too much time between rendering gif frames, as processing a gif |