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#include "../include/Window.hpp"
#include <dchat/RoomDataType.hpp>
#include <dchat/Cache.hpp>
#include <sibs/SafeDeserializer.hpp>
#include <math.h>
#include <chrono>
namespace dchat
{
const int nodesPerColumn = 10;
const int nodesPerRow = 10;
static std::vector<std::string> getBootstrapNodesFromFile()
{
std::vector<std::string> result;
auto boostrapNodesConfigFile = Gio::File::create_for_path("bootstrap_nodes");
auto bootstrapNodesFileContent = boostrapNodesConfigFile->read()->read_bytes(1024 * 10, Glib::RefPtr<Gio::Cancellable>());
if(!bootstrapNodesFileContent)
throw std::runtime_error("Failed to read bootstrap_nodes file");
gsize start = 0;
gsize size = bootstrapNodesFileContent->get_size();
const unsigned char *data = (const unsigned char*)bootstrapNodesFileContent->get_data(size);
for(gsize i = 0; i < size; ++i)
{
unsigned char c = data[i];
if(c == ' ' || c == '\n' || c == '\r' || c == '\t')
{
gsize length = i - start;
if(length > 0)
result.push_back(std::string(&data[start], &data[start + length]));
start = i + 1;
}
}
gsize length = size - start;
if(length > 0)
result.push_back(std::string(&data[start], &data[start + length]));
return result;
}
Window::Window() :
chatWindow(this),
needUpdate(false)
{
set_border_width(0);
windowNotification = Gtk::manage(new WindowNotification());
overlay.add_overlay(*windowNotification);
overlay.set_overlay_pass_through(*windowNotification);
overlay.add(stack);
add(overlay);
stack.set_homogeneous(false);
stack.set_transition_type(Gtk::StackTransitionType::STACK_TRANSITION_TYPE_SLIDE_LEFT_RIGHT);
stack.set_transition_duration(250);
stack.add(loginWindow, "login");
stack.add(chatWindow, "chat");
overlay.show();
windowNotification->show_all();
stack.set_visible_child("login");
stack.show();
//chatWindow.show_all();
//loginWindow.show();
loginWindow.setLoginHandler([this](const Glib::ustring &username, const Glib::ustring &password)
{
if(!rooms || !rooms->database)
{
dispatchFunction([this]()
{
windowNotification->show("You are not connected to the bootstrap node yet! please wait...");
});
return;
}
try
{
fprintf(stderr, "Trying to login with username %s\n", username.raw().c_str());
rooms->loginUser(username.raw(), password.raw());
dispatchFunction([this]()
{
//windowNotification->show(Glib::ustring("Successfully logged in as ") + username);
drawBackgroundConnection.disconnect();
chatWindow.show();
stack.set_visible_child(chatWindow);
chatWindow.scrollToBottom();
});
}
catch(std::exception &e)
{
Glib::ustring errMsg = "Failed to login, reason: ";
errMsg += e.what();
dispatchFunction([this, errMsg]()
{
windowNotification->show(errMsg);
});
}
});
loginWindow.setRegisterHandler([this](const Glib::ustring &username, const Glib::ustring &password)
{
if(!rooms || !rooms->database)
{
dispatchFunction([this]()
{
windowNotification->show("You are not connected to the bootstrap node yet! please wait...");
});
return;
}
try
{
fprintf(stderr, "Trying to register username %s\n", username.raw().c_str());
rooms->registerUser(username.raw(), password.raw());
dispatchFunction([this]()
{
//windowNotification->show(Glib::ustring("Successfully registered user ") + username);
drawBackgroundConnection.disconnect();
chatWindow.show();
stack.set_visible_child(chatWindow);
});
}
catch(std::exception &e)
{
Glib::ustring errMsg = "Failed to register username ";
errMsg += username.raw();
errMsg += ", reason: ";
errMsg += e.what();
dispatchFunction([this, errMsg]()
{
windowNotification->show(errMsg);
});
}
});
loginWindow.setRegisterPasswordMismatch([this]
{
dispatchFunction([this]()
{
windowNotification->show("Passwords do not match");
});
});
auto bootstrapNodes = getBootstrapNodesFromFile();
if(bootstrapNodes.empty())
throw std::runtime_error("No boostrap nodes in boostrap_nodes file");
std::string msg = "Connecting to first boostrap node: ";
msg += bootstrapNodes[0];
msg += ":27130";
windowNotification->show(msg);
std::string *bootstrapNode = new std::string(bootstrapNodes[0]);
RoomCallbackFuncs roomCallbackFuncs;
roomCallbackFuncs.connectCallbackFunc = [this, bootstrapNode](std::shared_ptr<Rooms> rooms, const char *errMsg)
{
this->rooms = rooms;
std::string errMsgStr = errMsg ? errMsg : "unknown";
dispatchFunction([this, bootstrapNode, errMsgStr]()
{
if(this->rooms)
{
loginWindow.show();
stack.set_visible_child(loginWindow);
std::string msg = "Connected to ";
msg += *bootstrapNode;
msg += ":27130";
windowNotification->show(msg);
loginWindow.loginUsernameInput.grab_focus();
}
else
{
std::string errMsgToShow = "Failed to connect to boostrap node, reason: ";
errMsgToShow += errMsgStr;
windowNotification->show(errMsgToShow);
}
});
};
roomCallbackFuncs.createRoomCallbackFunc = [this](std::shared_ptr<Room> room)
{
dispatchFunction([this, room]()
{
chatWindow.addRoom(room);
});
};
roomCallbackFuncs.addUserCallbackFunc = [this](const RoomAddUserRequest &request)
{
dispatchFunction([this, request]()
{
chatWindow.addUser(request);
});
};
roomCallbackFuncs.addMessageCallbackFunc = [this](const RoomAddMessageRequest &request)
{
dispatchFunction([this, request]()
{
chatWindow.addMessage(request);
});
};
roomCallbackFuncs.userChangeNicknameCallbackFunc = [this](const UserChangeNicknameRequest &request)
{
dispatchFunction([this, request]()
{
chatWindow.setUserNickname(request);
});
};
roomCallbackFuncs.userChangeAvatarCallbackFunc = [this](const UserChangeAvatarRequest &request)
{
dispatchFunction([this, request]()
{
chatWindow.setUserAvatar(request);
});
};
roomCallbackFuncs.changeRoomNameCallbackFunc = [this](const RoomChangeNameRequest &request)
{
dispatchFunction([this, request]()
{
chatWindow.changeRoomName(request);
});
};
roomCallbackFuncs.receiveInviteUserCallbackFunc = [this](const InviteUserRequest &request)
{
dispatchFunction([this, request]()
{
chatWindow.addInviteRequest(request);
});
};
dispatcher.connect([this]()
{
std::lock_guard<std::recursive_mutex> lock(dispatcherMutex);
// We make a copy because dispatcherHandler below can call main loop again (for example when scrolling) which will call this function,
// and we want to prevent the same dispatcher from being called multiple times
auto handlersCopies = dispatcherHandlers;
dispatcherHandlers.clear();
for(DispatcherHandler &dispatcherHandler : handlersCopies)
{
dispatcherHandler();
}
if(needUpdate)
{
needUpdate = false;
fprintf(stderr, "Redraw!\n");
queue_draw();
}
});
Rooms::connect(bootstrapNode->c_str(), 27130, roomCallbackFuncs);
backgroundRng.seed(std::random_device()());
std::uniform_int_distribution<std::mt19937::result_type> sizeDeviationRand(0, 5);
std::uniform_int_distribution<std::mt19937::result_type> posDeviationRand(0, 100);
const double spaceBetweenNodesColumn = 1.0 / (double)(nodesPerColumn - 1);
const double spaceBetweenNodesRow = 1.0 / (double)(nodesPerRow - 1);
for(int y = 0; y < nodesPerRow; ++y)
{
for(int x = 0; x < nodesPerColumn; ++x)
{
int sizeDeviation = sizeDeviationRand(backgroundRng);
//int xDeviation = posDeviationRand(backgroundRng) - 50;
//int yDeviation = posDeviationRand(backgroundRng) - 50;
int xDeviation = 0;
int yDeviation = 0;
Node node;
node.radius = 5.0 + sizeDeviation;
node.originalPosX = /*spaceBetweenNodesColumn * 0.5 + */x * spaceBetweenNodesColumn + xDeviation * 0.001;
node.originalPosY = /*spaceBetweenNodesRow * 0.5 + */y * spaceBetweenNodesRow + yDeviation * 0.001;
node.currentPosX = node.originalPosX;
node.currentPosY = node.originalPosY;
node.targetPosX = node.currentPosX;
node.targetPosY = node.currentPosY;
backgroundNodes.push_back(node);
}
}
prevTimeMillis = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch()).count() - 5000;
//drawBackgroundConnection = signal_draw().connect(sigc::mem_fun(*this, &Window::drawBackground));
set_size_request(640, 480);
//set_app_paintable(true);
}
Window::~Window()
{
}
void Window::refresh()
{
if(needUpdate)
return;
needUpdate = true;
dispatcher.emit();
}
void Window::dispatchFunction(DispatcherHandler func)
{
std::lock_guard<std::recursive_mutex> lock(dispatcherMutex);
dispatcherHandlers.push_back(func);
dispatcher.emit();
}
static void drawNode(const Cairo::RefPtr<Cairo::Context> &cairo, double x, double y, double radius)
{
cairo->arc(x, y, radius, 0.0, 2.0 * M_PI);
cairo->fill();
cairo->arc(x, y, radius + (radius * 0.8), 0.0, 2.0 * M_PI);
cairo->set_line_width(radius * 0.1);
cairo->stroke();
}
bool Window::drawBackground(const Cairo::RefPtr<Cairo::Context> &cairo)
{
int windowWidth, windowHeight;
get_size(windowWidth, windowHeight);
//cairo->set_source_rgb(0.1843137254901961, 0.19215686274509805, 0.21176470588235294);
//cairo->rectangle(0.0, 0.0, windowWidth, windowHeight);
//cairo->fill();
cairo->set_source_rgb(0.5, 0.5, 0.5);
int currentTimeMillis = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch()).count();
int deltaTimeMillis = currentTimeMillis - prevTimeMillis;
bool updateTarget = false;
if(deltaTimeMillis > 3000)
{
prevTimeMillis = currentTimeMillis;
updateTarget = true;
}
std::uniform_int_distribution<std::mt19937::result_type> posDeviationRand(0, 100);
const double moveSpeed = 0.0001;
for(Node &node : backgroundNodes)
{
if(updateTarget)
{
int xDeviation = posDeviationRand(backgroundRng) - 50;
int yDeviation = posDeviationRand(backgroundRng) - 50;
node.targetPosX = node.originalPosX + xDeviation * 0.001;
node.targetPosY = node.originalPosY + yDeviation * 0.001;
}
double diffX = node.targetPosX - node.currentPosX;
double diffY = node.targetPosY - node.currentPosY;
double diffDist = std::max(0.01, std::sqrt(diffX*diffX + diffY*diffY));
diffX /= diffDist;
diffY /= diffDist;
node.currentPosX += (diffX * moveSpeed);
node.currentPosY += (diffY * moveSpeed);
drawNode(cairo, node.currentPosX * windowWidth, node.currentPosY * windowHeight, node.radius);
}
cairo->set_line_width(2.0);
for(int y = 0; y < nodesPerRow; ++y)
{
for(int x = 0; x < nodesPerColumn; ++x)
{
Node *currentNode = &backgroundNodes[x + y * nodesPerRow];
if(x > 0)
{
Node *prevNode = &backgroundNodes[x - 1 + y * nodesPerRow];
int currentNodeRadius = currentNode->radius + (currentNode->radius * 0.8);
int prevNodeRadius = prevNode->radius + (prevNode->radius * 0.8);
cairo->move_to(prevNode->currentPosX * windowWidth + prevNodeRadius, prevNode->currentPosY * windowHeight);
cairo->line_to(currentNode->currentPosX * windowWidth - currentNodeRadius, currentNode->currentPosY * windowHeight);
}
if(y > 0)
{
Node *prevNode = &backgroundNodes[x + (y - 1) * nodesPerRow];
int currentNodeRadius = currentNode->radius + (currentNode->radius * 0.8);
int prevNodeRadius = prevNode->radius + (prevNode->radius * 0.8);
cairo->move_to(prevNode->currentPosX * windowWidth, prevNode->currentPosY * windowHeight + prevNodeRadius);
cairo->line_to(currentNode->currentPosX * windowWidth, currentNode->currentPosY * windowHeight - currentNodeRadius);
}
}
}
cairo->stroke();
/*
int windowMax = std::max(windowWidth/2, windowHeight/2);
auto backgroundGradient = Cairo::RadialGradient::create(windowWidth/2, windowHeight/2, 0.0, windowWidth/2, windowHeight/2, windowMax*1.35);
backgroundGradient->add_color_stop_rgba(0.0, 0.0, 0.0, 0.0, 0.0);
backgroundGradient->add_color_stop_rgba(1.0, 0.1843137254901961, 0.19215686274509805, 0.21176470588235294, 1.0);
cairo->set_source(backgroundGradient);
cairo->mask(backgroundGradient);
//cairo->paint();
*/
overlay.draw(cairo);
queue_draw();
return true;
}
}
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