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#include "../include/Window.hpp"
#include <gtkmm/application.h>
#include <gtkmm/cssprovider.h>
#include <gtkmm/settings.h>
#ifndef NDEBUG
#include <giomm.h>
#endif
// TODO: When creating a room, immediately switch to it.
// TODO: When changing nickname or avatar, do not merge next message with previous one even if next message is sent right after the previous one.
// We want to see user changes immediately.
static int setWindowCss(dchat::Window &window, Glib::RefPtr<Gtk::CssProvider> css)
{
auto ctx = window.get_style_context();
auto screen = Gdk::Screen::get_default();
ctx->remove_provider_for_screen(screen, css);
try
{
if(!css->load_from_path("css/style.css"))
{
fprintf(stderr, "Failed to load css/style.css");
return 1;
}
}
catch(Gtk::CssProviderError &e)
{
fprintf(stderr, "Failed to load css/style.css, error: %s\n", e.what().c_str());
return 1;
}
ctx->add_provider_for_screen(screen, css, GTK_STYLE_PROVIDER_PRIORITY_APPLICATION);
return 0;
}
int main (int argc, char *argv[])
{
char *nativeStyle = std::getenv("NATIVE_STYLE");
bool useNativeStyle = nativeStyle && strcmp(nativeStyle, "1") == 0;
auto app = Gtk::Application::create(argc, argv, "dec05eba.dchat", Gio::APPLICATION_NON_UNIQUE);
auto css = Gtk::CssProvider::create();
dchat::Window window;
if(!useNativeStyle)
{
if(setWindowCss(window, css) != 0)
return 1;
#ifndef NDEBUG
auto cssFile = Gio::File::create_for_path("css/style.css");
auto cssFileMonitor = cssFile->monitor_file();
cssFileMonitor->signal_changed().connect([&window, css](const Glib::RefPtr<Gio::File> &file, const Glib::RefPtr<Gio::File> &otherFile, Gio::FileMonitorEvent event)
{
fprintf(stderr, "Css file modified, reloading\n");
setWindowCss(window, css);
});
#endif
}
return app->run(window);
}
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