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#pragma once

#include "MessageBoard.hpp"
#include "Chatbar.hpp"
#include "User.hpp"
#include "Channel.hpp"
#include <vector>
#include <odhtdb/DatabaseNode.hpp>
#include <odhtdb/Signature.hpp>

namespace odhtdb
{
    class Database;
}

namespace dchat
{
    class Channel
    {
    public:
        Channel(const std::string &name, const odhtdb::DatabaseNode &databaseNodeInfo = odhtdb::DatabaseNode(), User *localUser = nullptr, odhtdb::Database *database = nullptr);
        virtual ~Channel();
        
        User* getLocalUser();
        MessageBoard& getMessageBoard();
        
        const std::string& getName() const;
        const std::vector<User*> getUsers() const;
        User* getUserByPublicKey(const odhtdb::Signature::PublicKey &publicKey);
        
        void addLocalMessage(const std::string &msg, User *owner);
        void addMessage(const std::string &msg);
        void addUser(User *user);
        
        void processEvent(const sf::Event &event);
        void draw(sf::RenderWindow &window, Cache &cache);
        
        static void setCurrent(Channel *channel);
        static Channel* getCurrent();
    protected:
        odhtdb::Database *database;
        odhtdb::DatabaseNode databaseNodeInfo;
        std::string name;
        MessageBoard messageBoard;
        Chatbar chatbar;
        User *localUser;
        SystemUser systemUser;
        std::vector<User*> users;
        odhtdb::Signature::MapPublicKey<OnlineUser*> publicKeyOnlineUsersMap;
    };
}