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#pragma once
#include "MessageBoard.hpp"
#include "Chatbar.hpp"
#include "User.hpp"
#include "Channel.hpp"
#include <vector>
#include <odhtdb/DatabaseNode.hpp>
#include <odhtdb/Signature.hpp>
namespace odhtdb
{
class Database;
}
namespace dchat
{
class Channel
{
public:
Channel(const std::string &name, const odhtdb::DatabaseNode &databaseNodeInfo = odhtdb::DatabaseNode(), User *localUser = nullptr, odhtdb::Database *database = nullptr);
virtual ~Channel();
User* getLocalUser();
MessageBoard& getMessageBoard();
const std::string& getName() const;
const std::vector<User*> getUsers() const;
User* getUserByPublicKey(const odhtdb::Signature::PublicKey &publicKey);
void addLocalMessage(const std::string &msg, User *owner);
void addMessage(const std::string &msg);
void addUser(User *user);
void processEvent(const sf::Event &event);
void draw(sf::RenderWindow &window, Cache &cache);
static void setCurrent(Channel *channel);
static Channel* getCurrent();
protected:
odhtdb::Database *database;
odhtdb::DatabaseNode databaseNodeInfo;
std::string name;
MessageBoard messageBoard;
Chatbar chatbar;
User *localUser;
SystemUser systemUser;
std::vector<User*> users;
odhtdb::Signature::MapPublicKey<OnlineUser*> publicKeyOnlineUsersMap;
};
}
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