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#pragma once
#include <vector>
#include <SFML/Graphics/RenderWindow.hpp>
namespace dchat
{
class Channel;
class ChannelSidePanel
{
public:
ChannelSidePanel(float width);
void addChannel(Channel *channel);
void draw(sf::RenderWindow &window);
float width;
private:
std::vector<Channel*> channels;
};
}
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