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#pragma once
#include "types.hpp"
#include "Message.hpp"
#include "Scrollbar.hpp"
#include <SFML/Graphics/RenderTexture.hpp>
#include <SFML/Graphics/RenderWindow.hpp>
#include <SFML/Window/Event.hpp>
#include <odhtdb/Hash.hpp>
#include <odhtdb/Signature.hpp>
#include <stdexcept>
#include <mutex>
#include <memory>
namespace dchat
{
class Room;
struct RoomMessage;
class Cache;
class User;
class MessageBoard
{
public:
MessageBoard(std::shared_ptr<Room> room);
~MessageBoard();
void processEvent(const sf::Event &event, Cache *cache);
void draw(sf::RenderWindow &window, Cache *cache);
bool addMessage(Message *message);
void deleteMessage(const odhtdb::Hash &id, const odhtdb::Signature::PublicKey &requestedByUser);
void addOfflineUserMessage(std::string msg, bool plainText);
void addSystemUserMessage(std::string msg, bool plainText);
private:
usize findPositionToInsertMessageByTimestamp(Message *message);
void updateStaticContentTexture(const sf::Vector2u &newSize);
void drawDefault(sf::RenderWindow &window, Cache *cache);
void drawSimple(sf::RenderWindow &window, Cache *cache);
private:
std::shared_ptr<Room> room;
bool dirty;
odhtdb::MapHash<Message*> messageIdMap;
std::vector<Message*> messages;
double scroll;
double scrollSpeed;
double totalHeight;
sf::Clock frameTimer;
bool scrollToBottom;
sf::Vector2f backgroundSizeWithoutPadding;
sf::Vector2f backgroundSize;
sf::Vector2f backgroundPos;
std::mutex messageProcessMutex;
usize visibleMessageStartIndex;
usize visibleMessageEndIndex;
Scrollbar scrollbar;
std::shared_ptr<User> offlineUser;
std::shared_ptr<User> systemUser;
};
}
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