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path: root/src/ImagePreview.cpp
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#include "../include/ImagePreview.hpp"
#include "../include/Settings.hpp"
#include "../include/Gif.hpp"
#include <SFML/Graphics/RectangleShape.hpp>
#include <dchat/Process.hpp>
#include <cassert>

namespace dchat
{
    static const float PADDING_VERTICAL = 40.0f;
    static const float PADDING_HORIZONTAL = 40.0f;
    
    static ImagePreview *instance = nullptr;
    static std::string imagePreviewUrl;
    
    ImagePreview* ImagePreview::getInstance()
    {
        if(!instance)
            instance = new ImagePreview();
        return instance;
    }
    
    void ImagePreview::preview(sf::Texture *texture, const std::string &url)
    {
        ImagePreview *instance = getInstance();
        if(texture == instance->texture) return;
        instance->texture = texture;
        instance->contentType = texture ? ContentType::TEXTURE : ContentType::NONE;
        imagePreviewUrl = url;
        if(texture)
            instance->sprite.setTexture(*texture, true);
        else
            instance->sprite = sf::Sprite();
    }
    
    void ImagePreview::preview(Gif *gif, const std::string &url)
    {
        ImagePreview *instance = getInstance();
        if(gif == instance->gif) return;
        instance->gif = gif;
        instance->contentType = gif ? ContentType::GIF : ContentType::NONE;
        imagePreviewUrl = url;
        instance->sprite = sf::Sprite();
    }
    
    void* ImagePreview::getPreviewContentPtr()
    {
        return getInstance()->texture;
    }
    
    sf::Int32 ImagePreview::getTimeSinceLastSeenMs()
    {
        return getInstance()->lastSeenTimer.getElapsedTime().asMilliseconds();
    }
    
    void ImagePreview::processEvent(const sf::Event &event)
    {
        ImagePreview *instance = getInstance();
        if(instance->contentType == ContentType::NONE) return;
        
        if(event.mouseButton.button == sf::Mouse::Button::Left)
        {
            const auto &imagePos = instance->position;
            const auto &imageSize = instance->size;

            bool mouseInside = false;
            if(event.mouseButton.x >= imagePos.x && event.mouseButton.x <= imagePos.x + imageSize.x && 
                event.mouseButton.y >= imagePos.y && event.mouseButton.y <= imagePos.y + imageSize.y)
            {
                mouseInside = true;
            }
            
            if(event.type == sf::Event::MouseButtonPressed && mouseInside && !imagePreviewUrl.empty())
            {
                // TODO: Implement for other platforms than linux
                std::string cmd = "xdg-open '";
                cmd += escapeCommand(imagePreviewUrl);
                cmd += "'";
                printf("Clicked on web page preview, opening web page by running command: %s\n", cmd.c_str());
                system(cmd.c_str());
            }
            else if(event.type == sf::Event::MouseButtonReleased && !mouseInside)
            {
                ImagePreview::preview((sf::Texture*)nullptr);
            }
        }
        else if(event.type == sf::Event::KeyPressed && event.key.code == sf::Keyboard::Escape)
        {
            ImagePreview::preview((sf::Texture*)nullptr);
        }
    }
    
    void ImagePreview::draw(sf::RenderWindow &window)
    {
        ImagePreview *instance = getInstance();
        if(instance->contentType == ContentType::NONE) return;
        
        auto windowSize = window.getSize();
        sf::RectangleShape background(sf::Vector2f(windowSize.x, windowSize.y));
        background.setFillColor(sf::Color(0, 0, 0, 200));
        
        auto imageSize = instance->calculateImageSize(windowSize);
        instance->size = imageSize;
        
        window.draw(background);
        switch(instance->contentType)
        {
            case ContentType::TEXTURE:
            {
                auto textureSize = instance->sprite.getTexture()->getSize();
                instance->position = sf::Vector2f(windowSize.x / 2 - imageSize.x / 2, windowSize.y / 2 - imageSize.y / 2);
                instance->sprite.setPosition(instance->position);
                instance->sprite.setScale((double)imageSize.x / (double)textureSize.x, (double)imageSize.y / (double)textureSize.y);
                window.draw(instance->sprite);
                break;
            }
            case ContentType::GIF:
            {
                auto *gif = static_cast<SfmlGif*>(instance->gif);
                gif->update();
                auto textureSize = gif->getSize();

                instance->position = sf::Vector2f(windowSize.x / 2 - imageSize.x / 2, windowSize.y / 2 - imageSize.y / 2);
                sf::Sprite sprite(gif->texture);
                sprite.setPosition(instance->position);
                sprite.setScale(sf::Vector2f((double)imageSize.x / (double)textureSize.x, (double)imageSize.y / (double)textureSize.y));
                window.draw(sprite);
                break;
            }
        }
        instance->lastSeenTimer.restart();
    }
    
    sf::Vector2u ImagePreview::calculateImageSize(sf::Vector2u windowSize) const
    {
        assert(contentType != ContentType::NONE);
        sf::Vector2u imageMaxSize(windowSize.x - PADDING_HORIZONTAL * Settings::getScaling() * 2.0f, windowSize.y - PADDING_VERTICAL * Settings::getScaling() * 2.0f);
        sf::Vector2u textureSize;
        switch(contentType)
        {
            case ContentType::TEXTURE:
                textureSize = texture->getSize();
                break;
            case ContentType::GIF:
                auto size = gif->getSize();
                textureSize.x = size.x;
                textureSize.y = size.y;
                break;
        }
        auto imageSize = textureSize;
        double textureWidthHeightRatio = (double)imageSize.x / (double)imageSize.y;
        double textureHeightWidthRatio = (double)imageSize.y / (double)imageSize.x;
        
        int overflowVertical = (int)imageSize.y - (int)imageMaxSize.y;
        if(overflowVertical > 0)
        {
            imageSize.y = imageMaxSize.y;
            imageSize.x -= (overflowVertical * textureWidthHeightRatio);
        }
        
        int overflowHorizontal = (int)imageSize.x - (int)imageMaxSize.x;
        if(overflowHorizontal > 0)
        {
            imageSize.x = imageMaxSize.x;
            imageSize.y -= (overflowHorizontal * textureHeightWidthRatio);
        }
        return imageSize;
    }
}