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-rw-r--r--src/main.cpp65
1 files changed, 65 insertions, 0 deletions
diff --git a/src/main.cpp b/src/main.cpp
new file mode 100644
index 0000000..5876efc
--- /dev/null
+++ b/src/main.cpp
@@ -0,0 +1,65 @@
+#include <SFML/Graphics.hpp>
+
+int main() {
+ sf::Texture texture;
+ if(!texture.loadFromFile("flag.png"))
+ return 1;
+
+ texture.setSmooth(true);
+
+ sf::Vector2u window_size = texture.getSize();
+ sf::RenderWindow window(sf::VideoMode(window_size.x, window_size.y), "SFML works!", 0);
+ window.setVerticalSyncEnabled(true);
+ window.setFramerateLimit(24);
+
+ sf::Shader shader;
+ if(!shader.loadFromFile("flag.glsl", sf::Shader::Type::Fragment))
+ return 1;
+
+ shader.setUniform("texture", texture);
+
+ sf::Vertex vertex[4];
+ vertex[0] = sf::Vertex(sf::Vector2f(0.0f, 0.0f), sf::Color::White, sf::Vector2f(0.0f, 0.0f));
+ vertex[1] = sf::Vertex(sf::Vector2f(window_size.x, 0.0f), sf::Color::White, sf::Vector2f(1.0f, 0.0f));
+ vertex[2] = sf::Vertex(sf::Vector2f(window_size.x, window_size.y), sf::Color::White, sf::Vector2f(1.0f, 1.0f));
+ vertex[3] = sf::Vertex(sf::Vector2f(0.0f, window_size.y), sf::Color::White, sf::Vector2f(0.0f, 1.0f));
+
+ sf::Texture texture_output;
+ texture_output.create(texture.getSize().x, texture.getSize().y);
+
+ int flag_start_x = texture.getSize().x*0.2;
+ int flag_start_y = texture.getSize().y*0.2;
+ int flag_width = texture.getSize().x*0.6;
+ int flag_height = texture.getSize().y*0.6;
+
+ sf::Image output_image;
+ output_image.create(flag_width, flag_height, sf::Color::Transparent);
+ std::vector<sf::Image> frames;
+
+ sf::Clock timer;
+ while (window.isOpen()) {
+ sf::Event event;
+ while (window.pollEvent(event)) {
+ if (event.type == sf::Event::Closed)
+ window.close();
+ }
+
+ shader.setUniform("iTime", timer.getElapsedTime().asSeconds());
+ window.clear(sf::Color::Transparent);
+ window.draw(vertex, 4, sf::PrimitiveType::Quads, &shader);
+ window.display();
+
+ texture_output.update(window);
+ sf::Image image = texture_output.copyToImage();
+ output_image.copy(image, 0, 0, sf::IntRect(flag_start_x, flag_start_y, flag_width, flag_height), false);
+ frames.push_back(std::move(output_image));
+ }
+
+ system("rm -rf frames/*; mkdir frames");
+ for(size_t i = 0; i < frames.size(); ++i) {
+ frames[i].saveToFile("frames/" + std::to_string(i) + ".png");
+ }
+ system("ffmpeg -i \"frames/%d.png\" -framerate 24 -filter_complex \"fps=24,split=2[palette_in][gif];[palette_in]palettegen[palette_out];[gif]fifo[gif_fifo]; [gif_fifo][palette_out]paletteuse\" -y frames/output.gif");
+
+ return 0;
+} \ No newline at end of file