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authorTulir Asokan <tulir@maunium.net>2018-05-04 00:55:28 +0300
committerTulir Asokan <tulir@maunium.net>2018-05-04 00:55:30 +0300
commit122b2441c991a941193769569c532d8b0e198904 (patch)
treed4a42685edae72bde94b1e20142f90fd66168bec /ui/room-list.go
parent93cbdc0ca88d46454b96043d8baf4b231e91474a (diff)
Add support for explicit ordering and limiting rooms shown under a tag
Fixes #41
Diffstat (limited to 'ui/room-list.go')
-rw-r--r--ui/room-list.go493
1 files changed, 358 insertions, 135 deletions
diff --git a/ui/room-list.go b/ui/room-list.go
index 03d9862..11fa6b9 100644
--- a/ui/room-list.go
+++ b/ui/room-list.go
@@ -21,7 +21,6 @@ import (
"regexp"
"strconv"
"strings"
- "time"
"maunium.net/go/gomuks/debug"
"maunium.net/go/gomuks/matrix/rooms"
@@ -30,9 +29,187 @@ import (
"maunium.net/go/tview"
)
-type roomListItem struct {
- room *rooms.Room
- priority float64
+type orderedRoom struct {
+ *rooms.Room
+ order string
+}
+
+func newOrderedRoom(order string, room *rooms.Room) *orderedRoom {
+ return &orderedRoom{
+ Room: room,
+ order: order,
+ }
+}
+
+func convertRoom(room *rooms.Room) *orderedRoom {
+ return newOrderedRoom("", room)
+}
+
+func convertTaggedRoom(tag rooms.RoomTag, room *rooms.Room) *orderedRoom {
+ return newOrderedRoom(tag.Order, room)
+}
+
+type tagRoomList struct {
+ rooms []*orderedRoom
+ maxShown int
+}
+
+func newTagRoomList(rooms ...*orderedRoom) *tagRoomList {
+ return &tagRoomList{
+ maxShown: 10,
+ rooms: rooms,
+ }
+}
+
+func (trl *tagRoomList) Visible() []*orderedRoom {
+ return trl.rooms[len(trl.rooms)-trl.Length():]
+}
+
+func (trl *tagRoomList) FirstVisible() *rooms.Room {
+ visible := trl.Visible()
+ if len(visible) > 0 {
+ return visible[len(visible)-1].Room
+ }
+ return nil
+}
+
+func (trl *tagRoomList) LastVisible() *rooms.Room {
+ visible := trl.Visible()
+ if len(visible) > 0 {
+ return visible[0].Room
+ }
+ return nil
+}
+
+func (trl *tagRoomList) All() []*orderedRoom {
+ return trl.rooms
+}
+
+func (trl *tagRoomList) Length() int {
+ if len(trl.rooms) < trl.maxShown {
+ return len(trl.rooms)
+ }
+ return trl.maxShown
+}
+
+func (trl *tagRoomList) TotalLength() int {
+ return len(trl.rooms)
+}
+
+func (trl *tagRoomList) IsEmpty() bool {
+ return len(trl.rooms) == 0
+}
+
+func (trl *tagRoomList) IsCollapsed() bool {
+ return trl.maxShown == 0
+}
+
+func (trl *tagRoomList) ToggleCollapse() {
+ if trl.IsCollapsed() {
+ trl.maxShown = 10
+ } else {
+ trl.maxShown = 0
+ }
+}
+
+func (trl *tagRoomList) HasInvisibleRooms() bool {
+ return trl.maxShown < trl.TotalLength()
+}
+
+func (trl *tagRoomList) HasVisibleRooms() bool {
+ return !trl.IsEmpty() && trl.maxShown > 0
+}
+
+func (trl *tagRoomList) Insert(order string, room *rooms.Room) {
+ trl.rooms = append(trl.rooms, nil)
+ // The default insert index is the newly added slot.
+ // That index will be used if all other rooms in the list have the same LastReceivedMessage timestamp.
+ insertAt := len(trl.rooms) - 1
+ // Find the spot where the new room should be put according to the last received message timestamps.
+ for i := 0; i < len(trl.rooms)-1; i++ {
+ roomAtIndex := trl.rooms[i]
+ orderComp := strings.Compare(order, roomAtIndex.order)
+ if orderComp == 1 || (orderComp == 0 && roomAtIndex.LastReceivedMessage.After(room.LastReceivedMessage)) {
+ insertAt = i
+ break
+ }
+ }
+ // Move newer rooms forward in the array.
+ for i := len(trl.rooms) - 1; i > insertAt; i-- {
+ trl.rooms[i] = trl.rooms[i-1]
+ }
+ // Insert room.
+ trl.rooms[insertAt] = newOrderedRoom(order, room)
+}
+
+func (trl *tagRoomList) String() string {
+ var str strings.Builder
+ fmt.Fprintln(&str, "&tagRoomList{")
+ fmt.Fprintf(&str, " maxShown: %d,\n", trl.maxShown)
+ fmt.Fprint(&str, " rooms: {")
+ for i, room := range trl.rooms {
+ if room == nil {
+ fmt.Fprintf(&str, "<<NIL>>")
+ } else {
+ fmt.Fprint(&str, room.ID)
+ }
+ if i != len(trl.rooms)-1 {
+ fmt.Fprint(&str, ", ")
+ }
+ }
+ fmt.Fprintln(&str, "},")
+ fmt.Fprintln(&str, "}")
+ return str.String()
+}
+
+func (trl *tagRoomList) Bump(room *rooms.Room) {
+ var found *orderedRoom
+ inserted := false
+ for i := 0; i < len(trl.rooms); i++ {
+ currentRoom := trl.rooms[i]
+ if found != nil {
+ if currentRoom.LastReceivedMessage.Before(room.LastReceivedMessage) {
+ trl.rooms[i-1] = currentRoom
+ } else {
+ trl.rooms[i-1] = found
+ inserted = true
+ break
+ }
+ } else if currentRoom.Room == room {
+ found = currentRoom
+ }
+ }
+ if !inserted {
+ trl.rooms[len(trl.rooms)-1] = found
+ }
+}
+
+func (trl *tagRoomList) Remove(room *rooms.Room) {
+ trl.RemoveIndex(trl.Index(room))
+}
+
+func (trl *tagRoomList) RemoveIndex(index int) {
+ if index < 0 || index > len(trl.rooms) {
+ return
+ }
+ trl.rooms = append(trl.rooms[0:index], trl.rooms[index+1:]...)
+}
+
+func (trl *tagRoomList) Index(room *rooms.Room) int {
+ return trl.indexInList(trl.All(), room)
+}
+
+func (trl *tagRoomList) IndexVisible(room *rooms.Room) int {
+ return trl.indexInList(trl.Visible(), room)
+}
+
+func (trl *tagRoomList) indexInList(list []*orderedRoom, room *rooms.Room) int {
+ for index, entry := range list {
+ if entry.Room == room {
+ return index
+ }
+ }
+ return -1
}
type RoomList struct {
@@ -41,7 +218,7 @@ type RoomList struct {
// The list of tags in display order.
tags []string
// The list of rooms, in reverse order.
- items map[string][]*rooms.Room
+ items map[string]*tagRoomList
// The selected room.
selected *rooms.Room
selectedTag string
@@ -57,9 +234,9 @@ type RoomList struct {
}
func NewRoomList() *RoomList {
- return &RoomList{
+ list := &RoomList{
Box: tview.NewBox(),
- items: make(map[string][]*rooms.Room),
+ items: make(map[string]*tagRoomList),
tags: []string{"m.favourite", "net.maunium.gomuks.fake.direct", "", "m.lowpriority"},
scrollOffset: 0,
@@ -68,11 +245,15 @@ func NewRoomList() *RoomList {
selectedTextColor: tcell.ColorWhite,
selectedBackgroundColor: tcell.ColorDarkGreen,
}
+ for _, tag := range list.tags {
+ list.items[tag] = newTagRoomList()
+ }
+ return list
}
func (list *RoomList) Contains(roomID string) bool {
- for _, roomList := range list.items {
- for _, room := range roomList {
+ for _, tagRoomList := range list.items {
+ for _, room := range tagRoomList.All() {
if room.ID == roomID {
return true
}
@@ -83,16 +264,16 @@ func (list *RoomList) Contains(roomID string) bool {
func (list *RoomList) Add(room *rooms.Room) {
for _, tag := range room.Tags() {
- list.AddToTag(tag.Tag, room)
+ list.AddToTag(tag, room)
}
}
func (list *RoomList) CheckTag(tag string) {
index := list.IndexTag(tag)
- items, ok := list.items[tag]
+ tagRoomList, ok := list.items[tag]
- if ok && len(items) == 0 {
+ if ok && tagRoomList.IsEmpty() {
delete(list.items, tag)
ok = false
}
@@ -105,37 +286,19 @@ func (list *RoomList) CheckTag(tag string) {
}*/
}
-func (list *RoomList) AddToTag(tag string, room *rooms.Room) {
- if tag == "" && len(room.GetMembers()) == 2 {
- tag = "net.maunium.gomuks.fake.direct"
+func (list *RoomList) AddToTag(tag rooms.RoomTag, room *rooms.Room) {
+ if tag.Tag == "" && len(room.GetMembers()) == 2 {
+ tag.Tag = "net.maunium.gomuks.fake.direct"
}
- items, ok := list.items[tag]
+
+ tagRoomList, ok := list.items[tag.Tag]
if !ok {
- list.items[tag] = []*rooms.Room{room}
+ list.items[tag.Tag] = newTagRoomList(convertRoom(room))
return
}
- // Add space for new item.
- items = append(items, nil)
- // The default insert index is the newly added slot.
- // That index will be used if all other rooms in the list have the same LastReceivedMessage timestamp.
- insertAt := len(items) - 1
- // Find the spot where the new room should be put according to the last received message timestamps.
- for i := 0; i < len(items)-1; i++ {
- if items[i].LastReceivedMessage.After(room.LastReceivedMessage) {
- insertAt = i
- break
- }
- }
- // Move newer rooms forward in the array.
- for i := len(items) - 1; i > insertAt; i-- {
- items[i] = items[i-1]
- }
- // Insert room.
- items[insertAt] = room
-
- list.items[tag] = items
- list.CheckTag(tag)
+ tagRoomList.Insert(tag.Order, room)
+ list.CheckTag(tag.Tag)
}
func (list *RoomList) Remove(room *rooms.Room) {
@@ -145,35 +308,32 @@ func (list *RoomList) Remove(room *rooms.Room) {
}
func (list *RoomList) RemoveFromTag(tag string, room *rooms.Room) {
- items, ok := list.items[tag]
+ tagRoomList, ok := list.items[tag]
if !ok {
return
}
- index := list.indexInTag(tag, room)
+ index := tagRoomList.Index(room)
if index == -1 {
return
}
- items = append(items[0:index], items[index+1:]...)
+ tagRoomList.RemoveIndex(index)
- if len(items) == 0 {
+ if tagRoomList.IsEmpty() {
delete(list.items, tag)
- } else {
- list.items[tag] = items
}
if room == list.selected {
- // Room is currently selected, move selection to another room.
if index > 0 {
- list.selected = items[index-1]
- } else if len(items) > 0 {
- list.selected = items[0]
+ list.selected = tagRoomList.All()[index-1].Room
+ } else if tagRoomList.Length() > 0 {
+ list.selected = tagRoomList.Visible()[0].Room
} else if len(list.items) > 0 {
for _, tag := range list.tags {
moreItems := list.items[tag]
- if len(moreItems) > 0 {
- list.selected = moreItems[0]
+ if moreItems.Length() > 0 {
+ list.selected = moreItems.Visible()[0].Room
list.selectedTag = tag
}
}
@@ -187,33 +347,20 @@ func (list *RoomList) RemoveFromTag(tag string, room *rooms.Room) {
func (list *RoomList) Bump(room *rooms.Room) {
for _, tag := range room.Tags() {
- list.bumpInTag(tag.Tag, room)
- }
-}
-
-func (list *RoomList) bumpInTag(tag string, room *rooms.Room) {
- items, ok := list.items[tag]
- if !ok {
- return
- }
-
- found := false
- for i := 0; i < len(items)-1; i++ {
- if items[i] == room {
- found = true
+ tagRoomList, ok := list.items[tag.Tag]
+ if !ok {
+ return
}
- if found {
- items[i] = items[i+1]
- }
- }
- if found {
- items[len(items)-1] = room
- room.LastReceivedMessage = time.Now()
+ tagRoomList.Bump(room)
}
}
func (list *RoomList) Clear() {
- list.items = make(map[string][]*rooms.Room)
+ list.items = make(map[string]*tagRoomList)
+ list.tags = []string{"m.favourite", "net.maunium.gomuks.fake.direct", "", "m.lowpriority"}
+ for _, tag := range list.tags {
+ list.items[tag] = newTagRoomList()
+ }
list.selected = nil
list.selectedTag = ""
}
@@ -224,9 +371,12 @@ func (list *RoomList) SetSelected(tag string, room *rooms.Room) {
pos := list.index(tag, room)
_, _, _, height := list.GetRect()
if pos <= list.scrollOffset {
- list.scrollOffset = pos-1
+ list.scrollOffset = pos - 1
} else if pos >= list.scrollOffset+height {
- list.scrollOffset = pos-height+1
+ list.scrollOffset = pos - height + 1
+ }
+ if list.scrollOffset < 0 {
+ list.scrollOffset = 0
}
debug.Print("Selecting", room.GetTitle(), "in", list.GetTagDisplayName(tag))
}
@@ -245,21 +395,21 @@ func (list *RoomList) SelectedRoom() *rooms.Room {
func (list *RoomList) AddScrollOffset(offset int) {
list.scrollOffset += offset
- if list.scrollOffset < 0 {
- list.scrollOffset = 0
- }
_, _, _, viewHeight := list.GetRect()
contentHeight := list.ContentHeight()
if list.scrollOffset > contentHeight-viewHeight {
list.scrollOffset = contentHeight - viewHeight
}
+ if list.scrollOffset < 0 {
+ list.scrollOffset = 0
+ }
}
func (list *RoomList) First() (string, *rooms.Room) {
for _, tag := range list.tags {
- items := list.items[tag]
- if len(items) > 0 {
- return tag, items[len(items)-1]
+ tagRoomList := list.items[tag]
+ if tagRoomList.HasVisibleRooms() {
+ return tag, tagRoomList.FirstVisible()
}
}
return "", nil
@@ -268,9 +418,9 @@ func (list *RoomList) First() (string, *rooms.Room) {
func (list *RoomList) Last() (string, *rooms.Room) {
for tagIndex := len(list.tags) - 1; tagIndex >= 0; tagIndex-- {
tag := list.tags[tagIndex]
- items := list.items[tag]
- if len(items) > 0 {
- return tag, items[0]
+ tagRoomList := list.items[tag]
+ if tagRoomList.HasVisibleRooms() {
+ return tag, tagRoomList.LastVisible()
}
}
return "", nil
@@ -292,23 +442,28 @@ func (list *RoomList) Previous() (string, *rooms.Room) {
return list.First()
}
- items := list.items[list.selectedTag]
- index := list.indexInTag(list.selectedTag, list.selected)
- if index == -1 {
- return list.First()
- } else if index == len(items)-1 {
+ tagRoomList := list.items[list.selectedTag]
+ indexVisible := tagRoomList.IndexVisible(list.selected)
+ index := tagRoomList.Index(list.selected)
+
+ if indexVisible == tagRoomList.Length()-1 || (indexVisible == -1 && index == tagRoomList.TotalLength()-1) {
tagIndex := list.IndexTag(list.selectedTag)
tagIndex--
for ; tagIndex >= 0; tagIndex-- {
prevTag := list.tags[tagIndex]
- prevTagItems := list.items[prevTag]
- if len(prevTagItems) > 0 {
- return prevTag, prevTagItems[0]
+ prevTagRoomList := list.items[prevTag]
+ if prevTagRoomList.HasVisibleRooms() {
+ return prevTag, prevTagRoomList.LastVisible()
}
}
return list.Last()
}
- return list.selectedTag, items[index+1]
+ if indexVisible != -1 {
+ return list.selectedTag, tagRoomList.Visible()[indexVisible+1].Room
+ } else if index != -1 {
+ return list.selectedTag, tagRoomList.All()[index+1].Room
+ }
+ return list.First()
}
func (list *RoomList) Next() (string, *rooms.Room) {
@@ -318,35 +473,28 @@ func (list *RoomList) Next() (string, *rooms.Room) {
return list.First()
}
- items := list.items[list.selectedTag]
- index := list.indexInTag(list.selectedTag, list.selected)
- if index == -1 {
- return list.Last()
- } else if index == 0 {
+ tagRoomList := list.items[list.selectedTag]
+ indexVisible := tagRoomList.IndexVisible(list.selected)
+ index := tagRoomList.Index(list.selected)
+
+ if indexVisible == 0 || (indexVisible == -1 && index == 0) {
tagIndex := list.IndexTag(list.selectedTag)
tagIndex++
for ; tagIndex < len(list.tags); tagIndex++ {
nextTag := list.tags[tagIndex]
- nextTagItems := list.items[nextTag]
- if len(nextTagItems) > 0 {
- return nextTag, nextTagItems[len(nextTagItems)-1]
+ nextTagRoomList := list.items[nextTag]
+ if nextTagRoomList.HasVisibleRooms() {
+ return nextTag, nextTagRoomList.FirstVisible()
}
}
return list.First()
}
- return list.selectedTag, items[index-1]
-}
-
-func (list *RoomList) indexInTag(tag string, room *rooms.Room) int {
- roomIndex := -1
- items := list.items[tag]
- for index, entry := range items {
- if entry == room {
- roomIndex = index
- break
- }
+ if indexVisible != -1 {
+ return list.selectedTag, tagRoomList.Visible()[indexVisible-1].Room
+ } else if index != -1 {
+ return list.selectedTag, tagRoomList.All()[index-1].Room
}
- return roomIndex
+ return list.Last()
}
func (list *RoomList) index(tag string, room *rooms.Room) int {
@@ -355,11 +503,15 @@ func (list *RoomList) index(tag string, room *rooms.Room) int {
return -1
}
- localIndex := list.indexInTag(tag, room)
+ tagRoomList, ok := list.items[tag]
+ localIndex := -1
+ if ok {
+ localIndex = tagRoomList.IndexVisible(room)
+ }
if localIndex == -1 {
return -1
}
- localIndex = len(list.items[tag]) - 1 - localIndex
+ localIndex = tagRoomList.Length() - 1 - localIndex
// Tag header
localIndex += 1
@@ -367,14 +519,22 @@ func (list *RoomList) index(tag string, room *rooms.Room) int {
if tagIndex > 0 {
for i := 0; i < tagIndex; i++ {
previousTag := list.tags[i]
- previousItems := list.items[previousTag]
+ previousTagRoomList := list.items[previousTag]
tagDisplayName := list.GetTagDisplayName(previousTag)
if len(tagDisplayName) > 0 {
+ if previousTagRoomList.IsCollapsed() {
+ localIndex++
+ continue
+ }
// Previous tag header + space
localIndex += 2
+ if previousTagRoomList.HasInvisibleRooms() {
+ // Previous tag "Show more" button
+ localIndex++
+ }
// Previous tag items
- localIndex += len(previousItems)
+ localIndex += previousTagRoomList.Length()
}
}
}
@@ -384,36 +544,70 @@ func (list *RoomList) index(tag string, room *rooms.Room) int {
func (list *RoomList) ContentHeight() (height int) {
for _, tag := range list.tags {
- items := list.items[tag]
+ tagRoomList := list.items[tag]
tagDisplayName := list.GetTagDisplayName(tag)
if len(tagDisplayName) == 0 {
continue
}
- height += 2 + len(items)
+ if tagRoomList.IsCollapsed() {
+ height++
+ continue
+ }
+ height += 2 + tagRoomList.Length()
+ if tagRoomList.HasInvisibleRooms() {
+ height++
+ }
}
return
}
-func (list *RoomList) Get(n int) (string, *rooms.Room) {
- n += list.scrollOffset
- if n < 0 {
+func (list *RoomList) HandleClick(column, line int, mod bool) (string, *rooms.Room) {
+ line += list.scrollOffset
+ if line < 0 {
return "", nil
}
for _, tag := range list.tags {
- // Tag header
- n--
+ tagRoomList := list.items[tag]
+ if line--; line == -1 {
+ tagRoomList.ToggleCollapse()
+ return "", nil
+ }
+
+ if tagRoomList.IsCollapsed() {
+ continue
+ }
- items := list.items[tag]
- if n < 0 {
+ if line < 0 {
return "", nil
- } else if n < len(items) {
- return tag, items[len(items)-1-n]
+ } else if line < tagRoomList.Length() {
+ return tag, tagRoomList.Visible()[tagRoomList.Length()-1-line].Room
}
// Tag items
- n -= len(items)
+ line -= tagRoomList.Length()
+
+ hasMore := tagRoomList.HasInvisibleRooms()
+ hasLess := tagRoomList.maxShown > 10
+ if hasMore || hasLess {
+ if line--; line == -1 {
+ diff := 10
+ if mod {
+ diff = 100
+ }
+ _, _, width, _ := list.GetRect()
+ if column <= 6 && hasLess {
+ tagRoomList.maxShown -= diff
+ } else if column >= width-6 && hasMore {
+ tagRoomList.maxShown += diff
+ }
+ if tagRoomList.maxShown < 10 {
+ tagRoomList.maxShown = 10
+ }
+ return "", nil
+ }
+ }
// Tag footer
- n--
+ line--
}
return "", nil
}
@@ -450,7 +644,7 @@ func (list *RoomList) Draw(screen tcell.Screen) {
// Draw the list items.
for _, tag := range list.tags {
- items := list.items[tag]
+ tagRoomList := list.items[tag]
tagDisplayName := list.GetTagDisplayName(tag)
if len(tagDisplayName) == 0 {
continue
@@ -459,8 +653,15 @@ func (list *RoomList) Draw(screen tcell.Screen) {
localOffset := 0
if handledOffset < list.scrollOffset {
- if handledOffset+len(items) < list.scrollOffset {
- handledOffset += len(items) + 2
+ if handledOffset+tagRoomList.Length() < list.scrollOffset {
+ if tagRoomList.IsCollapsed() {
+ handledOffset++
+ } else {
+ handledOffset += tagRoomList.Length() + 2
+ if tagRoomList.HasInvisibleRooms() || tagRoomList.maxShown > 10 {
+ handledOffset++
+ }
+ }
continue
} else {
localOffset = list.scrollOffset - handledOffset
@@ -469,8 +670,18 @@ func (list *RoomList) Draw(screen tcell.Screen) {
}
widget.WriteLine(screen, tview.AlignLeft, tagDisplayName, x, y, width, tcell.StyleDefault.Underline(true).Bold(true))
+
+ items := tagRoomList.Visible()
+
+ if tagRoomList.IsCollapsed() {
+ screen.SetCell(x+width-1, y, tcell.StyleDefault, '▶')
+ y++
+ continue
+ }
+ screen.SetCell(x+width-1, y, tcell.StyleDefault, '▼')
y++
- for i := len(items) - 1; i >= 0; i-- {
+
+ for i := tagRoomList.Length() - 1; i >= 0; i-- {
item := items[i]
index := len(items) - 1 - i
@@ -487,7 +698,7 @@ func (list *RoomList) Draw(screen tcell.Screen) {
lineWidth := width
style := tcell.StyleDefault.Foreground(list.mainTextColor)
- if tag == list.selectedTag && item == list.selected {
+ if tag == list.selectedTag && item.Room == list.selected {
style = style.Foreground(list.selectedTextColor).Background(list.selectedBackgroundColor)
}
if item.HasNewMessages {
@@ -508,12 +719,24 @@ func (list *RoomList) Draw(screen tcell.Screen) {
}
widget.WriteLine(screen, tview.AlignLeft, text, x, y, lineWidth, style)
-
y++
+
if y >= bottomLimit {
break
}
}
+ hasLess := tagRoomList.maxShown > 10
+ hasMore := tagRoomList.HasInvisibleRooms()
+ if hasLess || hasMore {
+ if hasMore {
+ widget.WriteLine(screen, tview.AlignRight, "More ↓", x, y, width, tcell.StyleDefault)
+ }
+ if hasLess {
+ widget.WriteLine(screen, tview.AlignLeft, "↑ Less", x, y, width, tcell.StyleDefault)
+ }
+ y++
+ }
+
y++
}
}