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authorTulir Asokan <tulir@maunium.net>2018-05-15 15:03:22 +0300
committerTulir Asokan <tulir@maunium.net>2018-05-15 17:55:08 +0300
commiteff910ff43e139ae4912bed2d53475314e8fc942 (patch)
treed59adeae851dab338c98ba0681a731328c8f4aa1 /ui/room-list.go
parentb416d7d8b0fd8392efe9666ed53f1c6b47490d2a (diff)
Update room list Previous/Next handling when selected room is not visible
Diffstat (limited to 'ui/room-list.go')
-rw-r--r--ui/room-list.go80
1 files changed, 43 insertions, 37 deletions
diff --git a/ui/room-list.go b/ui/room-list.go
index 8096c8d..613e587 100644
--- a/ui/room-list.go
+++ b/ui/room-list.go
@@ -27,6 +27,7 @@ import (
"maunium.net/go/gomuks/ui/widget"
"maunium.net/go/tcell"
"maunium.net/go/tview"
+ "math"
)
type orderedRoom struct {
@@ -42,11 +43,7 @@ func newOrderedRoom(order string, room *rooms.Room) *orderedRoom {
}
func convertRoom(room *rooms.Room) *orderedRoom {
- return newOrderedRoom("", room)
-}
-
-func convertTaggedRoom(tag rooms.RoomTag, room *rooms.Room) *orderedRoom {
- return newOrderedRoom(tag.Order, room)
+ return newOrderedRoom("0.5", room)
}
type tagRoomList struct {
@@ -120,16 +117,22 @@ func (trl *tagRoomList) HasVisibleRooms() bool {
return !trl.IsEmpty() && trl.maxShown > 0
}
-func (trl *tagRoomList) Insert(order string, room *rooms.Room) {
+// ShouldBeBefore returns if the first room should be after the second room in the room list.
+// The manual order and last received message timestamp are considered.
+func (trl *tagRoomList) ShouldBeAfter(room1 *orderedRoom, room2 *orderedRoom) bool {
+ orderComp := strings.Compare(room1.order, room2.order)
+ return orderComp == 1 || (orderComp == 0 && room2.LastReceivedMessage.After(room1.LastReceivedMessage))
+}
+
+func (trl *tagRoomList) Insert(order string, mxRoom *rooms.Room) {
+ room := newOrderedRoom(order, mxRoom)
trl.rooms = append(trl.rooms, nil)
// The default insert index is the newly added slot.
// That index will be used if all other rooms in the list have the same LastReceivedMessage timestamp.
insertAt := len(trl.rooms) - 1
// Find the spot where the new room should be put according to the last received message timestamps.
for i := 0; i < len(trl.rooms)-1; i++ {
- roomAtIndex := trl.rooms[i]
- orderComp := strings.Compare(order, roomAtIndex.order)
- if orderComp == 1 || (orderComp == 0 && roomAtIndex.LastReceivedMessage.After(room.LastReceivedMessage)) {
+ if trl.ShouldBeAfter(room, trl.rooms[i]) {
insertAt = i
break
}
@@ -139,7 +142,7 @@ func (trl *tagRoomList) Insert(order string, room *rooms.Room) {
trl.rooms[i] = trl.rooms[i-1]
}
// Insert room.
- trl.rooms[insertAt] = newOrderedRoom(order, room)
+ trl.rooms[insertAt] = room
}
func (trl *tagRoomList) String() string {
@@ -162,26 +165,25 @@ func (trl *tagRoomList) String() string {
return str.String()
}
-func (trl *tagRoomList) Bump(room *rooms.Room) {
+func (trl *tagRoomList) Bump(mxRoom *rooms.Room) {
var found *orderedRoom
- inserted := false
for i := 0; i < len(trl.rooms); i++ {
currentRoom := trl.rooms[i]
if found != nil {
- if currentRoom.LastReceivedMessage.Before(room.LastReceivedMessage) {
- trl.rooms[i-1] = currentRoom
- } else {
+ if trl.ShouldBeAfter(found, trl.rooms[i]) {
+ // This room should be after the room being bumped, so insert the
+ // room being bumped here and return
trl.rooms[i-1] = found
- inserted = true
- break
+ return
}
- } else if currentRoom.Room == room {
+ // Move older rooms back in the array
+ trl.rooms[i-1] = currentRoom
+ } else if currentRoom.Room == mxRoom {
found = currentRoom
}
}
- if !inserted {
- trl.rooms[len(trl.rooms)-1] = found
- }
+ // If the room being bumped should be first in the list, it won't be inserted during the loop.
+ trl.rooms[len(trl.rooms)-1] = found
}
func (trl *tagRoomList) Remove(room *rooms.Room) {
@@ -443,10 +445,15 @@ func (list *RoomList) Previous() (string, *rooms.Room) {
}
tagRoomList := list.items[list.selectedTag]
- indexVisible := tagRoomList.IndexVisible(list.selected)
- index := tagRoomList.Index(list.selected)
+ index := tagRoomList.IndexVisible(list.selected)
+ indexInvisible := tagRoomList.Index(list.selected)
+ if index == -1 && indexInvisible >= 0 {
+ num := tagRoomList.TotalLength() - indexInvisible
+ tagRoomList.maxShown = int(math.Ceil(float64(num) / 10.0) * 10.0)
+ index = tagRoomList.IndexVisible(list.selected)
+ }
- if indexVisible == tagRoomList.Length()-1 || (indexVisible == -1 && index == tagRoomList.TotalLength()-1) {
+ if index == tagRoomList.Length()-1 {
tagIndex := list.IndexTag(list.selectedTag)
tagIndex--
for ; tagIndex >= 0; tagIndex-- {
@@ -457,11 +464,8 @@ func (list *RoomList) Previous() (string, *rooms.Room) {
}
}
return list.Last()
- }
- if indexVisible != -1 {
- return list.selectedTag, tagRoomList.Visible()[indexVisible+1].Room
- } else if index != -1 {
- return list.selectedTag, tagRoomList.All()[index+1].Room
+ } else if index >= 0 {
+ return list.selectedTag, tagRoomList.Visible()[index+1].Room
}
return list.First()
}
@@ -474,10 +478,15 @@ func (list *RoomList) Next() (string, *rooms.Room) {
}
tagRoomList := list.items[list.selectedTag]
- indexVisible := tagRoomList.IndexVisible(list.selected)
- index := tagRoomList.Index(list.selected)
+ index := tagRoomList.IndexVisible(list.selected)
+ indexInvisible := tagRoomList.Index(list.selected)
+ if index == -1 && indexInvisible >= 0 {
+ num := tagRoomList.TotalLength() - indexInvisible + 1
+ tagRoomList.maxShown = int(math.Ceil(float64(num) / 10.0) * 10.0)
+ index = tagRoomList.IndexVisible(list.selected)
+ }
- if indexVisible == 0 || (indexVisible == -1 && index == 0) {
+ if index == 0 {
tagIndex := list.IndexTag(list.selectedTag)
tagIndex++
for ; tagIndex < len(list.tags); tagIndex++ {
@@ -488,11 +497,8 @@ func (list *RoomList) Next() (string, *rooms.Room) {
}
}
return list.First()
- }
- if indexVisible != -1 {
- return list.selectedTag, tagRoomList.Visible()[indexVisible-1].Room
- } else if index != -1 {
- return list.selectedTag, tagRoomList.All()[index-1].Room
+ } else if index > 0 {
+ return list.selectedTag, tagRoomList.Visible()[index-1].Room
}
return list.Last()
}