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authorTulir Asokan <tulir@maunium.net>2018-05-22 18:30:25 +0300
committerTulir Asokan <tulir@maunium.net>2018-05-22 18:30:25 +0300
commitf5e07f40db87b221fafd081bda9801abd3c86376 (patch)
tree5821fd8dfc94a27a5e73d67d7402b767e0e60970 /ui/tag-room-list.go
parentc87097627e89ffbe7dd92f3bc3ffe62f43ba2ca7 (diff)
Move TagRoomList stuff into new file and split RoomList.Draw()
Diffstat (limited to 'ui/tag-room-list.go')
-rw-r--r--ui/tag-room-list.go314
1 files changed, 314 insertions, 0 deletions
diff --git a/ui/tag-room-list.go b/ui/tag-room-list.go
new file mode 100644
index 0000000..fb61c54
--- /dev/null
+++ b/ui/tag-room-list.go
@@ -0,0 +1,314 @@
+// gomuks - A terminal Matrix client written in Go.
+// Copyright (C) 2018 Tulir Asokan
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+package ui
+
+import (
+ "maunium.net/go/gomuks/matrix/rooms"
+ "strings"
+ "fmt"
+ "maunium.net/go/tcell"
+ "strconv"
+ "maunium.net/go/gomuks/ui/widget"
+ "maunium.net/go/tview"
+)
+
+type orderedRoom struct {
+ *rooms.Room
+ order string
+}
+
+func newOrderedRoom(order string, room *rooms.Room) *orderedRoom {
+ return &orderedRoom{
+ Room: room,
+ order: order,
+ }
+}
+
+func convertRoom(room *rooms.Room) *orderedRoom {
+ return newOrderedRoom("0.5", room)
+}
+
+type TagRoomList struct {
+ *tview.Box
+ rooms []*orderedRoom
+ maxShown int
+ name string
+ displayname string
+ parent *RoomList
+}
+
+func NewTagRoomList(parent *RoomList, name string, rooms ...*orderedRoom) *TagRoomList {
+ return &TagRoomList{
+ Box: tview.NewBox(),
+ maxShown: 10,
+ rooms: rooms,
+ name: name,
+ displayname: parent.GetTagDisplayName(name),
+ parent: parent,
+ }
+}
+
+func (trl *TagRoomList) Visible() []*orderedRoom {
+ return trl.rooms[len(trl.rooms)-trl.Length():]
+}
+
+func (trl *TagRoomList) FirstVisible() *rooms.Room {
+ visible := trl.Visible()
+ if len(visible) > 0 {
+ return visible[len(visible)-1].Room
+ }
+ return nil
+}
+
+func (trl *TagRoomList) LastVisible() *rooms.Room {
+ visible := trl.Visible()
+ if len(visible) > 0 {
+ return visible[0].Room
+ }
+ return nil
+}
+
+func (trl *TagRoomList) All() []*orderedRoom {
+ return trl.rooms
+}
+
+func (trl *TagRoomList) Length() int {
+ if len(trl.rooms) < trl.maxShown {
+ return len(trl.rooms)
+ }
+ return trl.maxShown
+}
+
+func (trl *TagRoomList) TotalLength() int {
+ return len(trl.rooms)
+}
+
+func (trl *TagRoomList) IsEmpty() bool {
+ return len(trl.rooms) == 0
+}
+
+func (trl *TagRoomList) IsCollapsed() bool {
+ return trl.maxShown == 0
+}
+
+func (trl *TagRoomList) ToggleCollapse() {
+ if trl.IsCollapsed() {
+ trl.maxShown = 10
+ } else {
+ trl.maxShown = 0
+ }
+}
+
+func (trl *TagRoomList) HasInvisibleRooms() bool {
+ return trl.maxShown < trl.TotalLength()
+}
+
+func (trl *TagRoomList) HasVisibleRooms() bool {
+ return !trl.IsEmpty() && trl.maxShown > 0
+}
+
+// ShouldBeBefore returns if the first room should be after the second room in the room list.
+// The manual order and last received message timestamp are considered.
+func (trl *TagRoomList) ShouldBeAfter(room1 *orderedRoom, room2 *orderedRoom) bool {
+ orderComp := strings.Compare(room1.order, room2.order)
+ return orderComp == 1 || (orderComp == 0 && room2.LastReceivedMessage.After(room1.LastReceivedMessage))
+}
+
+func (trl *TagRoomList) Insert(order string, mxRoom *rooms.Room) {
+ room := newOrderedRoom(order, mxRoom)
+ trl.rooms = append(trl.rooms, nil)
+ // The default insert index is the newly added slot.
+ // That index will be used if all other rooms in the list have the same LastReceivedMessage timestamp.
+ insertAt := len(trl.rooms) - 1
+ // Find the spot where the new room should be put according to the last received message timestamps.
+ for i := 0; i < len(trl.rooms)-1; i++ {
+ if trl.ShouldBeAfter(room, trl.rooms[i]) {
+ insertAt = i
+ break
+ }
+ }
+ // Move newer rooms forward in the array.
+ for i := len(trl.rooms) - 1; i > insertAt; i-- {
+ trl.rooms[i] = trl.rooms[i-1]
+ }
+ // Insert room.
+ trl.rooms[insertAt] = room
+}
+
+func (trl *TagRoomList) String() string {
+ var str strings.Builder
+ fmt.Fprintln(&str, "&TagRoomList{")
+ fmt.Fprintf(&str, " maxShown: %d,\n", trl.maxShown)
+ fmt.Fprint(&str, " rooms: {")
+ for i, room := range trl.rooms {
+ if room == nil {
+ fmt.Fprintf(&str, "<<NIL>>")
+ } else {
+ fmt.Fprint(&str, room.ID)
+ }
+ if i != len(trl.rooms)-1 {
+ fmt.Fprint(&str, ", ")
+ }
+ }
+ fmt.Fprintln(&str, "},")
+ fmt.Fprintln(&str, "}")
+ return str.String()
+}
+
+func (trl *TagRoomList) Bump(mxRoom *rooms.Room) {
+ var found *orderedRoom
+ for i := 0; i < len(trl.rooms); i++ {
+ currentRoom := trl.rooms[i]
+ if found != nil {
+ if trl.ShouldBeAfter(found, trl.rooms[i]) {
+ // This room should be after the room being bumped, so insert the
+ // room being bumped here and return
+ trl.rooms[i-1] = found
+ return
+ }
+ // Move older rooms back in the array
+ trl.rooms[i-1] = currentRoom
+ } else if currentRoom.Room == mxRoom {
+ found = currentRoom
+ }
+ }
+ // If the room being bumped should be first in the list, it won't be inserted during the loop.
+ trl.rooms[len(trl.rooms)-1] = found
+}
+
+func (trl *TagRoomList) Remove(room *rooms.Room) {
+ trl.RemoveIndex(trl.Index(room))
+}
+
+func (trl *TagRoomList) RemoveIndex(index int) {
+ if index < 0 || index > len(trl.rooms) {
+ return
+ }
+ trl.rooms = append(trl.rooms[0:index], trl.rooms[index+1:]...)
+}
+
+func (trl *TagRoomList) Index(room *rooms.Room) int {
+ return trl.indexInList(trl.All(), room)
+}
+
+func (trl *TagRoomList) IndexVisible(room *rooms.Room) int {
+ return trl.indexInList(trl.Visible(), room)
+}
+
+func (trl *TagRoomList) indexInList(list []*orderedRoom, room *rooms.Room) int {
+ for index, entry := range list {
+ if entry.Room == room {
+ return index
+ }
+ }
+ return -1
+}
+
+var TagDisplayNameStyle = tcell.StyleDefault.Underline(true).Bold(true)
+var TagRoomCountStyle = tcell.StyleDefault.Italic(true)
+
+func (trl *TagRoomList) RenderHeight() int {
+ if len(trl.displayname) == 0 {
+ return 0
+ }
+
+ if trl.IsCollapsed() {
+ return 1
+ }
+ height := 2 + trl.Length()
+ if trl.HasInvisibleRooms() || trl.maxShown > 10 {
+ height++
+ }
+ return height
+}
+
+func (trl *TagRoomList) Draw(screen tcell.Screen) {
+ if len(trl.displayname) == 0 {
+ return
+ }
+
+ x, y, width, height := trl.GetRect()
+ yLimit := y + height
+
+ roomCount := strconv.Itoa(trl.TotalLength())
+
+ // Draw tag name
+ displayNameWidth := width - 1 - len(roomCount)
+ widget.WriteLine(screen, tview.AlignLeft, trl.displayname, x, y, displayNameWidth, TagDisplayNameStyle)
+
+ // Draw tag room count
+ roomCountX := x + len(trl.displayname) + 1
+ roomCountWidth := width - 2 - len(trl.displayname)
+ widget.WriteLine(screen, tview.AlignLeft, roomCount, roomCountX, y, roomCountWidth, TagRoomCountStyle)
+
+ items := trl.Visible()
+
+ if trl.IsCollapsed() {
+ screen.SetCell(x+width-1, y, tcell.StyleDefault, '▶')
+ return
+ }
+ screen.SetCell(x+width-1, y, tcell.StyleDefault, '▼')
+
+ offsetY := 1
+ for i := trl.Length() - 1; i >= 0; i-- {
+ if y+offsetY >= yLimit {
+ return
+ }
+
+ item := items[i]
+
+ text := item.GetTitle()
+
+ lineWidth := width
+
+ style := tcell.StyleDefault.Foreground(trl.parent.mainTextColor)
+ if trl.name == trl.parent.selectedTag && item.Room == trl.parent.selected {
+ style = style.Foreground(trl.parent.selectedTextColor).Background(trl.parent.selectedBackgroundColor)
+ }
+ if item.HasNewMessages() {
+ style = style.Bold(true)
+ }
+
+ unreadCount := item.UnreadCount()
+ if unreadCount > 0 {
+ unreadMessageCount := "99+"
+ if unreadCount < 100 {
+ unreadMessageCount = strconv.Itoa(unreadCount)
+ }
+ if item.Highlighted() {
+ unreadMessageCount += "!"
+ }
+ unreadMessageCount = fmt.Sprintf("(%s)", unreadMessageCount)
+ widget.WriteLine(screen, tview.AlignRight, unreadMessageCount, x+lineWidth-7, y+offsetY, 7, style)
+ lineWidth -= len(unreadMessageCount)
+ }
+
+ widget.WriteLinePadded(screen, tview.AlignLeft, text, x, y+offsetY, lineWidth, style)
+ offsetY++
+ }
+ hasLess := trl.maxShown > 10
+ hasMore := trl.HasInvisibleRooms()
+ if (hasLess || hasMore) && y+offsetY < yLimit {
+ if hasMore {
+ widget.WriteLine(screen, tview.AlignRight, "More ↓", x, y+offsetY, width, tcell.StyleDefault)
+ }
+ if hasLess {
+ widget.WriteLine(screen, tview.AlignLeft, "↑ Less", x, y+offsetY, width, tcell.StyleDefault)
+ }
+ offsetY++
+ }
+}