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authorTulir Asokan <tulir@maunium.net>2019-01-11 23:28:47 +0200
committerTulir Asokan <tulir@maunium.net>2019-01-11 23:28:47 +0200
commit331597b9f8a7942cbcb233a328301e4d5bf94fb0 (patch)
tree5ec624585ebf66c63549a098acb6f7421f1193a7 /vendor/github.com/lucasb-eyer/go-colorful/happy_palettegen.go
parent2fc3378b717f40f37f3a188b68407887242d9c06 (diff)
Switch to Go modules and make other changes
Diffstat (limited to 'vendor/github.com/lucasb-eyer/go-colorful/happy_palettegen.go')
-rw-r--r--vendor/github.com/lucasb-eyer/go-colorful/happy_palettegen.go25
1 files changed, 0 insertions, 25 deletions
diff --git a/vendor/github.com/lucasb-eyer/go-colorful/happy_palettegen.go b/vendor/github.com/lucasb-eyer/go-colorful/happy_palettegen.go
deleted file mode 100644
index bb66dfa..0000000
--- a/vendor/github.com/lucasb-eyer/go-colorful/happy_palettegen.go
+++ /dev/null
@@ -1,25 +0,0 @@
-package colorful
-
-import (
- "math/rand"
-)
-
-// Uses the HSV color space to generate colors with similar S,V but distributed
-// evenly along their Hue. This is fast but not always pretty.
-// If you've got time to spare, use Lab (the non-fast below).
-func FastHappyPalette(colorsCount int) (colors []Color) {
- colors = make([]Color, colorsCount)
-
- for i := 0; i < colorsCount; i++ {
- colors[i] = Hsv(float64(i)*(360.0/float64(colorsCount)), 0.8+rand.Float64()*0.2, 0.65+rand.Float64()*0.2)
- }
- return
-}
-
-func HappyPalette(colorsCount int) ([]Color, error) {
- pimpy := func(l, a, b float64) bool {
- _, c, _ := LabToHcl(l, a, b)
- return 0.3 <= c && 0.4 <= l && l <= 0.8
- }
- return SoftPaletteEx(colorsCount, SoftPaletteSettings{pimpy, 50, true})
-}