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Diffstat (limited to 'config/config.go')
-rw-r--r--config/config.go260
1 files changed, 237 insertions, 23 deletions
diff --git a/config/config.go b/config/config.go
index cf080ff..41cff41 100644
--- a/config/config.go
+++ b/config/config.go
@@ -17,55 +17,90 @@
package config
import (
- "fmt"
"io/ioutil"
"os"
"path/filepath"
"gopkg.in/yaml.v2"
"maunium.net/go/gomuks/debug"
+ "maunium.net/go/gomuks/matrix/rooms"
+ "maunium.net/go/gomuks/matrix/pushrules"
+ "encoding/json"
+ "strings"
+ "maunium.net/go/gomatrix"
)
// Config contains the main config of gomuks.
type Config struct {
- UserID string `yaml:"mxid"`
- HS string `yaml:"homeserver"`
+ UserID string `yaml:"mxid"`
+ AccessToken string `yaml:"access_token"`
+ HS string `yaml:"homeserver"`
- Dir string `yaml:"-"`
- HistoryDir string `yaml:"history_dir"`
- MediaDir string `yaml:"media_dir"`
- Session *Session `yaml:"-"`
+ Dir string `yaml:"-"`
+ CacheDir string `yaml:"cache_dir"`
+ HistoryDir string `yaml:"history_dir"`
+ MediaDir string `yaml:"media_dir"`
+ StateDir string `yaml:"state_dir"`
+
+ AuthCache struct {
+ NextBatch string `yaml:"next_batch"`
+ FilterID string `yaml:"filter_id"`
+ InitialSyncDone bool `yaml:"initial_sync_done"`
+ } `yaml:"-"`
+
+ Rooms map[string]*rooms.Room `yaml:"-"`
+ PushRules *pushrules.PushRuleset `yaml:"-"`
+
+ nosave bool
}
// NewConfig creates a config that loads data from the given directory.
func NewConfig(configDir, cacheDir string) *Config {
return &Config{
Dir: configDir,
+ CacheDir: cacheDir,
HistoryDir: filepath.Join(cacheDir, "history"),
+ StateDir: filepath.Join(cacheDir, "state"),
MediaDir: filepath.Join(cacheDir, "media"),
+
+ Rooms: make(map[string]*rooms.Room),
}
}
// Clear clears the session cache and removes all history.
func (config *Config) Clear() {
- if config.Session != nil {
- config.Session.Clear()
- }
os.RemoveAll(config.HistoryDir)
+ os.RemoveAll(config.StateDir)
os.RemoveAll(config.MediaDir)
+ os.RemoveAll(config.CacheDir)
+ config.nosave = true
}
-func (config *Config) DeleteSession() {
- if config.Session != nil {
- os.Remove(config.Session.path)
- config.Session = nil
- }
- os.RemoveAll(config.HistoryDir)
- os.RemoveAll(config.MediaDir)
+func (config *Config) CreateCacheDirs() {
+ os.MkdirAll(config.CacheDir, 0700)
os.MkdirAll(config.HistoryDir, 0700)
+ os.MkdirAll(config.StateDir, 0700)
os.MkdirAll(config.MediaDir, 0700)
}
+func (config *Config) DeleteSession() {
+ config.AuthCache.NextBatch = ""
+ config.AuthCache.InitialSyncDone = false
+ config.Rooms = make(map[string]*rooms.Room)
+ config.PushRules = nil
+
+ config.Clear()
+ config.nosave = false
+ config.CreateCacheDirs()
+}
+
+func (config *Config) LoadAll() {
+ config.Load()
+ config.LoadAuthCache()
+ config.LoadPushRules()
+ config.LoadRooms()
+}
+
// Load loads the config from config.yaml in the directory given to the config struct.
func (config *Config) Load() {
os.MkdirAll(config.Dir, 0700)
@@ -74,25 +109,34 @@ func (config *Config) Load() {
data, err := ioutil.ReadFile(configPath)
if err != nil {
if os.IsNotExist(err) {
- os.MkdirAll(config.HistoryDir, 0700)
- os.MkdirAll(config.MediaDir, 0700)
+ config.CreateCacheDirs()
return
}
- fmt.Println("Failed to read config from", configPath)
+ debug.Print("Failed to read config from", configPath)
panic(err)
}
err = yaml.Unmarshal(data, &config)
if err != nil {
- fmt.Println("Failed to parse config at", configPath)
+ debug.Print("Failed to parse config at", configPath)
panic(err)
}
- os.MkdirAll(config.HistoryDir, 0700)
- os.MkdirAll(config.MediaDir, 0700)
+ config.CreateCacheDirs()
+}
+
+func (config *Config) SaveAll() {
+ config.Save()
+ config.SaveAuthCache()
+ config.SavePushRules()
+ config.SaveRooms()
}
// Save saves this config to config.yaml in the directory given to the config struct.
func (config *Config) Save() {
+ if config.nosave {
+ return
+ }
+
os.MkdirAll(config.Dir, 0700)
data, err := yaml.Marshal(&config)
if err != nil {
@@ -107,3 +151,173 @@ func (config *Config) Save() {
panic(err)
}
}
+
+func (config *Config) LoadAuthCache() {
+ os.MkdirAll(config.Dir, 0700)
+
+ configPath := filepath.Join(config.CacheDir, "auth-cache.yaml")
+ data, err := ioutil.ReadFile(configPath)
+ if err != nil {
+ if os.IsNotExist(err) {
+ return
+ }
+ debug.Print("Failed to read auth cache from", configPath)
+ panic(err)
+ }
+
+ err = yaml.Unmarshal(data, &config.AuthCache)
+ if err != nil {
+ debug.Print("Failed to parse auth cache at", configPath)
+ panic(err)
+ }
+}
+
+func (config *Config) SaveAuthCache() {
+ if config.nosave {
+ return
+ }
+
+ os.MkdirAll(config.CacheDir, 0700)
+ data, err := yaml.Marshal(&config.AuthCache)
+ if err != nil {
+ debug.Print("Failed to marshal auth cache")
+ panic(err)
+ }
+
+ path := filepath.Join(config.CacheDir, "auth-cache.yaml")
+ err = ioutil.WriteFile(path, data, 0600)
+ if err != nil {
+ debug.Print("Failed to write auth cache to", path)
+ panic(err)
+ }
+}
+
+func (config *Config) LoadPushRules() {
+ os.MkdirAll(config.CacheDir, 0700)
+
+ pushRulesPath := filepath.Join(config.CacheDir, "pushrules.json")
+ data, err := ioutil.ReadFile(pushRulesPath)
+ if err != nil {
+ if os.IsNotExist(err) {
+ return
+ }
+ debug.Print("Failed to read push rules from", pushRulesPath)
+ return
+ }
+
+ config.PushRules = &pushrules.PushRuleset{}
+ err = json.Unmarshal(data, &config.PushRules)
+ if err != nil {
+ debug.Print("Failed to parse push rules at", pushRulesPath)
+ return
+ }
+}
+
+func (config *Config) SavePushRules() {
+ if config.nosave || config.PushRules == nil {
+ return
+ }
+
+ os.MkdirAll(config.CacheDir, 0700)
+ data, err := json.Marshal(&config.PushRules)
+ if err != nil {
+ debug.Print("Failed to marshal push rules")
+ return
+ }
+
+ path := filepath.Join(config.CacheDir, "pushrules.json")
+ err = ioutil.WriteFile(path, data, 0600)
+ if err != nil {
+ debug.Print("Failed to write config to", path)
+ return
+ }
+}
+
+func (config *Config) LoadRooms() {
+ os.MkdirAll(config.StateDir, 0700)
+
+ roomFiles, err := ioutil.ReadDir(config.StateDir)
+ if err != nil {
+ debug.Print("Failed to list rooms state caches in", config.StateDir)
+ panic(err)
+ }
+
+ for _, roomFile := range roomFiles {
+ if roomFile.IsDir() || !strings.HasSuffix(roomFile.Name(), ".gmxstate") {
+ continue
+ }
+ path := filepath.Join(config.StateDir, roomFile.Name())
+ room := &rooms.Room{}
+ err = room.Load(path)
+ if err != nil {
+ debug.Printf("Failed to load room state cache from %s: %v", path, err)
+ continue
+ }
+ config.Rooms[room.ID] = room
+ }
+}
+
+func (config *Config) SaveRooms() {
+ if config.nosave {
+ return
+ }
+
+ os.MkdirAll(config.StateDir, 0700)
+ for _, room := range config.Rooms {
+ path := config.getRoomCachePath(room)
+ err := room.Save(path)
+ if err != nil {
+ debug.Printf("Failed to save room state cache to file %s: %v", path, err)
+ }
+ }
+}
+
+func (config *Config) GetUserID() string {
+ return config.UserID
+}
+
+func (config *Config) SaveFilterID(_, filterID string) {
+ config.AuthCache.FilterID = filterID
+ config.SaveAuthCache()
+}
+
+func (config *Config) LoadFilterID(_ string) string {
+ return config.AuthCache.FilterID
+}
+
+func (config *Config) SaveNextBatch(_, nextBatch string) {
+ config.AuthCache.NextBatch = nextBatch
+ config.SaveAuthCache()
+}
+
+func (config *Config) LoadNextBatch(_ string) string {
+ return config.AuthCache.NextBatch
+}
+
+func (config *Config) GetRoom(roomID string) *rooms.Room {
+ room, _ := config.Rooms[roomID]
+ if room == nil {
+ room = rooms.NewRoom(roomID, config.UserID)
+ config.Rooms[room.ID] = room
+ }
+ return room
+}
+
+func (config *Config) getRoomCachePath(room *rooms.Room) string {
+ return filepath.Join(config.StateDir, room.ID+".gmxstate")
+}
+
+func (config *Config) PutRoom(room *rooms.Room) {
+ config.Rooms[room.ID] = room
+ room.Save(config.getRoomCachePath(room))
+}
+
+func (config *Config) SaveRoom(room *gomatrix.Room) {
+ gmxRoom := config.GetRoom(room.ID)
+ gmxRoom.Room = room
+ gmxRoom.Save(config.getRoomCachePath(gmxRoom))
+}
+
+func (config *Config) LoadRoom(roomID string) *gomatrix.Room {
+ return config.GetRoom(roomID).Room
+}