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path: root/ui/view-main.go
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Diffstat (limited to 'ui/view-main.go')
-rw-r--r--ui/view-main.go13
1 files changed, 7 insertions, 6 deletions
diff --git a/ui/view-main.go b/ui/view-main.go
index b21b3f4..e5850d3 100644
--- a/ui/view-main.go
+++ b/ui/view-main.go
@@ -134,12 +134,12 @@ func (view *MainView) InputSubmit(roomView *RoomView, text string) {
func (view *MainView) SendMessage(roomView *RoomView, text string) {
tempMessage := roomView.NewTempMessage("m.text", text)
- go view.sendTempMessage(roomView, tempMessage)
+ go view.sendTempMessage(roomView, tempMessage, text)
}
-func (view *MainView) sendTempMessage(roomView *RoomView, tempMessage ifc.Message) {
+func (view *MainView) sendTempMessage(roomView *RoomView, tempMessage ifc.Message, text string) {
defer view.gmx.Recover()
- eventID, err := view.matrix.SendMessage(roomView.Room.ID, tempMessage.Type(), tempMessage.Text())
+ eventID, err := view.matrix.SendMessage(roomView.Room.ID, tempMessage.Type(), text)
if err != nil {
tempMessage.SetState(ifc.MessageStateFailed)
roomView.SetStatus(fmt.Sprintf("Failed to send message: %s", err))
@@ -153,8 +153,9 @@ func (view *MainView) HandleCommand(roomView *RoomView, command string, args []s
debug.Print("Handling command", command, args)
switch command {
case "/me":
- tempMessage := roomView.NewTempMessage("m.emote", strings.Join(args, " "))
- go view.sendTempMessage(roomView, tempMessage)
+ text := strings.Join(args, " ")
+ tempMessage := roomView.NewTempMessage("m.emote", text)
+ go view.sendTempMessage(roomView, tempMessage, text)
view.parent.Render()
case "/quit":
view.gmx.Stop()
@@ -411,7 +412,7 @@ func (view *MainView) NotifyMessage(room *rooms.Room, message ifc.Message, shoul
if shouldNotify && !isFocused {
// Push rules say notify and the terminal is not focused, send desktop notification.
shouldPlaySound := should.PlaySound && should.SoundName == "default"
- sendNotification(room, message.Sender(), message.Text(), should.Highlight, shouldPlaySound)
+ sendNotification(room, message.Sender(), message.NotificationContent(), should.Highlight, shouldPlaySound)
}
message.SetIsHighlight(should.Highlight)