diff options
Diffstat (limited to 'ui')
-rw-r--r-- | ui/room-list.go | 24 | ||||
-rw-r--r-- | ui/view-main.go | 90 |
2 files changed, 47 insertions, 67 deletions
diff --git a/ui/room-list.go b/ui/room-list.go index 613e587..6905d0e 100644 --- a/ui/room-list.go +++ b/ui/room-list.go @@ -265,6 +265,7 @@ func (list *RoomList) Contains(roomID string) bool { } func (list *RoomList) Add(room *rooms.Room) { + debug.Print("Adding room to list", room.ID, room.GetTitle(), room.IsDirect, room.Tags()) for _, tag := range room.Tags() { list.AddToTag(tag, room) } @@ -289,10 +290,6 @@ func (list *RoomList) CheckTag(tag string) { } func (list *RoomList) AddToTag(tag rooms.RoomTag, room *rooms.Room) { - if tag.Tag == "" && len(room.GetMembers()) == 2 { - tag.Tag = "net.maunium.gomuks.fake.direct" - } - tagRoomList, ok := list.items[tag.Tag] if !ok { list.items[tag.Tag] = newTagRoomList(convertRoom(room)) @@ -304,8 +301,8 @@ func (list *RoomList) AddToTag(tag rooms.RoomTag, room *rooms.Room) { } func (list *RoomList) Remove(room *rooms.Room) { - for _, tag := range room.Tags() { - list.RemoveFromTag(tag.Tag, room) + for _, tag := range list.tags { + list.RemoveFromTag(tag, room) } } @@ -707,21 +704,22 @@ func (list *RoomList) Draw(screen tcell.Screen) { if tag == list.selectedTag && item.Room == list.selected { style = style.Foreground(list.selectedTextColor).Background(list.selectedBackgroundColor) } - if item.HasNewMessages { + if item.HasNewMessages() { style = style.Bold(true) } - if item.UnreadMessages > 0 { + unreadCount := item.UnreadCount() + if unreadCount > 0 { unreadMessageCount := "99+" - if item.UnreadMessages < 100 { - unreadMessageCount = strconv.Itoa(item.UnreadMessages) + if unreadCount < 100 { + unreadMessageCount = strconv.Itoa(unreadCount) } - if item.Highlighted { + if item.Highlighted() { unreadMessageCount += "!" } unreadMessageCount = fmt.Sprintf("(%s)", unreadMessageCount) - widget.WriteLine(screen, tview.AlignRight, unreadMessageCount, x+lineWidth-6, y, 6, style) - lineWidth -= len(unreadMessageCount) + 1 + widget.WriteLine(screen, tview.AlignRight, unreadMessageCount, x+lineWidth-7, y, 7, style) + lineWidth -= len(unreadMessageCount) } widget.WriteLinePadded(screen, tview.AlignLeft, text, x, y, lineWidth, style) diff --git a/ui/view-main.go b/ui/view-main.go index a83eaae..9f7c690 100644 --- a/ui/view-main.go +++ b/ui/view-main.go @@ -67,15 +67,25 @@ func (ui *GomuksUI) NewMainView() tview.Primitive { mainView.AddItem(mainView.roomList, 25, 0, false) mainView.AddItem(widget.NewBorder(), 1, 0, false) mainView.AddItem(mainView.roomView, 0, 1, true) - mainView.BumpFocus() + mainView.BumpFocus(nil) ui.mainView = mainView return mainView } -func (view *MainView) BumpFocus() { +func (view *MainView) BumpFocus(roomView *RoomView) { view.lastFocusTime = time.Now() + view.MarkRead(roomView) +} + +func (view *MainView) MarkRead(roomView *RoomView) { + if roomView != nil && roomView.Room.HasNewMessages() && roomView.MessageView().ScrollOffset == 0 { + msgList := roomView.MessageView().messages + msg := msgList[len(msgList)-1] + roomView.Room.MarkRead(msg.ID()) + view.matrix.MarkRead(roomView.Room.ID, msg.ID()) + } } func (view *MainView) InputChanged(roomView *RoomView, text string) { @@ -182,7 +192,7 @@ func (view *MainView) HandleCommand(roomView *RoomView, command string, args []s } func (view *MainView) KeyEventHandler(roomView *RoomView, key *tcell.EventKey) *tcell.EventKey { - view.BumpFocus() + view.BumpFocus(roomView) k := key.Key() if key.Modifiers() == tcell.ModCtrl || key.Modifiers() == tcell.ModAlt { @@ -232,7 +242,7 @@ func (view *MainView) MouseEventHandler(roomView *RoomView, event *tcell.EventMo if event.Buttons() == tcell.ButtonNone || event.HasMotion() { return event } - view.BumpFocus() + view.BumpFocus(roomView) msgView := roomView.MessageView() x, y := event.Position() @@ -251,12 +261,8 @@ func (view *MainView) MouseEventHandler(roomView *RoomView, event *tcell.EventMo } case tcell.WheelDown: msgView.AddScrollOffset(-WheelScrollOffsetDiff) - view.parent.Render() - - if msgView.ScrollOffset == 0 { - roomView.Room.MarkRead() - } + view.MarkRead(roomView) default: if msgView.HandleClick(x-mx, y-my, event.Buttons()) { view.parent.Render() @@ -293,9 +299,12 @@ func (view *MainView) SwitchRoom(tag string, room *rooms.Room) { view.roomView.SwitchToPage(room.ID) roomView := view.rooms[room.ID] - if roomView.MessageView().ScrollOffset == 0 { - roomView.Room.MarkRead() + if roomView == nil { + debug.Print("Tried to switch to non-nil room with nil roomView!") + debug.Print(tag, room) + return } + view.MarkRead(roomView) view.roomList.SetSelected(tag, room) view.parent.app.SetFocus(view) view.parent.Render() @@ -353,10 +362,10 @@ func (view *MainView) GetRoom(roomID string) ifc.RoomView { func (view *MainView) AddRoom(room *rooms.Room) { if view.roomList.Contains(room.ID) { - debug.Print("Add aborted", room.ID) + debug.Print("Add aborted (room exists)", room.ID, room.GetTitle()) return } - debug.Print("Adding", room.ID) + debug.Print("Adding", room.ID, room.GetTitle()) view.roomList.Add(room) view.addRoomPage(room) if !view.roomList.HasSelected() { @@ -367,10 +376,10 @@ func (view *MainView) AddRoom(room *rooms.Room) { func (view *MainView) RemoveRoom(room *rooms.Room) { roomView := view.GetRoom(room.ID) if roomView == nil { - debug.Print("Remove aborted", room.ID) + debug.Print("Remove aborted (not found)", room.ID, room.GetTitle()) return } - debug.Print("Removing", room.ID) + debug.Print("Removing", room.ID, room.GetTitle()) view.roomList.Remove(room) view.SwitchRoom(view.roomList.Selected()) @@ -395,38 +404,12 @@ func (view *MainView) SetRooms(rooms map[string]*rooms.Room) { view.SwitchRoom(view.roomList.First()) } -func (view *MainView) UpdateTags(room *rooms.Room, newTags []rooms.RoomTag) { - if len(newTags) == 0 { - for _, tag := range room.RawTags { - view.roomList.RemoveFromTag(tag.Tag, room) - } - view.roomList.AddToTag(rooms.RoomTag{Tag: "", Order: "0.5"}, room) - } else if len(room.RawTags) == 0 { - view.roomList.RemoveFromTag("", room) - for _, tag := range newTags { - view.roomList.AddToTag(tag, room) - } - } else { - NewTags: - for _, newTag := range newTags { - for _, oldTag := range room.RawTags { - if newTag.Tag == oldTag.Tag { - continue NewTags - } - } - view.roomList.AddToTag(newTag, room) - } - OldTags: - for _, oldTag := range room.RawTags { - for _, newTag := range newTags { - if newTag.Tag == oldTag.Tag { - continue OldTags - } - } - view.roomList.RemoveFromTag(oldTag.Tag, room) - } +func (view *MainView) UpdateTags(room *rooms.Room) { + if !view.roomList.Contains(room.ID) { + return } - room.RawTags = newTags + view.roomList.Remove(room) + view.roomList.Add(room) } func (view *MainView) SetTyping(room string, users []string) { @@ -449,21 +432,20 @@ func (view *MainView) NotifyMessage(room *rooms.Room, message ifc.Message, shoul // Whether or not the room where the message came is the currently shown room. isCurrent := room == view.roomList.SelectedRoom() // Whether or not the terminal window is focused. - isFocused := time.Now().Add(-30 * time.Second).Before(view.lastFocusTime) + recentlyFocused := time.Now().Add(-30 * time.Second).Before(view.lastFocusTime) + isFocused := time.Now().Add(-5 * time.Second).Before(view.lastFocusTime) // Whether or not the push rules say this message should be notified about. shouldNotify := (should.Notify || !should.NotifySpecified) && message.Sender() != view.config.Session.UserID - if !isCurrent { + if !isCurrent || !isFocused { // The message is not in the current room, show new message status in room list. - room.HasNewMessages = true - room.Highlighted = should.Highlight || room.Highlighted - if shouldNotify { - room.UnreadMessages++ - } + room.AddUnread(message.ID(), shouldNotify, should.Highlight) + } else { + view.matrix.MarkRead(room.ID, message.ID()) } - if shouldNotify && !isFocused { + if shouldNotify && !recentlyFocused { // Push rules say notify and the terminal is not focused, send desktop notification. shouldPlaySound := should.PlaySound && should.SoundName == "default" sendNotification(room, message.Sender(), message.NotificationContent(), should.Highlight, shouldPlaySound) |