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Diffstat (limited to 'vendor/github.com/lucasb-eyer/go-colorful/happy_palettegen.go')
-rw-r--r--vendor/github.com/lucasb-eyer/go-colorful/happy_palettegen.go23
1 files changed, 11 insertions, 12 deletions
diff --git a/vendor/github.com/lucasb-eyer/go-colorful/happy_palettegen.go b/vendor/github.com/lucasb-eyer/go-colorful/happy_palettegen.go
index d078a8b..bb66dfa 100644
--- a/vendor/github.com/lucasb-eyer/go-colorful/happy_palettegen.go
+++ b/vendor/github.com/lucasb-eyer/go-colorful/happy_palettegen.go
@@ -1,26 +1,25 @@
package colorful
import (
- "math/rand"
+ "math/rand"
)
// Uses the HSV color space to generate colors with similar S,V but distributed
// evenly along their Hue. This is fast but not always pretty.
// If you've got time to spare, use Lab (the non-fast below).
func FastHappyPalette(colorsCount int) (colors []Color) {
- colors = make([]Color, colorsCount)
+ colors = make([]Color, colorsCount)
- for i := 0 ; i < colorsCount ; i++ {
- colors[i] = Hsv(float64(i)*(360.0/float64(colorsCount)), 0.8 + rand.Float64()*0.2, 0.65 + rand.Float64()*0.2)
- }
- return
+ for i := 0; i < colorsCount; i++ {
+ colors[i] = Hsv(float64(i)*(360.0/float64(colorsCount)), 0.8+rand.Float64()*0.2, 0.65+rand.Float64()*0.2)
+ }
+ return
}
func HappyPalette(colorsCount int) ([]Color, error) {
- pimpy := func(l, a, b float64) bool {
- _, c, _ := LabToHcl(l, a, b)
- return 0.3 <= c && 0.4 <= l && l <= 0.8
- }
- return SoftPaletteEx(colorsCount, SoftPaletteSettings{pimpy, 50, true})
+ pimpy := func(l, a, b float64) bool {
+ _, c, _ := LabToHcl(l, a, b)
+ return 0.3 <= c && 0.4 <= l && l <= 0.8
+ }
+ return SoftPaletteEx(colorsCount, SoftPaletteSettings{pimpy, 50, true})
}
-