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authordec05eba <dec05eba@protonmail.com>2024-12-29 22:07:03 +0100
committerdec05eba <dec05eba@protonmail.com>2024-12-29 22:07:03 +0100
commita853a99c3d1b74b1eb914237eec91b253179d5a0 (patch)
tree59405c443643b9474cab7031b62341cf78763cf8
parent38e2a06bca6f35153fc93ae60ffdf7683d72fb49 (diff)
Truncate game name in notification1.0.0
-rw-r--r--src/Overlay.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/Overlay.cpp b/src/Overlay.cpp
index da22a76..9a795ee 100644
--- a/src/Overlay.cpp
+++ b/src/Overlay.cpp
@@ -1281,6 +1281,11 @@ namespace gsr {
return result;
}
+ static void truncate_string(std::string &str, int max_length) {
+ if((int)str.size() > max_length)
+ str.replace(str.begin() + max_length, str.end(), "...");
+ }
+
void Overlay::save_video_in_current_game_directory(const char *video_filepath, NotificationType notification_type) {
mgl_context *context = mgl_get_context();
Display *display = (Display*)context->connection;
@@ -1298,6 +1303,7 @@ namespace gsr {
const std::string new_video_filepath = video_directory + "/" + video_filename;
rename(video_filepath, new_video_filepath.c_str());
+ truncate_string(focused_window_name, 20);
std::string text;
switch(notification_type) {
case NotificationType::RECORD: