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author | dec05eba <dec05eba@protonmail.com> | 2025-06-04 22:29:32 +0200 |
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committer | dec05eba <dec05eba@protonmail.com> | 2025-06-04 22:29:32 +0200 |
commit | abeaf5cb610a1f67351c5737f90787c4c91f04e3 (patch) | |
tree | a610bd0209768c81f7f86d76276de6ebc8072060 | |
parent | 575592a12de700d00dc7219abc45270242ee4e24 (diff) |
Better window behavior when wayland application is focused on hyprland
-rw-r--r-- | src/Overlay.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Overlay.cpp b/src/Overlay.cpp index 2d9b275..dbf71c7 100644 --- a/src/Overlay.cpp +++ b/src/Overlay.cpp @@ -960,7 +960,7 @@ namespace gsr { // If the focused window is a wayland application then don't use override redirect and instead create // a fullscreen window for the ui. // TODO: (x11_cursor_window && is_window_fullscreen_on_monitor(display, x11_cursor_window, *focused_monitor)) - const bool prevent_game_minimizing = gsr_info.system_info.display_server != DisplayServer::WAYLAND || x11_cursor_window || is_wlroots; + const bool prevent_game_minimizing = gsr_info.system_info.display_server != DisplayServer::WAYLAND || x11_cursor_window || is_wlroots || is_hyprland; if(prevent_game_minimizing) { window_pos = focused_monitor->position; |