diff options
author | dec05eba <dec05eba@protonmail.com> | 2025-03-18 19:13:16 +0100 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2025-03-18 19:13:16 +0100 |
commit | dc70bd27f217413bbda33b4092a3a52a6f1905d5 (patch) | |
tree | 15b8316a8f5ec0bfa01d92451ac2d56174b0a763 | |
parent | 44e7f57d21680de28a5ccd7b6556697666061fe7 (diff) |
Add controller button icons in hotkeys, separate keyboard hotkeys and controller hotkeys
-rw-r--r-- | README.md | 5 | ||||
-rw-r--r-- | images/ps4_dpad_down.png | bin | 0 -> 1496 bytes | |||
-rw-r--r-- | images/ps4_dpad_left.png | bin | 0 -> 1487 bytes | |||
-rw-r--r-- | images/ps4_dpad_right.png | bin | 0 -> 1497 bytes | |||
-rw-r--r-- | images/ps4_dpad_up.png | bin | 0 -> 1482 bytes | |||
-rw-r--r-- | images/ps4_home.png | bin | 0 -> 1811 bytes | |||
-rw-r--r-- | include/Theme.hpp | 6 | ||||
-rw-r--r-- | include/Utils.hpp | 1 | ||||
-rw-r--r-- | include/gui/GlobalSettingsPage.hpp | 3 | ||||
-rw-r--r-- | include/gui/Image.hpp | 29 | ||||
-rw-r--r-- | include/gui/Utils.hpp | 4 | ||||
-rw-r--r-- | meson.build | 1 | ||||
-rw-r--r-- | src/Theme.cpp | 15 | ||||
-rw-r--r-- | src/gui/GlobalSettingsPage.cpp | 39 | ||||
-rw-r--r-- | src/gui/Image.cpp | 39 | ||||
-rw-r--r-- | src/gui/Utils.cpp | 7 |
16 files changed, 134 insertions, 15 deletions
@@ -38,7 +38,10 @@ This program has to grab all keyboards and create a virtual keyboard (`gsr-ui vi This might cause issues for you if you use input remapping software. To workaround this you can go into settings and select "Only grab virtual devices" # License -This software is licensed under GPL3.0-only. Files under `fonts/` directory belong to the Noto Sans Google fonts project and they are licensed under `SIL Open Font License`. `images/default.cur` it part of the [Adwaita icon theme](https://gitlab.gnome.org/GNOME/adwaita-icon-theme/-/tree/master) which is licensed under `Creative Commons Attribution-Share Alike 3.0`. +This software is licensed under GPL3.0-only. Files under `fonts/` directory belong to the Noto Sans Google fonts project and they are licensed under `SIL Open Font License`.\ +`images/default.cur` it part of the [Adwaita icon theme](https://gitlab.gnome.org/GNOME/adwaita-icon-theme/-/tree/master) which is licensed under `CC BY-SA 3.0`.\ +The D-Pad images under `images/` were created by [Julio Cacko](https://juliocacko.itch.io/free-input-prompts) and they are licensed under `CC0 1.0 Universal`.\ +The PlayStation logo under `images/` was created by [ArksDigital](https://arks.itch.io/ps4-buttons) and it's are licensed under `CC BY 4.0`. # Reporting bugs, contributing patches, questions or donation See [https://git.dec05eba.com/?p=about](https://git.dec05eba.com/?p=about). diff --git a/images/ps4_dpad_down.png b/images/ps4_dpad_down.png Binary files differnew file mode 100644 index 0000000..727fdd3 --- /dev/null +++ b/images/ps4_dpad_down.png diff --git a/images/ps4_dpad_left.png b/images/ps4_dpad_left.png Binary files differnew file mode 100644 index 0000000..e114ed7 --- /dev/null +++ b/images/ps4_dpad_left.png diff --git a/images/ps4_dpad_right.png b/images/ps4_dpad_right.png Binary files differnew file mode 100644 index 0000000..6ebd88e --- /dev/null +++ b/images/ps4_dpad_right.png diff --git a/images/ps4_dpad_up.png b/images/ps4_dpad_up.png Binary files differnew file mode 100644 index 0000000..e287b3d --- /dev/null +++ b/images/ps4_dpad_up.png diff --git a/images/ps4_home.png b/images/ps4_home.png Binary files differnew file mode 100644 index 0000000..d17adc0 --- /dev/null +++ b/images/ps4_home.png diff --git a/include/Theme.hpp b/include/Theme.hpp index 90dd8cf..bda8dd4 100644 --- a/include/Theme.hpp +++ b/include/Theme.hpp @@ -43,6 +43,12 @@ namespace gsr { mgl::Texture save_texture; mgl::Texture screenshot_texture; + mgl::Texture ps4_home_texture; + mgl::Texture ps4_dpad_up_texture; + mgl::Texture ps4_dpad_down_texture; + mgl::Texture ps4_dpad_left_texture; + mgl::Texture ps4_dpad_right_texture; + double double_click_timeout_seconds = 0.4; // Reloads fonts diff --git a/include/Utils.hpp b/include/Utils.hpp index f7d8538..19700df 100644 --- a/include/Utils.hpp +++ b/include/Utils.hpp @@ -4,7 +4,6 @@ #include <string_view> #include <map> #include <string> -#include <optional> namespace gsr { struct KeyValue { diff --git a/include/gui/GlobalSettingsPage.hpp b/include/gui/GlobalSettingsPage.hpp index d0a0336..c261ab6 100644 --- a/include/gui/GlobalSettingsPage.hpp +++ b/include/gui/GlobalSettingsPage.hpp @@ -59,7 +59,8 @@ namespace gsr { std::unique_ptr<List> create_stream_hotkey_options(); std::unique_ptr<List> create_screenshot_hotkey_options(); std::unique_ptr<List> create_hotkey_control_buttons(); - std::unique_ptr<Subsection> create_hotkey_subsection(ScrollablePage *parent_page); + std::unique_ptr<Subsection> create_keyboard_hotkey_subsection(ScrollablePage *parent_page); + std::unique_ptr<Subsection> create_controller_hotkey_subsection(ScrollablePage *parent_page); std::unique_ptr<Button> create_exit_program_button(); std::unique_ptr<Button> create_go_back_to_old_ui_button(); std::unique_ptr<Subsection> create_application_options_subsection(ScrollablePage *parent_page); diff --git a/include/gui/Image.hpp b/include/gui/Image.hpp new file mode 100644 index 0000000..d72c5c1 --- /dev/null +++ b/include/gui/Image.hpp @@ -0,0 +1,29 @@ +#pragma once + +#include "Widget.hpp" + +#include <mglpp/graphics/Sprite.hpp> + +namespace gsr { + class Image : public Widget { + public: + enum class ScaleBehavior { + SCALE, + CLAMP + }; + + // Set size to {0.0f, 0.0f} for no limit. The image is scaled to the size while keeping its aspect ratio + Image(mgl::Texture *texture, mgl::vec2f size, ScaleBehavior scale_behavior); + Image(const Image&) = delete; + Image& operator=(const Image&) = delete; + + bool on_event(mgl::Event &event, mgl::Window &window, mgl::vec2f offset) override; + void draw(mgl::Window &window, mgl::vec2f offset) override; + + mgl::vec2f get_size() override; + private: + mgl::Sprite sprite; + mgl::vec2f size; + ScaleBehavior scale_behavior; + }; +}
\ No newline at end of file diff --git a/include/gui/Utils.hpp b/include/gui/Utils.hpp index 35b2bb7..542e4ea 100644 --- a/include/gui/Utils.hpp +++ b/include/gui/Utils.hpp @@ -3,9 +3,6 @@ #include <mglpp/system/vec.hpp> #include <mglpp/graphics/Color.hpp> -#include <functional> -#include <string_view> - namespace mgl { class Window; } @@ -16,4 +13,5 @@ namespace gsr { double get_frame_delta_seconds(); void set_frame_delta_seconds(double frame_delta); mgl::vec2f scale_keep_aspect_ratio(mgl::vec2f from, mgl::vec2f to); + mgl::vec2f clamp_keep_aspect_ratio(mgl::vec2f from, mgl::vec2f to); }
\ No newline at end of file diff --git a/meson.build b/meson.build index 3d2c15b..3b19092 100644 --- a/meson.build +++ b/meson.build @@ -23,6 +23,7 @@ src = [ 'src/gui/Utils.cpp', 'src/gui/DropdownButton.cpp', 'src/gui/Label.cpp', + 'src/gui/Image.cpp', 'src/gui/LineSeparator.cpp', 'src/gui/CustomRendererWidget.cpp', 'src/gui/FileChooser.cpp', diff --git a/src/Theme.cpp b/src/Theme.cpp index e28ff51..fd40c9b 100644 --- a/src/Theme.cpp +++ b/src/Theme.cpp @@ -111,6 +111,21 @@ namespace gsr { if(!theme->screenshot_texture.load_from_file((resources_path + "images/screenshot.png").c_str())) goto error; + if(!theme->ps4_home_texture.load_from_file((resources_path + "images/ps4_home.png").c_str(), mgl::Texture::LoadOptions{false, false, true})) + goto error; + + if(!theme->ps4_dpad_up_texture.load_from_file((resources_path + "images/ps4_dpad_up.png").c_str(), mgl::Texture::LoadOptions{false, false, true})) + goto error; + + if(!theme->ps4_dpad_down_texture.load_from_file((resources_path + "images/ps4_dpad_down.png").c_str(), mgl::Texture::LoadOptions{false, false, true})) + goto error; + + if(!theme->ps4_dpad_left_texture.load_from_file((resources_path + "images/ps4_dpad_left.png").c_str(), mgl::Texture::LoadOptions{false, false, true})) + goto error; + + if(!theme->ps4_dpad_right_texture.load_from_file((resources_path + "images/ps4_dpad_right.png").c_str(), mgl::Texture::LoadOptions{false, false, true})) + goto error; + return true; error: diff --git a/src/gui/GlobalSettingsPage.cpp b/src/gui/GlobalSettingsPage.cpp index 44c5a1c..3574d57 100644 --- a/src/gui/GlobalSettingsPage.cpp +++ b/src/gui/GlobalSettingsPage.cpp @@ -10,6 +10,7 @@ #include "../../include/gui/Subsection.hpp" #include "../../include/gui/List.hpp" #include "../../include/gui/Label.hpp" +#include "../../include/gui/Image.hpp" #include "../../include/gui/RadioButton.hpp" #include "../../include/gui/LineSeparator.hpp" #include "../../include/gui/CustomRendererWidget.hpp" @@ -325,29 +326,48 @@ namespace gsr { return list; } - std::unique_ptr<Subsection> GlobalSettingsPage::create_hotkey_subsection(ScrollablePage *parent_page) { + static std::unique_ptr<List> create_joystick_hotkey_text(mgl::Texture *image1, mgl::Texture *image2, float max_height, const char *suffix) { + auto list = std::make_unique<List>(List::Orientation::HORIZONTAL, List::Alignment::CENTER); + list->add_widget(std::make_unique<Label>(&get_theme().body_font, "Press", get_color_theme().text_color)); + list->add_widget(std::make_unique<Image>(image1, mgl::vec2f{max_height, 1000.0f}, Image::ScaleBehavior::SCALE)); + list->add_widget(std::make_unique<Label>(&get_theme().body_font, "and", get_color_theme().text_color)); + list->add_widget(std::make_unique<Image>(image2, mgl::vec2f{max_height, 1000.0f}, Image::ScaleBehavior::SCALE)); + list->add_widget(std::make_unique<Label>(&get_theme().body_font, suffix, get_color_theme().text_color)); + return list; + } + + std::unique_ptr<Subsection> GlobalSettingsPage::create_keyboard_hotkey_subsection(ScrollablePage *parent_page) { auto list = std::make_unique<List>(List::Orientation::VERTICAL); List *list_ptr = list.get(); - auto subsection = std::make_unique<Subsection>("Hotkeys", std::move(list), mgl::vec2f(parent_page->get_inner_size().x, 0.0f)); + auto subsection = std::make_unique<Subsection>("Keyboard hotkeys", std::move(list), mgl::vec2f(parent_page->get_inner_size().x, 0.0f)); list_ptr->add_widget(std::make_unique<Label>(&get_theme().body_font, "Enable keyboard hotkeys?", get_color_theme().text_color)); list_ptr->add_widget(create_enable_keyboard_hotkeys_button()); - list_ptr->add_widget(std::make_unique<Label>(&get_theme().body_font, "Enable controller hotkeys?", get_color_theme().text_color)); - list_ptr->add_widget(create_enable_joystick_hotkeys_button()); list_ptr->add_widget(std::make_unique<LineSeparator>(LineSeparator::Orientation::HORIZONTAL, subsection->get_inner_size().x)); list_ptr->add_widget(create_show_hide_hotkey_options()); list_ptr->add_widget(create_replay_hotkey_options()); list_ptr->add_widget(create_record_hotkey_options()); list_ptr->add_widget(create_stream_hotkey_options()); list_ptr->add_widget(create_screenshot_hotkey_options()); - list_ptr->add_widget(std::make_unique<Label>(&get_theme().body_font, "Press the PlayStation button and d-pad up to take a screenshot", get_color_theme().text_color)); - list_ptr->add_widget(std::make_unique<Label>(&get_theme().body_font, "Press the PlayStation button and d-pad down to save a replay", get_color_theme().text_color)); - list_ptr->add_widget(std::make_unique<Label>(&get_theme().body_font, "Press the PlayStation button and d-pad left to start/stop recording", get_color_theme().text_color)); - list_ptr->add_widget(std::make_unique<Label>(&get_theme().body_font, "Press the PlayStation button and d-pad right to start/stop replay", get_color_theme().text_color)); list_ptr->add_widget(create_hotkey_control_buttons()); return subsection; } + std::unique_ptr<Subsection> GlobalSettingsPage::create_controller_hotkey_subsection(ScrollablePage *parent_page) { + auto list = std::make_unique<List>(List::Orientation::VERTICAL); + List *list_ptr = list.get(); + auto subsection = std::make_unique<Subsection>("Controller hotkeys", std::move(list), mgl::vec2f(parent_page->get_inner_size().x, 0.0f)); + + list_ptr->add_widget(std::make_unique<Label>(&get_theme().body_font, "Enable controller hotkeys?", get_color_theme().text_color)); + list_ptr->add_widget(create_enable_joystick_hotkeys_button()); + list_ptr->add_widget(std::make_unique<LineSeparator>(LineSeparator::Orientation::HORIZONTAL, subsection->get_inner_size().x)); + list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_dpad_up_texture, get_theme().body_font.get_character_size(), "to take a screenshot")); + list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_dpad_down_texture, get_theme().body_font.get_character_size(), "to save a replay")); + list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_dpad_left_texture, get_theme().body_font.get_character_size(), "to start/stop recording")); + list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_dpad_right_texture, get_theme().body_font.get_character_size(), "to turn replay on/off")); + return subsection; + } + std::unique_ptr<Button> GlobalSettingsPage::create_exit_program_button() { auto exit_program_button = std::make_unique<Button>(&get_theme().body_font, "Exit program", mgl::vec2f(0.0f, 0.0f), mgl::Color(0, 0, 0, 120)); exit_program_button->on_click = [&]() { @@ -405,7 +425,8 @@ namespace gsr { settings_list->set_spacing(0.018f); settings_list->add_widget(create_appearance_subsection(scrollable_page.get())); settings_list->add_widget(create_startup_subsection(scrollable_page.get())); - settings_list->add_widget(create_hotkey_subsection(scrollable_page.get())); + settings_list->add_widget(create_keyboard_hotkey_subsection(scrollable_page.get())); + settings_list->add_widget(create_controller_hotkey_subsection(scrollable_page.get())); settings_list->add_widget(create_application_options_subsection(scrollable_page.get())); settings_list->add_widget(create_application_info_subsection(scrollable_page.get())); scrollable_page->add_widget(std::move(settings_list)); diff --git a/src/gui/Image.cpp b/src/gui/Image.cpp new file mode 100644 index 0000000..b6cec9a --- /dev/null +++ b/src/gui/Image.cpp @@ -0,0 +1,39 @@ +#include "../../include/gui/Image.hpp" +#include "../../include/gui/Utils.hpp" + +#include <mglpp/window/Window.hpp> +#include <mglpp/graphics/Texture.hpp> + +namespace gsr { + Image::Image(mgl::Texture *texture, mgl::vec2f size, ScaleBehavior scale_behavior) : + sprite(texture), size(size), scale_behavior(scale_behavior) + { + + } + + bool Image::on_event(mgl::Event&, mgl::Window&, mgl::vec2f) { + return true; + } + + void Image::draw(mgl::Window &window, mgl::vec2f offset) { + if(!visible) + return; + + sprite.set_size(get_size()); + sprite.set_position((position + offset).floor()); + window.draw(sprite); + } + + mgl::vec2f Image::get_size() { + if(!visible || !sprite.get_texture()) + return {0.0f, 0.0f}; + + const mgl::vec2f sprite_size = sprite.get_texture()->get_size().to_vec2f(); + if(size.x < 0.001f && size.y < 0.001f) + return sprite_size; + else if(scale_behavior == ScaleBehavior::SCALE) + return scale_keep_aspect_ratio(sprite_size, size); + else + return clamp_keep_aspect_ratio(sprite_size, size); + } +}
\ No newline at end of file diff --git a/src/gui/Utils.cpp b/src/gui/Utils.cpp index d1643f2..8f77f17 100644 --- a/src/gui/Utils.cpp +++ b/src/gui/Utils.cpp @@ -67,4 +67,11 @@ namespace gsr { return from; } + + mgl::vec2f clamp_keep_aspect_ratio(mgl::vec2f from, mgl::vec2f to) { + if(from.x > to.x || from.y > to.y) + return scale_keep_aspect_ratio(from, to); + else + return from; + } }
\ No newline at end of file |