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authordec05eba <dec05eba@protonmail.com>2024-08-01 18:38:06 +0200
committerdec05eba <dec05eba@protonmail.com>2024-08-01 18:38:06 +0200
commit6624db873c91087bc1805b9d018c92c455b85190 (patch)
tree169010942015f1ff209cd56600f4de433c8792ef /include/gui/DropdownButton.hpp
parent5d40409fc6e54af4c4dccdab11f03bce21c5a9a2 (diff)
Move dropdown button text and icon code to dropdown button class
Diffstat (limited to 'include/gui/DropdownButton.hpp')
-rw-r--r--include/gui/DropdownButton.hpp54
1 files changed, 54 insertions, 0 deletions
diff --git a/include/gui/DropdownButton.hpp b/include/gui/DropdownButton.hpp
new file mode 100644
index 0000000..bcf769c
--- /dev/null
+++ b/include/gui/DropdownButton.hpp
@@ -0,0 +1,54 @@
+#pragma once
+
+#include "Widget.hpp"
+#include <string>
+#include <functional>
+#include <vector>
+#include <mglpp/graphics/Text.hpp>
+#include <mglpp/graphics/Sprite.hpp>
+
+namespace gsr {
+ class DropdownButton : public Widget {
+ public:
+ DropdownButton(mgl::Font *title_font, mgl::Font *description_font, const char *title, const char *description_activated, const char *description_deactivated, mgl::Texture *icon_texture, mgl::vec2f size);
+ DropdownButton(const DropdownButton&) = delete;
+ DropdownButton& operator=(const DropdownButton&) = delete;
+
+ bool on_event(mgl::Event &event, mgl::Window &window) override;
+ void draw(mgl::Window &window) override;
+
+ void add_item(const std::string &text, const std::string &id);
+ void set_item_label(const std::string &id, const std::string &new_label);
+
+ void set_activated(bool activated);
+
+ mgl::vec2f get_size();
+
+ std::function<void(const std::string &id)> on_click;
+ private:
+ void update_if_dirty();
+ private:
+ struct Item {
+ mgl::Text text;
+ std::string id;
+ };
+
+ std::vector<Item> items;
+ mgl::Font *title_font;
+ mgl::Font *description_font;
+ mgl::vec2f size;
+ bool mouse_inside = false;
+ bool show_dropdown = false;
+ bool dirty = true;
+ mgl::vec2f max_size;
+ int mouse_inside_item = -1;
+
+ mgl::Text title;
+ mgl::Text description;
+ mgl::Sprite icon_sprite;
+
+ std::string description_activated;
+ std::string description_deactivated;
+ bool activated = false;
+ };
+} \ No newline at end of file