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authordec05eba <dec05eba@protonmail.com>2024-08-07 00:21:32 +0200
committerdec05eba <dec05eba@protonmail.com>2024-08-07 00:21:35 +0200
commita3e479d5b289166ff651fac4ff046656cf78cda0 (patch)
tree2ba345228acfe45acf9863bb122e163ed38db7db /src/gui/DropdownButton.cpp
parentb229b060add5f66bd5532698c4a790285095e98a (diff)
Add radio button with simple/advanced view, add widget visibility
Diffstat (limited to 'src/gui/DropdownButton.cpp')
-rw-r--r--src/gui/DropdownButton.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/gui/DropdownButton.cpp b/src/gui/DropdownButton.cpp
index 5cc9a3d..50a3105 100644
--- a/src/gui/DropdownButton.cpp
+++ b/src/gui/DropdownButton.cpp
@@ -26,6 +26,9 @@ namespace gsr {
}
bool DropdownButton::on_event(mgl::Event &event, mgl::Window&, mgl::vec2f offset) {
+ if(!visible)
+ return true;
+
if(event.type == mgl::Event::MouseMoved) {
const mgl::vec2f draw_pos = position + offset;
const mgl::vec2f collision_margin(1.0f, 1.0f); // Makes sure that multiple buttons that are next to each other wont activate at the same time when the cursor is right between them
@@ -56,6 +59,9 @@ namespace gsr {
}
void DropdownButton::draw(mgl::Window &window, mgl::vec2f offset) {
+ if(!visible)
+ return;
+
update_if_dirty();
const mgl::vec2f draw_pos = position + offset;
@@ -199,6 +205,9 @@ namespace gsr {
}
mgl::vec2f DropdownButton::get_size() {
+ if(!visible)
+ return {0.0f, 0.0f};
+
update_if_dirty();
return size;
}