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authordec05eba <dec05eba@protonmail.com>2024-11-04 20:37:26 +0100
committerdec05eba <dec05eba@protonmail.com>2024-11-04 20:37:26 +0100
commit26a9e750dc6f1313413524cd97e60a94e25a56ec (patch)
treece651746328b2a2137d367d2affb82865cf0760f /src/gui/ScrollablePage.cpp
parent89512313b263c9b5250b8d51e5e6eb04d0ac43e7 (diff)
Add option to save replay/recording to a folder with the name of the game
Diffstat (limited to 'src/gui/ScrollablePage.cpp')
-rw-r--r--src/gui/ScrollablePage.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui/ScrollablePage.cpp b/src/gui/ScrollablePage.cpp
index 09439e9..74dd715 100644
--- a/src/gui/ScrollablePage.cpp
+++ b/src/gui/ScrollablePage.cpp
@@ -93,6 +93,7 @@ namespace gsr {
for(size_t i = 0; i < widgets.size(); ++i) {
auto &widget = widgets[i];
if(widget.get() != selected_widget) {
+ // TODO: Do not draw if scrolled out of view
widget->draw(window, offset);
// TODO: Create a widget function to get the render area instead, which each widget should set (position + offset as start, and position + offset + size as end), this has to be done in the widgets to ensure that recursive rendering has correct position.