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authordec05eba <dec05eba@protonmail.com>2024-11-04 22:48:05 +0100
committerdec05eba <dec05eba@protonmail.com>2024-11-04 22:48:05 +0100
commit623297b18a812c3f64c9ae98df695f064c0ed240 (patch)
treeec346a1f408a6f95090145aa5968c004f2f2c71d /src/main.cpp
parent3d51801a90f5045871e575ed896c0be7619ba1f6 (diff)
Prefer window title for game name rather than class, fix game names with slash not saving to correct dir
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/main.cpp b/src/main.cpp
index c64fd60..16152cc 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -17,6 +17,8 @@
// TODO: Keep track of gpu screen recorder run by other programs to not allow recording at the same time, or something.
// TODO: Add systray by using org.kde.StatusNotifierWatcher/etc dbus directly.
// TODO: Make sure the overlay always stays on top. Test with starting the overlay and then opening youtube in fullscreen.
+// This is done in Overlay::force_window_on_top, but it's not called right now. It cant be used because the overlay will be on top of
+// notifications.
extern "C" {
#include <mgl/mgl.h>