diff options
author | dec05eba <dec05eba@protonmail.com> | 2024-08-05 08:56:11 +0200 |
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committer | dec05eba <dec05eba@protonmail.com> | 2024-08-05 08:56:11 +0200 |
commit | 041ee753b1253a2f66df0de6e8905774e2e33a77 (patch) | |
tree | 54098c0c94f9020d65b7b2dd0c3661ea7e3d1f5b /src | |
parent | f0bcf73ba3d51513e20423fe2f72d93c73efc19a (diff) |
Show overlay on focused monitor with the position and size of the focused monitor
Diffstat (limited to 'src')
-rw-r--r-- | src/main.cpp | 51 |
1 files changed, 37 insertions, 14 deletions
diff --git a/src/main.cpp b/src/main.cpp index 2c41f9e..8fb12cd 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -21,6 +21,7 @@ #include <sys/wait.h> #include <optional> #include <signal.h> +#include <assert.h> #include <X11/Xlib.h> #include <X11/cursorfont.h> @@ -42,7 +43,6 @@ // then use xcomposite to get that window as a texture and use that as a background because then the background can update. // That case can also happen when using a compositor but when the compositor gets turned off when running a fullscreen application. // This can also happen after this overlay has started, in which case we want to update the background capture method. -// TODO: Update position when workspace changes (in dwm, sticky property handles it in real workspaces). // TODO: Make keyboard controllable for steam deck (and other controllers). // TODO: Keep track of gpu screen recorder run by other programs to not allow recording at the same time, or something. // TODO: Remove gpu-screen-recorder-overlay-daemon and handle that alt+z global hotkey here instead, to show/hide the window @@ -173,6 +173,18 @@ static std::string color_to_hex_str(mgl::Color color) { return result; } +// Returns the first monitor if not found. Assumes there is at least one monitor connected. +static const mgl_monitor* find_monitor_by_cursor_position(mgl::Window &window) { + const mgl_window *win = window.internal_window(); + assert(win->num_monitors > 0); + for(int i = 0; i < win->num_monitors; ++i) { + const mgl_monitor *mon = &win->monitors[i]; + if(mgl::IntRect({ mon->pos.x, mon->pos.y }, { mon->size.x, mon->size.y }).contains({ win->cursor_position.x, win->cursor_position.y })) + return mon; + } + return &win->monitors[0]; +} + /* { { @@ -396,10 +408,8 @@ int main(int argc, char **argv) { // Use monitor size instead of screen size. // mgl now has monitor events so this can be handled directly with mgl. - mgl::vec2i target_monitor_size = { WidthOfScreen(DefaultScreenOfDisplay(display)), HeightOfScreen(DefaultScreenOfDisplay(display)) }; - - const mgl::vec2i window_size = { target_monitor_size.x, target_monitor_size.y }; - const mgl::vec2i window_pos = { 0, 0 }; + mgl::vec2i window_size = { 1280, 720 }; + mgl::vec2i window_pos = { 0, 0 }; mgl::Window::CreateParams window_create_params; window_create_params.size = window_size; @@ -417,6 +427,20 @@ int main(int argc, char **argv) { if(!window.create("gsr overlay", window_create_params)) startup_error("failed to create window"); + mgl_window *win = window.internal_window(); + if(win->num_monitors == 0) + startup_error("no monitors found"); + + const mgl_monitor *focused_monitor = find_monitor_by_cursor_position(window); + window_pos.x = focused_monitor->pos.x; + window_pos.y = focused_monitor->pos.y; + window_size.x = focused_monitor->size.x; + window_size.y = focused_monitor->size.y; + + window.set_size_limits(window_size, window_size); + window.set_size(window_size); + window.set_position(window_pos); + unsigned char data = 2; // Prefer being composed to allow transparency XChangeProperty(display, window.get_system_handle(), XInternAtom(display, "_NET_WM_BYPASS_COMPOSITOR", False), XA_CARDINAL, 32, PropModeReplace, &data, 1); @@ -432,15 +456,15 @@ int main(int argc, char **argv) { startup_error("failed to load file: fonts/Orbitron-Regular.ttf"); mgl::Font top_bar_font; - if(!top_bar_font.load_from_file(title_font_file, window_create_params.size.y * 0.03f)) + if(!top_bar_font.load_from_file(title_font_file, window_size.y * 0.03f)) startup_error("failed to load font: fonts/NotoSans-Bold.ttf"); mgl::Font title_font; - if(!title_font.load_from_file(title_font_file, window_create_params.size.y * 0.019f)) + if(!title_font.load_from_file(title_font_file, window_size.y * 0.019f)) startup_error("failed to load font: fonts/NotoSans-Regular.ttf"); mgl::Font font; - if(!font.load_from_file(font_file, window_create_params.size.y * 0.015f)) + if(!font.load_from_file(font_file, window_size.y * 0.015f)) startup_error("failed to load font: fonts/NotoSans-Regular.ttf"); mgl::Texture replay_button_texture; @@ -455,7 +479,6 @@ int main(int argc, char **argv) { if(!stream_button_texture.load_from_file((project_dir + "images/stream.png").c_str())) startup_error("failed to load texture: images/stream.png"); - // TODO: Get size from monitor, get region specific to the monitor mgl::Texture screenshot_texture; if(!is_compositor_running(display, 0)) { XImage *img = XGetImage(display, DefaultRootWindow(display), window_pos.x, window_pos.y, window_size.x, window_size.y, AllPlanes, ZPixmap); @@ -473,7 +496,7 @@ int main(int argc, char **argv) { if(screenshot_texture.is_valid()) screenshot_sprite.set_texture(&screenshot_texture); - mgl::Rectangle bg_screenshot_overlay(window.get_size().to_vec2f()); + mgl::Rectangle bg_screenshot_overlay(window_size.to_vec2f()); bg_screenshot_overlay.set_color(bg_color); gsr::StaticPage front_page(window_size.to_vec2f()); @@ -535,7 +558,7 @@ int main(int argc, char **argv) { &stream_button_texture }; - const int button_height = window_create_params.size.y / 5.0f; + const int button_height = window_size.y / 5.0f; const int button_width = button_height; std::vector<MainButton> main_buttons; @@ -565,7 +588,7 @@ int main(int argc, char **argv) { const int per_button_width = main_buttons[0].button->get_size().x;// * get_config().scale; const mgl::vec2i overlay_desired_size(per_button_width * (int)main_buttons.size() + combined_spacing, main_buttons[0].button->get_size().y); - const mgl::vec2i main_buttons_start_pos = mgl::vec2i(window_create_params.size.x*0.5f, window_create_params.size.y*0.25f) - overlay_desired_size/2; + const mgl::vec2i main_buttons_start_pos = mgl::vec2i(window_size.x*0.5f, window_size.y*0.25f) - overlay_desired_size/2; mgl::vec2i main_button_pos = main_buttons_start_pos; // if(!gsr_mode.has_value()) { @@ -728,7 +751,7 @@ int main(int argc, char **argv) { //XGrabServer(display); - mgl::Rectangle top_bar_background(mgl::vec2f(window.get_size().x, window.get_size().y*0.06f).floor()); + mgl::Rectangle top_bar_background(mgl::vec2f(window_size.x, window_size.y*0.06f).floor()); top_bar_background.set_color(mgl::Color(0, 0, 0, 180)); mgl::Text top_bar_text("GPU Screen Recorder", top_bar_font); @@ -765,7 +788,7 @@ int main(int argc, char **argv) { mgl::Sprite close_sprite(&close_texture); close_sprite.set_height(int(top_bar_background.get_size().y * 0.3f)); - close_sprite.set_position(mgl::vec2f(window.get_size().x - close_sprite.get_size().x - 50.0f, top_bar_background.get_size().y * 0.5f - close_sprite.get_size().y * 0.5f).floor()); + close_sprite.set_position(mgl::vec2f(window_size.x - close_sprite.get_size().x - 50.0f, top_bar_background.get_size().y * 0.5f - close_sprite.get_size().y * 0.5f).floor()); mgl::Texture logo_texture; if(!logo_texture.load_from_file((project_dir + "images/gpu_screen_recorder_logo.png").c_str())) |