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-rw-r--r--include/Overlay.hpp13
1 files changed, 10 insertions, 3 deletions
diff --git a/include/Overlay.hpp b/include/Overlay.hpp
index cd52efa..5af839e 100644
--- a/include/Overlay.hpp
+++ b/include/Overlay.hpp
@@ -59,12 +59,15 @@ namespace gsr {
void toggle_stream();
void toggle_replay();
void save_replay();
+ void save_replay_1_min();
+ void save_replay_10_min();
void take_screenshot();
void take_screenshot_region();
void show_notification(const char *str, double timeout_seconds, mgl::Color icon_color, mgl::Color bg_color, NotificationType notification_type, const char *capture_target = nullptr);
bool is_open() const;
bool should_exit(std::string &reason) const;
void exit();
+ void go_back_to_old_ui();
const Config& get_config() const;
@@ -86,7 +89,7 @@ namespace gsr {
void update_notification_process_status();
void save_video_in_current_game_directory(const char *video_filepath, NotificationType notification_type);
void on_replay_saved(const char *replay_saved_filepath);
- void update_gsr_replay_save();
+ void process_gsr_output();
void update_gsr_process_status();
void update_gsr_screenshot_process_status();
@@ -95,7 +98,7 @@ namespace gsr {
void update_power_supply_status();
void update_system_startup_status();
- void on_stop_recording(int exit_code);
+ void on_stop_recording(int exit_code, const std::string &video_filepath);
void update_ui_recording_paused();
void update_ui_recording_unpaused();
@@ -109,7 +112,10 @@ namespace gsr {
void update_ui_replay_started();
void update_ui_replay_stopped();
+ void prepare_gsr_output_for_reading();
void on_press_save_replay();
+ void on_press_save_replay_1_min_replay();
+ void on_press_save_replay_10_min_replay();
bool on_press_start_replay(bool disable_notification, bool finished_region_selection);
void on_press_start_record(bool finished_region_selection);
void on_press_start_stream(bool finished_region_selection);
@@ -203,6 +209,8 @@ namespace gsr {
bool replay_save_show_notification = false;
ReplayStartupMode replay_startup_mode = ReplayStartupMode::TURN_ON_AT_SYSTEM_STARTUP;
bool try_replay_startup = true;
+ bool replay_recording = false;
+ int replay_save_duration_min = 0;
AudioPlayer audio_player;
RegionSelector region_selector;
@@ -210,7 +218,6 @@ namespace gsr {
std::function<void()> on_region_selected;
std::string recording_capture_target;
- std::string replay_capture_target;
std::string screenshot_capture_target;
std::unique_ptr<CursorTracker> cursor_tracker;