diff options
Diffstat (limited to 'src/GlobalHotkeys/GlobalHotkeysJoystick.cpp')
-rw-r--r-- | src/GlobalHotkeys/GlobalHotkeysJoystick.cpp | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/src/GlobalHotkeys/GlobalHotkeysJoystick.cpp b/src/GlobalHotkeys/GlobalHotkeysJoystick.cpp index 23f8a20..5969438 100644 --- a/src/GlobalHotkeys/GlobalHotkeysJoystick.cpp +++ b/src/GlobalHotkeys/GlobalHotkeysJoystick.cpp @@ -11,6 +11,8 @@ namespace gsr { static constexpr int triangle_button = 2; static constexpr int options_button = 9; static constexpr int playstation_button = 10; + static constexpr int l3_button = 11; + static constexpr int r3_button = 12; static constexpr int axis_up_down = 7; static constexpr int axis_left_right = 6; @@ -266,7 +268,8 @@ namespace gsr { if((event.type & JS_EVENT_BUTTON) == JS_EVENT_BUTTON) { switch(event.number) { case playstation_button: { - playstation_button_pressed = event.value == button_pressed; + // Workaround weird steam input (in-game) behavior where steam triggers playstation button + options when pressing both l3 and r3 at the same time + playstation_button_pressed = (event.value == button_pressed) && !l3_button_pressed && !r3_button_pressed; break; } case options_button: { @@ -284,6 +287,14 @@ namespace gsr { save_10_min_replay = true; break; } + case l3_button: { + l3_button_pressed = event.value == button_pressed; + break; + } + case r3_button: { + r3_button_pressed = event.value == button_pressed; + break; + } } } else if((event.type & JS_EVENT_AXIS) == JS_EVENT_AXIS && playstation_button_pressed) { const int trigger_threshold = 16383; |