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Diffstat (limited to 'src/Overlay.cpp')
-rw-r--r--src/Overlay.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/Overlay.cpp b/src/Overlay.cpp
index fe7c88e..53f9eae 100644
--- a/src/Overlay.cpp
+++ b/src/Overlay.cpp
@@ -556,8 +556,8 @@ namespace gsr {
memset(xi_output_xev, 0, sizeof(*xi_output_xev));
xi_output_xev->type = MotionNotify;
xi_output_xev->xmotion.display = display;
- xi_output_xev->xmotion.window = window->get_system_handle();
- xi_output_xev->xmotion.subwindow = window->get_system_handle();
+ xi_output_xev->xmotion.window = (Window)window->get_system_handle();
+ xi_output_xev->xmotion.subwindow = (Window)window->get_system_handle();
xi_output_xev->xmotion.x = de->root_x - window_pos.x;
xi_output_xev->xmotion.y = de->root_y - window_pos.y;
xi_output_xev->xmotion.x_root = de->root_x;
@@ -569,8 +569,8 @@ namespace gsr {
memset(xi_output_xev, 0, sizeof(*xi_output_xev));
xi_output_xev->type = cookie->evtype == XI_ButtonPress ? ButtonPress : ButtonRelease;
xi_output_xev->xbutton.display = display;
- xi_output_xev->xbutton.window = window->get_system_handle();
- xi_output_xev->xbutton.subwindow = window->get_system_handle();
+ xi_output_xev->xbutton.window = (Window)window->get_system_handle();
+ xi_output_xev->xbutton.subwindow = (Window)window->get_system_handle();
xi_output_xev->xbutton.x = de->root_x - window_pos.x;
xi_output_xev->xbutton.y = de->root_y - window_pos.y;
xi_output_xev->xbutton.x_root = de->root_x;
@@ -583,8 +583,8 @@ namespace gsr {
memset(xi_output_xev, 0, sizeof(*xi_output_xev));
xi_output_xev->type = cookie->evtype == XI_KeyPress ? KeyPress : KeyRelease;
xi_output_xev->xkey.display = display;
- xi_output_xev->xkey.window = window->get_system_handle();
- xi_output_xev->xkey.subwindow = window->get_system_handle();
+ xi_output_xev->xkey.window = (Window)window->get_system_handle();
+ xi_output_xev->xkey.subwindow = (Window)window->get_system_handle();
xi_output_xev->xkey.x = de->root_x - window_pos.x;
xi_output_xev->xkey.y = de->root_y - window_pos.y;
xi_output_xev->xkey.x_root = de->root_x;
@@ -767,13 +767,13 @@ namespace gsr {
// There should be a debug mode to not use these
mgl_context *context = mgl_get_context();
Display *display = (Display*)context->connection;
- XGrabPointer(display, window->get_system_handle(), True,
+ XGrabPointer(display, (Window)window->get_system_handle(), True,
ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
Button1MotionMask | Button2MotionMask | Button3MotionMask | Button4MotionMask | Button5MotionMask |
ButtonMotionMask,
GrabModeAsync, GrabModeAsync, None, default_cursor, CurrentTime);
// TODO: This breaks global hotkeys (when using x11 global hotkeys)
- XGrabKeyboard(display, window->get_system_handle(), True, GrabModeAsync, GrabModeAsync, CurrentTime);
+ XGrabKeyboard(display, (Window)window->get_system_handle(), True, GrabModeAsync, GrabModeAsync, CurrentTime);
XFlush(display);
}
@@ -907,7 +907,7 @@ namespace gsr {
// Nvidia + Wayland + Egl doesn't work on some systems properly and it instead falls back to software rendering.
// Use Glx on Wayland to workaround this issue. This is fine since Egl is only needed for x11 to reliably get the texture of the fullscreen window on Nvidia
// when a compositor isn't running.
- window_create_params.render_api = gsr_info.system_info.display_server == DisplayServer::WAYLAND ? MGL_RENDER_API_GLX : MGL_RENDER_API_EGL;
+ window_create_params.graphics_api = gsr_info.system_info.display_server == DisplayServer::WAYLAND ? MGL_GRAPHICS_API_GLX : MGL_GRAPHICS_API_EGL;
if(!window->create("gsr ui", window_create_params))
fprintf(stderr, "error: failed to create window\n");
@@ -915,10 +915,10 @@ namespace gsr {
//window->set_low_latency(true);
unsigned char data = 2; // Prefer being composed to allow transparency
- XChangeProperty(display, window->get_system_handle(), XInternAtom(display, "_NET_WM_BYPASS_COMPOSITOR", False), XA_CARDINAL, 32, PropModeReplace, &data, 1);
+ XChangeProperty(display, (Window)window->get_system_handle(), XInternAtom(display, "_NET_WM_BYPASS_COMPOSITOR", False), XA_CARDINAL, 32, PropModeReplace, &data, 1);
data = 1;
- XChangeProperty(display, window->get_system_handle(), XInternAtom(display, "GAMESCOPE_EXTERNAL_OVERLAY", False), XA_CARDINAL, 32, PropModeReplace, &data, 1);
+ XChangeProperty(display, (Window)window->get_system_handle(), XInternAtom(display, "GAMESCOPE_EXTERNAL_OVERLAY", False), XA_CARDINAL, 32, PropModeReplace, &data, 1);
const auto original_window_size = window_size;
window_pos = focused_monitor->position;
@@ -952,12 +952,12 @@ namespace gsr {
//window->set_fullscreen(true);
if(gsr_info.system_info.display_server == DisplayServer::X11)
- make_window_click_through(display, window->get_system_handle());
+ make_window_click_through(display, (Window)window->get_system_handle());
window->set_visible(true);
- make_window_sticky(display, window->get_system_handle());
- hide_window_from_taskbar(display, window->get_system_handle());
+ make_window_sticky(display, (Window)window->get_system_handle());
+ hide_window_from_taskbar(display, (Window)window->get_system_handle());
if(default_cursor) {
XFreeCursor(display, default_cursor);
@@ -1557,7 +1557,7 @@ namespace gsr {
Display *display = (Display*)context->connection;
const std::string video_filename = filepath_get_filename(video_filepath);
- const Window gsr_ui_window = window ? window->get_system_handle() : None;
+ const Window gsr_ui_window = window ? (Window)window->get_system_handle() : None;
std::string focused_window_name = get_window_name_at_cursor_position(display, gsr_ui_window);
if(focused_window_name.empty())
focused_window_name = get_focused_window_name(display, WindowCaptureType::FOCUSED);
@@ -1787,7 +1787,7 @@ namespace gsr {
Display *display = (Display*)context->connection;
const Window focused_window = get_focused_window(display, WindowCaptureType::FOCUSED);
- if(window && focused_window == window->get_system_handle())
+ if(window && focused_window == (Window)window->get_system_handle())
return;
const bool prev_focused_window_is_fullscreen = focused_window_is_fullscreen;
@@ -2605,7 +2605,7 @@ namespace gsr {
mgl_context *context = mgl_get_context();
Display *display = (Display*)context->connection;
- XRaiseWindow(display, window->get_system_handle());
+ XRaiseWindow(display, (Window)window->get_system_handle());
XFlush(display);
}
}