diff options
Diffstat (limited to 'src/Overlay.cpp')
-rw-r--r-- | src/Overlay.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/Overlay.cpp b/src/Overlay.cpp index fe7c88e..53f9eae 100644 --- a/src/Overlay.cpp +++ b/src/Overlay.cpp @@ -556,8 +556,8 @@ namespace gsr { memset(xi_output_xev, 0, sizeof(*xi_output_xev)); xi_output_xev->type = MotionNotify; xi_output_xev->xmotion.display = display; - xi_output_xev->xmotion.window = window->get_system_handle(); - xi_output_xev->xmotion.subwindow = window->get_system_handle(); + xi_output_xev->xmotion.window = (Window)window->get_system_handle(); + xi_output_xev->xmotion.subwindow = (Window)window->get_system_handle(); xi_output_xev->xmotion.x = de->root_x - window_pos.x; xi_output_xev->xmotion.y = de->root_y - window_pos.y; xi_output_xev->xmotion.x_root = de->root_x; @@ -569,8 +569,8 @@ namespace gsr { memset(xi_output_xev, 0, sizeof(*xi_output_xev)); xi_output_xev->type = cookie->evtype == XI_ButtonPress ? ButtonPress : ButtonRelease; xi_output_xev->xbutton.display = display; - xi_output_xev->xbutton.window = window->get_system_handle(); - xi_output_xev->xbutton.subwindow = window->get_system_handle(); + xi_output_xev->xbutton.window = (Window)window->get_system_handle(); + xi_output_xev->xbutton.subwindow = (Window)window->get_system_handle(); xi_output_xev->xbutton.x = de->root_x - window_pos.x; xi_output_xev->xbutton.y = de->root_y - window_pos.y; xi_output_xev->xbutton.x_root = de->root_x; @@ -583,8 +583,8 @@ namespace gsr { memset(xi_output_xev, 0, sizeof(*xi_output_xev)); xi_output_xev->type = cookie->evtype == XI_KeyPress ? KeyPress : KeyRelease; xi_output_xev->xkey.display = display; - xi_output_xev->xkey.window = window->get_system_handle(); - xi_output_xev->xkey.subwindow = window->get_system_handle(); + xi_output_xev->xkey.window = (Window)window->get_system_handle(); + xi_output_xev->xkey.subwindow = (Window)window->get_system_handle(); xi_output_xev->xkey.x = de->root_x - window_pos.x; xi_output_xev->xkey.y = de->root_y - window_pos.y; xi_output_xev->xkey.x_root = de->root_x; @@ -767,13 +767,13 @@ namespace gsr { // There should be a debug mode to not use these mgl_context *context = mgl_get_context(); Display *display = (Display*)context->connection; - XGrabPointer(display, window->get_system_handle(), True, + XGrabPointer(display, (Window)window->get_system_handle(), True, ButtonPressMask | ButtonReleaseMask | PointerMotionMask | Button1MotionMask | Button2MotionMask | Button3MotionMask | Button4MotionMask | Button5MotionMask | ButtonMotionMask, GrabModeAsync, GrabModeAsync, None, default_cursor, CurrentTime); // TODO: This breaks global hotkeys (when using x11 global hotkeys) - XGrabKeyboard(display, window->get_system_handle(), True, GrabModeAsync, GrabModeAsync, CurrentTime); + XGrabKeyboard(display, (Window)window->get_system_handle(), True, GrabModeAsync, GrabModeAsync, CurrentTime); XFlush(display); } @@ -907,7 +907,7 @@ namespace gsr { // Nvidia + Wayland + Egl doesn't work on some systems properly and it instead falls back to software rendering. // Use Glx on Wayland to workaround this issue. This is fine since Egl is only needed for x11 to reliably get the texture of the fullscreen window on Nvidia // when a compositor isn't running. - window_create_params.render_api = gsr_info.system_info.display_server == DisplayServer::WAYLAND ? MGL_RENDER_API_GLX : MGL_RENDER_API_EGL; + window_create_params.graphics_api = gsr_info.system_info.display_server == DisplayServer::WAYLAND ? MGL_GRAPHICS_API_GLX : MGL_GRAPHICS_API_EGL; if(!window->create("gsr ui", window_create_params)) fprintf(stderr, "error: failed to create window\n"); @@ -915,10 +915,10 @@ namespace gsr { //window->set_low_latency(true); unsigned char data = 2; // Prefer being composed to allow transparency - XChangeProperty(display, window->get_system_handle(), XInternAtom(display, "_NET_WM_BYPASS_COMPOSITOR", False), XA_CARDINAL, 32, PropModeReplace, &data, 1); + XChangeProperty(display, (Window)window->get_system_handle(), XInternAtom(display, "_NET_WM_BYPASS_COMPOSITOR", False), XA_CARDINAL, 32, PropModeReplace, &data, 1); data = 1; - XChangeProperty(display, window->get_system_handle(), XInternAtom(display, "GAMESCOPE_EXTERNAL_OVERLAY", False), XA_CARDINAL, 32, PropModeReplace, &data, 1); + XChangeProperty(display, (Window)window->get_system_handle(), XInternAtom(display, "GAMESCOPE_EXTERNAL_OVERLAY", False), XA_CARDINAL, 32, PropModeReplace, &data, 1); const auto original_window_size = window_size; window_pos = focused_monitor->position; @@ -952,12 +952,12 @@ namespace gsr { //window->set_fullscreen(true); if(gsr_info.system_info.display_server == DisplayServer::X11) - make_window_click_through(display, window->get_system_handle()); + make_window_click_through(display, (Window)window->get_system_handle()); window->set_visible(true); - make_window_sticky(display, window->get_system_handle()); - hide_window_from_taskbar(display, window->get_system_handle()); + make_window_sticky(display, (Window)window->get_system_handle()); + hide_window_from_taskbar(display, (Window)window->get_system_handle()); if(default_cursor) { XFreeCursor(display, default_cursor); @@ -1557,7 +1557,7 @@ namespace gsr { Display *display = (Display*)context->connection; const std::string video_filename = filepath_get_filename(video_filepath); - const Window gsr_ui_window = window ? window->get_system_handle() : None; + const Window gsr_ui_window = window ? (Window)window->get_system_handle() : None; std::string focused_window_name = get_window_name_at_cursor_position(display, gsr_ui_window); if(focused_window_name.empty()) focused_window_name = get_focused_window_name(display, WindowCaptureType::FOCUSED); @@ -1787,7 +1787,7 @@ namespace gsr { Display *display = (Display*)context->connection; const Window focused_window = get_focused_window(display, WindowCaptureType::FOCUSED); - if(window && focused_window == window->get_system_handle()) + if(window && focused_window == (Window)window->get_system_handle()) return; const bool prev_focused_window_is_fullscreen = focused_window_is_fullscreen; @@ -2605,7 +2605,7 @@ namespace gsr { mgl_context *context = mgl_get_context(); Display *display = (Display*)context->connection; - XRaiseWindow(display, window->get_system_handle()); + XRaiseWindow(display, (Window)window->get_system_handle()); XFlush(display); } } |