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#pragma once
#include <vector>
#include <memory>
#include <functional>
// A vector that can be modified while iterating
template <typename T>
class SafeVector {
public:
using PointerType = typename std::pointer_traits<T>::element_type*;
void push_back(T item) {
data.push_back(std::move(item));
}
// Safe to call when vector is empty
void pop_back() {
if(!data.empty())
data.pop_back();
}
// Might not remove the data immediately if inside for_each loop.
// In that case the item is removed at the end of the loop.
void remove(PointerType item_to_remove) {
if(for_each_depth == 0)
remove_item(item_to_remove);
else
remove_queue.push_back(item_to_remove);
}
// Safe to call when vector is empty, in which case it returns nullptr
T* back() {
if(data.empty())
return nullptr;
else
return &data.back();
}
void clear() {
data.clear();
remove_queue.clear();
}
// Return true from |callback| to continue. This function returns false if |callback| returned false
bool for_each(std::function<bool(T &t)> callback) {
bool result = true;
++for_each_depth;
for(size_t i = 0; i < data.size(); ++i) {
result = callback(data[i]);
if(!result)
break;
}
--for_each_depth;
if(for_each_depth == 0) {
for(PointerType item_to_remove : remove_queue) {
remove_item(item_to_remove);
}
remove_queue.clear();
}
return result;
}
// Return true from |callback| to continue. This function returns false if |callback| returned false
bool for_each_reverse(std::function<bool(T &t)> callback) {
bool result = true;
++for_each_depth;
int i = (int)data.size() - 1;
while(true) {
// pop_back can be called while iterating so handle that case
if(i >= (int)data.size())
i = (int)data.size() - 1;
if(i < 0)
break;
result = callback(data[i]);
if(!result)
break;
--i;
}
--for_each_depth;
if(for_each_depth == 0) {
for(PointerType item_to_remove : remove_queue) {
remove_item(item_to_remove);
}
remove_queue.clear();
}
return result;
}
T& operator[](size_t index) {
return data[index];
}
const T& operator[](size_t index) const {
return data[index];
}
size_t size() const {
return data.size();
}
bool empty() const {
return data.empty();
}
private:
void remove_item(PointerType item_to_remove) {
for(auto it = data.begin(), end = data.end(); it != end; ++it) {
if(&*(*it) == item_to_remove) {
data.erase(it);
return;
}
}
}
private:
std::vector<T> data;
std::vector<PointerType> remove_queue;
int for_each_depth = 0;
};
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