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#pragma once
#include "Widget.hpp"
#include <functional>
namespace gsr {
class CustomRendererWidget : public Widget {
public:
CustomRendererWidget(mgl::vec2f size);
CustomRendererWidget(const CustomRendererWidget&) = delete;
CustomRendererWidget& operator=(const CustomRendererWidget&) = delete;
bool on_event(mgl::Event &event, mgl::Window &window, mgl::vec2f offset) override;
void draw(mgl::Window &window, mgl::vec2f offset) override;
mgl::vec2f get_size() override;
void set_size(mgl::vec2f size);
std::function<void(mgl::Window &window, mgl::vec2f pos, mgl::vec2f size)> draw_handler;
// Return true to allow other widgets to handle events
std::function<bool(mgl::Event &event, mgl::Window &window, mgl::vec2f pos, mgl::vec2f size)> event_handler;
private:
mgl::vec2f size;
};
}
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