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#pragma once
#include "Widget.hpp"
#include <functional>
#include <mglpp/graphics/Color.hpp>
#include <mglpp/graphics/Text.hpp>
namespace gsr {
using EntryValidateHandler = std::function<bool(std::string &str)>;
class Entry : public Widget {
public:
Entry(mgl::Font *font, const char *text, float max_width);
Entry(const Entry&) = delete;
Entry& operator=(const Entry&) = delete;
bool on_event(mgl::Event &event, mgl::Window &window, mgl::vec2f offset) override;
void draw(mgl::Window &window, mgl::vec2f offset) override;
mgl::vec2f get_size() override;
void set_text(std::string str);
const std::string& get_text() const;
// Return false to specify that the string should not be accepted. This reverts the string back to its previous value.
// The input can be changed by changing the input parameter and returning true.
EntryValidateHandler validate_handler;
std::function<void(const std::string &text)> on_changed;
private:
mgl::Text text;
float max_width;
bool selected = false;
float caret_offset_x = 0.0f;
};
EntryValidateHandler create_entry_validator_integer_in_range(int min, int max);
}
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