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#pragma once
#include "Widget.hpp"
#include "Page.hpp"
#include "../SafeVector.hpp"
#include <memory>
namespace gsr {
class PageStack : public Widget {
public:
PageStack();
PageStack(const PageStack&) = delete;
PageStack& operator=(const PageStack&) = delete;
bool on_event(mgl::Event &event, mgl::Window &window, mgl::vec2f offset) override;
void draw(mgl::Window &window, mgl::vec2f offset) override;
mgl::vec2f get_size() override;
void push(std::unique_ptr<Page> page);
// This can be used even if the stack is empty
void pop();
// This can be used even if the stack is empty
Page* top();
bool empty() const;
private:
SafeVector<std::unique_ptr<Page>> widget_stack;
};
}
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