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#include "../../include/gui/LineSeparator.hpp"
#include "../../include/Theme.hpp"
#include <mglpp/window/Window.hpp>
#include <mglpp/graphics/Rectangle.hpp>
namespace gsr {
static const float height_scale = 0.001f;
static mgl::Color color_add_ignore_alpha(mgl::Color color, mgl::Color add) {
return {
(uint8_t)std::min((int)color.r + (int)add.r, 255),
(uint8_t)std::min((int)color.g + (int)add.g, 255),
(uint8_t)std::min((int)color.b + (int)add.b, 255),
color.a
};
}
LineSeparator::LineSeparator(Type type, float width) : type(type), width(width) {
}
bool LineSeparator::on_event(mgl::Event&, mgl::Window&, mgl::vec2f) {
return true;
}
void LineSeparator::draw(mgl::Window &window, mgl::vec2f offset) {
if(!visible)
return;
const mgl::vec2f draw_pos = (position + offset).floor();
const mgl::vec2f size = mgl::vec2f(width, std::max(1.0f, height_scale * get_theme().window_height)).floor();
mgl::Rectangle rectangle(draw_pos, size);
rectangle.set_color(color_add_ignore_alpha(mgl::Color(25, 30, 34), mgl::Color(30, 30, 30)));
window.draw(rectangle);
}
mgl::vec2f LineSeparator::get_size() {
if(!visible)
return {0.0f, 0.0f};
const mgl::vec2f size = mgl::vec2f(width, std::max(1.0f, height_scale * get_theme().window_height)).floor();
return size;
}
}
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