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author | dec05eba <dec05eba@protonmail.com> | 2024-03-21 20:16:58 +0100 |
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committer | dec05eba <dec05eba@protonmail.com> | 2024-03-21 20:16:58 +0100 |
commit | 08622c0712502bafb57514a414ed22845b729e6f (patch) | |
tree | f2b416c91cae92cb74dd73c47b14c67f5aece8bd | |
parent | 28efefc4a90d6b56212e8506f2989016629d0191 (diff) |
Force set __GL_THREADED_OPTIMIZATIONS to 0, which fixes window capture/wayland capture for nvidia for users that have set it to 1
-rw-r--r-- | src/main.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/main.cpp b/src/main.cpp index f28cacb..e6c3be8 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1595,6 +1595,9 @@ int main(int argc, char **argv) { // Stop nvidia driver from buffering frames setenv("__GL_MaxFramesAllowed", "1", true); + // If this is set to 1 then cuGraphicsGLRegisterImage will fail for egl context with error: invalid OpenGL or DirectX context, + // so we overwrite it + setenv("__GL_THREADED_OPTIMIZATIONS", "0", true); // Some people set this to nvidia (for nvdec) or vdpau (for nvidia vdpau), which breaks gpu screen recorder since // nvidia doesn't support vaapi and nvidia-vaapi-driver doesn't support encoding yet. // Let vaapi find the match vaapi driver instead of forcing a specific one. |