diff options
author | dec05eba <dec05eba@protonmail.com> | 2023-03-26 20:54:08 +0200 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2023-03-26 20:54:08 +0200 |
commit | bd925e0beb19a76f239dcbbf39aa9268c59b175e (patch) | |
tree | 69f4932d0e5e4f7d420efc5cbaf619fcf89e4eeb | |
parent | d92ecea69eab0db4e1c3a0e73fed10923374c3a8 (diff) |
Add code for variable framerate
-rw-r--r-- | src/main.cpp | 83 |
1 files changed, 68 insertions, 15 deletions
diff --git a/src/main.cpp b/src/main.cpp index 80f29a4..c3a7cb3 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -153,6 +153,11 @@ enum class PixelFormat { YUV444 }; +enum class FramerateMode { + CONSTANT, + VARIABLE +}; + static int x11_error_handler(Display *dpy, XErrorEvent *ev) { return 0; } @@ -306,7 +311,7 @@ static AVSampleFormat audio_format_to_sample_format(const AudioFormat audio_form return AV_SAMPLE_FMT_S16; } -static AVCodecContext* create_audio_codec_context(int fps, AudioCodec audio_codec) { +static AVCodecContext* create_audio_codec_context(int fps, AudioCodec audio_codec, FramerateMode framerate_mode) { const AVCodec *codec = avcodec_find_encoder(audio_codec_get_id(audio_codec)); if (!codec) { fprintf(stderr, "Error: Could not find %s audio encoder\n", audio_codec_get_name(audio_codec)); @@ -330,7 +335,7 @@ static AVCodecContext* create_audio_codec_context(int fps, AudioCodec audio_code #endif codec_context->time_base.num = 1; - codec_context->time_base.den = codec_context->sample_rate; + codec_context->time_base.den = framerate_mode == FramerateMode::CONSTANT ? codec_context->sample_rate : AV_TIME_BASE; codec_context->framerate.num = fps; codec_context->framerate.den = 1; codec_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER; @@ -340,7 +345,7 @@ static AVCodecContext* create_audio_codec_context(int fps, AudioCodec audio_code static AVCodecContext *create_video_codec_context(AVPixelFormat pix_fmt, VideoQuality video_quality, - int fps, const AVCodec *codec, bool is_livestream, gpu_vendor vendor) { + int fps, const AVCodec *codec, bool is_livestream, gpu_vendor vendor, FramerateMode framerate_mode) { AVCodecContext *codec_context = avcodec_alloc_context3(codec); @@ -353,7 +358,7 @@ static AVCodecContext *create_video_codec_context(AVPixelFormat pix_fmt, // timebase should be 1/framerate and timestamp increments should be // identical to 1 codec_context->time_base.num = 1; - codec_context->time_base.den = fps; + codec_context->time_base.den = framerate_mode == FramerateMode::CONSTANT ? fps : AV_TIME_BASE; codec_context->framerate.num = fps; codec_context->framerate.den = 1; codec_context->sample_aspect_ratio.num = 0; @@ -448,7 +453,7 @@ static bool check_if_codec_valid_for_hardware(const AVCodec *codec, gpu_vendor v bool success = false; // Do not use AV_PIX_FMT_CUDA because we dont want to do full check with hardware context - AVCodecContext *codec_context = create_video_codec_context(AV_PIX_FMT_YUV420P, VideoQuality::VERY_HIGH, 60, codec, false, vendor); + AVCodecContext *codec_context = create_video_codec_context(AV_PIX_FMT_YUV420P, VideoQuality::VERY_HIGH, 60, codec, false, vendor, FramerateMode::CONSTANT); codec_context->width = 1920; codec_context->height = 1080; if(codec_context) { @@ -751,6 +756,7 @@ struct AudioDevice { std::thread thread; // TODO: Instead of having a thread for each track, have one thread for all threads and read the data with non-blocking read }; +// TODO: Cleanup struct AudioTrack { AVCodecContext *codec_context = nullptr; AVFrame *frame = nullptr; @@ -1194,6 +1200,8 @@ int main(int argc, char **argv) { usage(); } + FramerateMode framerate_mode = FramerateMode::CONSTANT; + const Arg &audio_input_arg = args["-a"]; const std::vector<AudioInput> audio_inputs = get_pulseaudio_inputs(); std::vector<MergedAudioInputs> requested_audio_inputs; @@ -1554,7 +1562,7 @@ int main(int argc, char **argv) { AVStream *video_stream = nullptr; std::vector<AudioTrack> audio_tracks; - AVCodecContext *video_codec_context = create_video_codec_context(gpu_inf.vendor == GPU_VENDOR_NVIDIA ? AV_PIX_FMT_CUDA : AV_PIX_FMT_VAAPI, quality, fps, video_codec_f, is_livestream, gpu_inf.vendor); + AVCodecContext *video_codec_context = create_video_codec_context(gpu_inf.vendor == GPU_VENDOR_NVIDIA ? AV_PIX_FMT_CUDA : AV_PIX_FMT_VAAPI, quality, fps, video_codec_f, is_livestream, gpu_inf.vendor, framerate_mode); if(replay_buffer_size_secs == -1) video_stream = create_stream(av_format_context, video_codec_context); @@ -1569,7 +1577,7 @@ int main(int argc, char **argv) { int audio_stream_index = VIDEO_STREAM_INDEX + 1; for(const MergedAudioInputs &merged_audio_inputs : requested_audio_inputs) { - AVCodecContext *audio_codec_context = create_audio_codec_context(fps, audio_codec); + AVCodecContext *audio_codec_context = create_audio_codec_context(fps, audio_codec, framerate_mode); AVStream *audio_stream = nullptr; if(replay_buffer_size_secs == -1) @@ -1699,7 +1707,7 @@ int main(int argc, char **argv) { for(AudioTrack &audio_track : audio_tracks) { for(AudioDevice &audio_device : audio_track.audio_devices) { - audio_device.thread = std::thread([record_start_time, replay_buffer_size_secs, &frame_data_queue, &frames_erased, &audio_track, empty_audio, &audio_device, &audio_filter_mutex, &write_output_mutex](AVFormatContext *av_format_context) mutable { + audio_device.thread = std::thread([record_start_time, replay_buffer_size_secs, &frame_data_queue, &frames_erased, &audio_track, empty_audio, &audio_device, &audio_filter_mutex, &write_output_mutex, framerate_mode](AVFormatContext *av_format_context) mutable { const AVSampleFormat sound_device_sample_format = audio_format_to_sample_format(audio_codec_context_get_audio_format(audio_track.codec_context)); const bool needs_audio_conversion = audio_track.codec_context->sample_fmt != sound_device_sample_format; SwrContext *swr = nullptr; @@ -1721,6 +1729,7 @@ int main(int argc, char **argv) { const double target_audio_hz = 1.0 / (double)audio_track.codec_context->sample_rate; double received_audio_time = clock_get_monotonic_seconds(); const int64_t timeout_ms = std::round((1000.0 / (double)audio_track.codec_context->sample_rate) * 1000.0); + int64_t prev_pts = 0; while(running) { void *sound_buffer; @@ -1739,6 +1748,7 @@ int main(int argc, char **argv) { break; } + // TODO: Is this |received_audio_time| really correct? int64_t num_missing_frames = std::round((this_audio_frame_time - received_audio_time) / target_audio_hz / (int64_t)audio_track.frame->nb_samples); if(got_audio_data) num_missing_frames = std::max((int64_t)0, num_missing_frames - 1); @@ -1771,8 +1781,17 @@ int main(int argc, char **argv) { fprintf(stderr, "Error: failed to add audio frame to filter\n"); } } else { - audio_track.frame->pts = audio_track.pts; - audio_track.pts += audio_track.frame->nb_samples; + if(framerate_mode == FramerateMode::CONSTANT) { + audio_track.frame->pts = audio_track.pts; + audio_track.pts += audio_track.frame->nb_samples; + } else { + audio_track.frame->pts = (this_audio_frame_time - record_start_time) * (double)AV_TIME_BASE; + const bool same_pts = audio_track.frame->pts == prev_pts; + prev_pts = audio_track.frame->pts; + if(same_pts) + continue; + } + ret = avcodec_send_frame(audio_track.codec_context, audio_track.frame); if(ret >= 0) { // TODO: Move to separate thread because this could write to network (for example when livestreaming) @@ -1801,8 +1820,17 @@ int main(int argc, char **argv) { fprintf(stderr, "Error: failed to add audio frame to filter\n"); } } else { - audio_track.frame->pts = audio_track.pts; - audio_track.pts += audio_track.frame->nb_samples; + if(framerate_mode == FramerateMode::CONSTANT) { + audio_track.frame->pts = audio_track.pts; + audio_track.pts += audio_track.frame->nb_samples; + } else { + audio_track.frame->pts = (this_audio_frame_time - record_start_time) * (double)AV_TIME_BASE; + const bool same_pts = audio_track.frame->pts == prev_pts; + prev_pts = audio_track.frame->pts; + if(same_pts) + continue; + } + ret = avcodec_send_frame(audio_track.codec_context, audio_track.frame); if(ret >= 0) { // TODO: Move to separate thread because this could write to network (for example when livestreaming) @@ -1838,7 +1866,9 @@ int main(int argc, char **argv) { std::mutex video_frame_mutex; std::thread video_send_encode_thread([&]() { int64_t video_pts_counter = 0; + int64_t video_prev_pts = 0; AVFrame *video_frame = nullptr; + while(running) { { std::unique_lock<std::mutex> lock(video_frame_mutex); @@ -1856,11 +1886,19 @@ int main(int argc, char **argv) { const double this_video_frame_time = clock_get_monotonic_seconds(); const int64_t expected_frames = std::round((this_video_frame_time - start_time_pts) / target_fps); - const int num_frames = std::max(0L, expected_frames - video_pts_counter); + const int num_frames = framerate_mode == FramerateMode::CONSTANT ? std::max(0L, expected_frames - video_pts_counter) : 1; // TODO: Check if duplicate frame can be saved just by writing it with a different pts instead of sending it again for(int i = 0; i < num_frames; ++i) { - video_frame->pts = video_pts_counter + i; + if(framerate_mode == FramerateMode::CONSTANT) { + video_frame->pts = video_pts_counter + i; + } else { + video_frame->pts = (this_video_frame_time - record_start_time) * (double)AV_TIME_BASE; + const bool same_pts = video_frame->pts == video_prev_pts; + video_prev_pts = video_frame->pts; + if(same_pts) + continue; + } int ret = avcodec_send_frame(video_codec_context, video_frame); if(ret == 0) { @@ -1878,6 +1916,7 @@ int main(int argc, char **argv) { } }); + int64_t audio_prev_pts = 0; while(running) { double frame_start = clock_get_monotonic_seconds(); @@ -1899,6 +1938,19 @@ int main(int argc, char **argv) { while ((err = av_buffersink_get_frame(audio_track.sink, aframe)) >= 0) { aframe->pts = audio_track.pts; audio_track.pts += audio_track.codec_context->frame_size; + + if(framerate_mode == FramerateMode::CONSTANT) { + aframe->pts = audio_track.pts; + audio_track.pts += audio_track.codec_context->frame_size; + } else { + const double this_audio_frame_time = clock_get_monotonic_seconds(); + aframe->pts = (this_audio_frame_time - record_start_time) * (double)AV_TIME_BASE; + const bool same_pts = aframe->pts == audio_prev_pts; + audio_prev_pts = aframe->pts; + if(same_pts) + continue; + } + err = avcodec_send_frame(audio_track.codec_context, aframe); if(err >= 0){ // TODO: Move to separate thread because this could write to network (for example when livestreaming) @@ -1953,7 +2005,6 @@ int main(int argc, char **argv) { } running = 0; - av_frame_free(&aframe); if(save_replay_thread.valid()) { save_replay_thread.get(); @@ -1973,6 +2024,8 @@ int main(int argc, char **argv) { } video_send_encode_thread.join(); + av_frame_free(&aframe); + if(latest_video_frame) { av_frame_free(&latest_video_frame); latest_video_frame = nullptr; |