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authordec05eba <dec05eba@protonmail.com>2024-10-06 02:25:04 +0200
committerdec05eba <dec05eba@protonmail.com>2024-10-06 02:25:04 +0200
commit29a21ffff0c1447284957ed3b12a73e12bcdc3fb (patch)
tree95319066d8e67c375ac08cdc31a015a33590ac88 /README.md
parenta11c65f7bf64e5f36a443da67c8cb1fe6929b03d (diff)
Move some TODO from README to TODO file
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@@ -168,9 +168,4 @@ Try recording to an SSD and make sure it's not using NTFS file system. Also reco
## The colors look washed out when recording a monitor with HDR enabled
You have to either record in hdr mode (-k `hevc_hdr` or -k `av1_hdr` option) to record a HDR video or record with desktop portal option (`-w portal`) to turn the HDR recording into SDR.
## GPU Screen Recorder records night light when recording in HDR mode
-You can record with desktop portal option (`-w portal`) instead which ignores night light, if you are ok with recording without HDR.
-
-# TODO
-* Dynamically change bitrate/resolution to match desired fps. This would be helpful when streaming for example, where the encode output speed also depends on upload speed to the streaming service.
-* Implement opengl injection to capture texture. This fixes VRR without having to use NvFBC direct capture.
-* Always use direct capture with NvFBC once the capture issue in mpv fullscreen has been resolved (maybe detect if direct capture fails in nvfbc and switch to non-direct recording. NvFBC says if direct capture fails).
+You can record with desktop portal option (`-w portal`) instead which ignores night light, if you are ok with recording without HDR. \ No newline at end of file