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author | dec05eba <dec05eba@protonmail.com> | 2024-07-23 15:07:49 +0200 |
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committer | dec05eba <dec05eba@protonmail.com> | 2024-07-23 15:07:49 +0200 |
commit | 01f19ae9d2d490e5a03eefc05060aaf6186d9a37 (patch) | |
tree | 932557305c2ca3f03f4ccce81fe3df3b8dbaeb41 /README.md | |
parent | 076aa600bab410667456ad04b32ee8a212fb1ad9 (diff) |
Rename argument -mf to -df (keep -mf for backwards compatibility)
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -103,7 +103,7 @@ You can see a list of monitor names to record if you use an invalid monitor name Streaming works the same as recording, but the `-o` argument should be path to the live streaming service you want to use (including your live streaming key). Take a look at `scripts/twitch-stream.sh` to see an example of how to stream to twitch. ## Replay mode Run `gpu-screen-recorder` with the `-c mp4` and `-r` option, for example: `gpu-screen-recorder -w screen -f 60 -r 30 -c mp4 -o ~/Videos`. Note that in this case, `-o` should point to a directory.\ -If `-mf yes` is set, replays are save in folders based on the date. +If `-df yes` is set, replays are save in folders based on the date. The file path to the saved replay is output to stdout. All other output from GPU Screen Recorder are output to stderr. You can also use the `-sc` option to specify a script that should be run (asynchronously) when the video has been saved and the script will have access to the location of the saved file as its first argument. This can be used for example to show a notification when a replay has been saved, to rename the video with a title that matches the game played (see `scripts/record-save-application-name.sh` as an example on how to do this on X11) or to re-encode the video.\ |