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author | dec05eba <dec05eba@protonmail.com> | 2022-09-26 01:26:45 +0200 |
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committer | dec05eba <dec05eba@protonmail.com> | 2022-09-26 01:26:45 +0200 |
commit | 4fead183fe7a0dd2b8591afcf1b82fc68617e79a (patch) | |
tree | 0a494c8730381354b1dfed677d2eafa46acbb9f8 /TODO | |
parent | 0059724fdc4a8eba89fdfa4d65ad72e3f8c75ff4 (diff) |
Load cuda at runtime. Include cuda header files inside the project
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -1,6 +1,5 @@ Check for reparent. Only add window to list if its the window is a topmost window. -Load cuda at runtime with dlopen. Track window damages and only update then. That is better for output file size. Getting the texture of a window when using a compositor is an nvidia specific limitation. When gpu-screen-recorder supports other gpus then this can be ignored. Remove dependency on glfw (and glew?). |