diff options
author | dec05eba <dec05eba®protonmail.com> | 2023-04-16 22:48:22 +0200 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2023-04-16 22:50:43 +0200 |
commit | c0ebae365d3ee20dc6ed1cf71d998bf040e93149 (patch) | |
tree | d66723be1a63cb7fb571a7115972c79fde5176f9 /src/main.cpp | |
parent | d953d0bb363799211d546035e825d248b9b3c2ed (diff) |
Find /dev/dri/card path that exists (the first one)
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 36 |
1 files changed, 24 insertions, 12 deletions
diff --git a/src/main.cpp b/src/main.cpp index 9c624a2..4b4c27b 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -372,9 +372,9 @@ static AVCodecContext *create_video_codec_context(AVPixelFormat pix_fmt, return codec_context; } -static bool vaapi_create_codec_context(AVCodecContext *video_codec_context) { +static bool vaapi_create_codec_context(AVCodecContext *video_codec_context, const char *card_path) { AVBufferRef *device_ctx; - if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_VAAPI, "/dev/dri/renderD128", NULL, 0) < 0) { + if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_VAAPI, card_path, NULL, 0) < 0) { fprintf(stderr, "Error: Failed to create hardware device context\n"); return false; } @@ -410,7 +410,7 @@ static bool vaapi_create_codec_context(AVCodecContext *video_codec_context) { return true; } -static bool check_if_codec_valid_for_hardware(const AVCodec *codec, gsr_gpu_vendor vendor) { +static bool check_if_codec_valid_for_hardware(const AVCodec *codec, gsr_gpu_vendor vendor, const char *card_path) { // Do not use AV_PIX_FMT_CUDA because we dont want to do full check with hardware context AVCodecContext *codec_context = create_video_codec_context(vendor == GSR_GPU_VENDOR_NVIDIA ? AV_PIX_FMT_YUV420P : AV_PIX_FMT_VAAPI, VideoQuality::VERY_HIGH, 60, codec, false, vendor, FramerateMode::CONSTANT); if(!codec_context) @@ -420,7 +420,7 @@ static bool check_if_codec_valid_for_hardware(const AVCodec *codec, gsr_gpu_vend codec_context->height = 512; if(vendor != GSR_GPU_VENDOR_NVIDIA) { - if(!vaapi_create_codec_context(codec_context)) { + if(!vaapi_create_codec_context(codec_context, card_path)) { avcodec_free_context(&codec_context); return false; } @@ -436,7 +436,7 @@ static bool check_if_codec_valid_for_hardware(const AVCodec *codec, gsr_gpu_vend return success; } -static const AVCodec* find_h264_encoder(gsr_gpu_vendor vendor) { +static const AVCodec* find_h264_encoder(gsr_gpu_vendor vendor, const char *card_path) { const AVCodec *codec = avcodec_find_encoder_by_name(vendor == GSR_GPU_VENDOR_NVIDIA ? "h264_nvenc" : "h264_vaapi"); if(!codec) codec = avcodec_find_encoder_by_name(vendor == GSR_GPU_VENDOR_NVIDIA ? "nvenc_h264" : "vaapi_h264"); @@ -448,13 +448,13 @@ static const AVCodec* find_h264_encoder(gsr_gpu_vendor vendor) { static bool checked_success = true; if(!checked) { checked = true; - if(!check_if_codec_valid_for_hardware(codec, vendor)) + if(!check_if_codec_valid_for_hardware(codec, vendor, card_path)) checked_success = false; } return checked_success ? codec : nullptr; } -static const AVCodec* find_h265_encoder(gsr_gpu_vendor vendor) { +static const AVCodec* find_h265_encoder(gsr_gpu_vendor vendor, const char *card_path) { const AVCodec *codec = avcodec_find_encoder_by_name(vendor == GSR_GPU_VENDOR_NVIDIA ? "hevc_nvenc" : "hevc_vaapi"); if(!codec) codec = avcodec_find_encoder_by_name(vendor == GSR_GPU_VENDOR_NVIDIA ? "nvenc_hevc" : "vaapi_hevc"); @@ -466,7 +466,7 @@ static const AVCodec* find_h265_encoder(gsr_gpu_vendor vendor) { static bool checked_success = true; if(!checked) { checked = true; - if(!check_if_codec_valid_for_hardware(codec, vendor)) + if(!check_if_codec_valid_for_hardware(codec, vendor, card_path)) checked_success = false; } return checked_success ? codec : nullptr; @@ -1264,6 +1264,15 @@ int main(int argc, char **argv) { fprintf(stderr, "Info: overclock option has no effect on amd/intel, ignoring option...\n"); } + char card_path[128]; + card_path[0] = '\0'; + if(gpu_inf.vendor != GSR_GPU_VENDOR_NVIDIA) { + if(!gsr_get_valid_card_path(card_path)) { + fprintf(stderr, "Error: no /dev/dri/cardX device found\n"); + return 2; + } + } + // TODO: Fix constant framerate not working properly on amd/intel because capture framerate gets locked to the same framerate as // game framerate, which doesn't work well when you need to encode multiple duplicate frames. const FramerateMode framerate_mode = gpu_inf.vendor == GSR_GPU_VENDOR_NVIDIA ? FramerateMode::CONSTANT : FramerateMode::VARIABLE; @@ -1347,6 +1356,7 @@ int main(int argc, char **argv) { kms_params.dpy = dpy; kms_params.display_to_capture = capture_target; kms_params.gpu_inf = gpu_inf; + kms_params.card_path = card_path; capture = gsr_capture_kms_vaapi_create(&kms_params); if(!capture) return 1; @@ -1367,6 +1377,7 @@ int main(int argc, char **argv) { xcomposite_params.window = src_window_id; xcomposite_params.follow_focused = follow_focused; xcomposite_params.region_size = region_size; + xcomposite_params.card_path = card_path; capture = gsr_capture_xcomposite_vaapi_create(&xcomposite_params); if(!capture) return 1; @@ -1377,6 +1388,7 @@ int main(int argc, char **argv) { xcomposite_params.window = src_window_id; xcomposite_params.follow_focused = follow_focused; xcomposite_params.region_size = region_size; + xcomposite_params.card_path = card_path; capture = gsr_capture_xcomposite_vaapi_create(&xcomposite_params); if(!capture) return 1; @@ -1467,7 +1479,7 @@ int main(int argc, char **argv) { if(strcmp(video_codec_to_use, "auto") == 0) { if(gpu_inf.vendor == GSR_GPU_VENDOR_INTEL) { - const AVCodec *h264_codec = find_h264_encoder(gpu_inf.vendor); + const AVCodec *h264_codec = find_h264_encoder(gpu_inf.vendor, card_path); if(!h264_codec) { fprintf(stderr, "Info: using h265 encoder because a codec was not specified and your gpu does not support h264\n"); video_codec_to_use = "h265"; @@ -1478,7 +1490,7 @@ int main(int argc, char **argv) { video_codec = VideoCodec::H264; } } else { - const AVCodec *h265_codec = find_h265_encoder(gpu_inf.vendor); + const AVCodec *h265_codec = find_h265_encoder(gpu_inf.vendor, card_path); // h265 generally allows recording at a higher resolution than h264 on nvidia cards. On a gtx 1080 4k is the max resolution for h264 but for h265 it's 8k. // Another important info is that when recording at a higher fps than.. 60? h265 has very bad performance. For example when recording at 144 fps the fps drops to 1 @@ -1509,10 +1521,10 @@ int main(int argc, char **argv) { const AVCodec *video_codec_f = nullptr; switch(video_codec) { case VideoCodec::H264: - video_codec_f = find_h264_encoder(gpu_inf.vendor); + video_codec_f = find_h264_encoder(gpu_inf.vendor, card_path); break; case VideoCodec::H265: - video_codec_f = find_h265_encoder(gpu_inf.vendor); + video_codec_f = find_h265_encoder(gpu_inf.vendor, card_path); break; } |