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author | dec05eba <dec05eba@protonmail.com> | 2024-01-17 22:59:57 +0100 |
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committer | dec05eba <dec05eba@protonmail.com> | 2024-01-17 22:59:57 +0100 |
commit | 89309215c39cb7f9d4db7ae2760840d6655f1088 (patch) | |
tree | ec681e04c2539c203c7334846609aa3d924acde4 /src/main.cpp | |
parent | fc38c6edb6fa36fa77f7ab77e4bddcb2f042e1af (diff) |
Fix stuttering audio on pipewire + opus + multiple audio sources merged
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/main.cpp b/src/main.cpp index 02c6abd..21f5f8c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -2265,7 +2265,8 @@ int main(int argc, char **argv) { for(AudioDevice &audio_device : audio_track.audio_devices) { audio_device.thread = std::thread([&]() mutable { const AVSampleFormat sound_device_sample_format = audio_format_to_sample_format(audio_codec_context_get_audio_format(audio_track.codec_context)); - const bool needs_audio_conversion = audio_track.codec_context->sample_fmt != sound_device_sample_format; + // TODO: Always do conversion for now. This fixes issue with stuttering audio on pulseaudio with opus + multiple audio sources merged + const bool needs_audio_conversion = true;//audio_track.codec_context->sample_fmt != sound_device_sample_format; SwrContext *swr = nullptr; if(needs_audio_conversion) { swr = swr_alloc(); @@ -2313,6 +2314,7 @@ int main(int argc, char **argv) { received_audio_time = this_audio_frame_time; if(paused) { + received_audio_time = this_audio_frame_time; if(!audio_device.sound_device.handle) usleep(timeout_ms * 1000); continue; |