diff options
author | dec05eba <dec05eba@protonmail.com> | 2024-03-20 17:16:24 +0100 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2024-03-20 17:16:24 +0100 |
commit | e3b9f36ead531574220eaa2596be6430ad7f4606 (patch) | |
tree | d78128ee3e2095c5d428c584a7a48dbb4fb07404 /src/overclock.c | |
parent | bd37ab44b8bf7a5d405271a7da20ac999968406d (diff) |
Fix incorrect overclocking offset on some nvidia gpus (more than 2 performance levels)
Diffstat (limited to 'src/overclock.c')
-rw-r--r-- | src/overclock.c | 48 |
1 files changed, 28 insertions, 20 deletions
diff --git a/src/overclock.c b/src/overclock.c index 9160a04..2cba623 100644 --- a/src/overclock.c +++ b/src/overclock.c @@ -2,6 +2,7 @@ #include <X11/Xlib.h> #include <stdio.h> #include <string.h> +#include <stdlib.h> // HACK!!!: When a program uses cuda (including nvenc) then the nvidia driver drops to performance level 2 (memory transfer rate is dropped and possibly graphics clock). // Nvidia does this because in some very extreme cases of cuda there can be memory corruption when running at max memory transfer rate. @@ -76,13 +77,13 @@ static unsigned int attribute_type_to_attribute_param_all_levels(NvCTRLAttribute } // Returns 0 on error -static int xnvctrl_get_attribute_max_value(gsr_xnvctrl *xnvctrl, const NVCTRLPerformanceLevelQuery *query, NvCTRLAttributeType attribute_type) { +static int xnvctrl_get_attribute_max_value(gsr_xnvctrl *xnvctrl, int num_performance_levels, NvCTRLAttributeType attribute_type) { NVCTRLAttributeValidValuesRec valid; if(xnvctrl->XNVCTRLQueryValidTargetAttributeValues(xnvctrl->display, NV_CTRL_TARGET_TYPE_GPU, 0, 0, attribute_type_to_attribute_param_all_levels(attribute_type), &valid)) { return valid.u.range.max; } - if(query->num_performance_levels > 0 && xnvctrl->XNVCTRLQueryValidTargetAttributeValues(xnvctrl->display, NV_CTRL_TARGET_TYPE_GPU, 0, query->num_performance_levels - 1, attribute_type_to_attribute_param(attribute_type), &valid)) { + if(num_performance_levels > 0 && xnvctrl->XNVCTRLQueryValidTargetAttributeValues(xnvctrl->display, NV_CTRL_TARGET_TYPE_GPU, 0, num_performance_levels - 1, attribute_type_to_attribute_param(attribute_type), &valid)) { return valid.u.range.max; } @@ -208,6 +209,12 @@ static bool xnvctrl_get_performance_levels(gsr_xnvctrl *xnvctrl, NVCTRLPerforman return success; } +static int compare_mem_transfer_rate_max_asc(const void *a, const void *b) { + const NVCTRLPerformanceLevel *perf_a = a; + const NVCTRLPerformanceLevel *perf_b = b; + return perf_a->mem_transfer_rate_max - perf_b->mem_transfer_rate_max; +} + bool gsr_overclock_load(gsr_overclock *self, Display *display) { memset(self, 0, sizeof(gsr_overclock)); self->num_performance_levels = 0; @@ -234,31 +241,32 @@ bool gsr_overclock_start(gsr_overclock *self) { } self->num_performance_levels = query.num_performance_levels; - int target_transfer_rate_offset = xnvctrl_get_attribute_max_value(&self->xnvctrl, &query, NVCTRL_ATTRIB_GPU_MEM_TRANSFER_RATE) / 2; // Divide by 2 just to be safe that we dont set it too high - if(query.num_performance_levels > 2) { - const int transfer_rate_max_diff = query.performance_level[query.num_performance_levels - 1].mem_transfer_rate_max - query.performance_level[2].mem_transfer_rate_max; - target_transfer_rate_offset = min_int(target_transfer_rate_offset, transfer_rate_max_diff); - } + qsort(query.performance_level, query.num_performance_levels, sizeof(NVCTRLPerformanceLevel), compare_mem_transfer_rate_max_asc); - if(xnvctrl_set_attribute_offset(&self->xnvctrl, self->num_performance_levels, target_transfer_rate_offset, NVCTRL_ATTRIB_GPU_MEM_TRANSFER_RATE)) { - fprintf(stderr, "gsr info: gsr_overclock_start: sucessfully set memory transfer rate offset to %d\n", target_transfer_rate_offset); - } else { - fprintf(stderr, "gsr info: gsr_overclock_start: failed to overclock memory transfer rate offset to %d\n", target_transfer_rate_offset); + int target_transfer_rate_offset = xnvctrl_get_attribute_max_value(&self->xnvctrl, query.num_performance_levels, NVCTRL_ATTRIB_GPU_MEM_TRANSFER_RATE); + if(query.num_performance_levels > 1) { + const int transfer_rate_max_diff = query.performance_level[query.num_performance_levels - 1].mem_transfer_rate_max - query.performance_level[query.num_performance_levels - 2].mem_transfer_rate_max; + target_transfer_rate_offset = min_int(target_transfer_rate_offset, transfer_rate_max_diff); + if(target_transfer_rate_offset >= 0 && xnvctrl_set_attribute_offset(&self->xnvctrl, self->num_performance_levels, target_transfer_rate_offset, NVCTRL_ATTRIB_GPU_MEM_TRANSFER_RATE)) { + fprintf(stderr, "gsr info: gsr_overclock_start: sucessfully set memory transfer rate offset to %d\n", target_transfer_rate_offset); + } else { + fprintf(stderr, "gsr info: gsr_overclock_start: failed to overclock memory transfer rate offset to %d\n", target_transfer_rate_offset); + } } + // TODO: Sort by nv_clock_max // TODO: Enable. Crashes on my system (gtx 1080) so it's disabled for now. Seems to crash even if graphics clock is increasd by 1, let alone 1200 /* - int target_nv_clock_offset = xnvctrl_get_attribute_max_value(&self->xnvctrl, &query, NVCTRL_GPU_NVCLOCK) / 2; // Divide by 2 just to be safe that we dont set it too high - if(query.num_performance_levels > 2) { - const int nv_clock_max_diff = query.performance_level[query.num_performance_levels - 1].nv_clock_max - query.performance_level[2].nv_clock_max; + int target_nv_clock_offset = xnvctrl_get_attribute_max_value(&self->xnvctrl, query.num_performance_levels, NVCTRL_GPU_NVCLOCK); + if(query.num_performance_levels > 1) { + const int nv_clock_max_diff = query.performance_level[query.num_performance_levels - 1].nv_clock_max - query.performance_level[query.num_performance_levels - 2].nv_clock_max; target_nv_clock_offset = min_int(target_nv_clock_offset, nv_clock_max_diff); - } - - if(xnvctrl_set_attribute_offset(&self->xnvctrl, self->num_performance_levels, target_nv_clock_offset, NVCTRL_GPU_NVCLOCK)) { - fprintf(stderr, "gsr info: gsr_overclock_start: sucessfully set nv clock offset to %d\n", target_nv_clock_offset); - } else { - fprintf(stderr, "gsr info: gsr_overclock_start: failed to overclock nv clock offset to %d\n", target_nv_clock_offset); + if(target_nv_clock_offset >= 0 && xnvctrl_set_attribute_offset(&self->xnvctrl, self->num_performance_levels, target_nv_clock_offset, NVCTRL_GPU_NVCLOCK)) { + fprintf(stderr, "gsr info: gsr_overclock_start: sucessfully set nv clock offset to %d\n", target_nv_clock_offset); + } else { + fprintf(stderr, "gsr info: gsr_overclock_start: failed to overclock nv clock offset to %d\n", target_nv_clock_offset); + } } */ |