diff options
author | dec05eba <dec05eba@protonmail.com> | 2024-08-15 08:09:23 +0200 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2024-08-15 08:09:23 +0200 |
commit | ffb8c6af3bc6614665f1c5102cdab779963e39c1 (patch) | |
tree | 64d0e03386b971645f1501a3b5f1758820082ce9 /src/pipewire.c | |
parent | a9b7618be77dd157c04da4d8fbcf1fa2b328ae23 (diff) |
Allow prime-run capture on laptop with external gpu when the iGPU
doesn't have any monitor to capture.
Fix prime-run desktop portal capture broken (fallback to external
texture).
Fallback to external texture in kms capture.
Diffstat (limited to 'src/pipewire.c')
-rw-r--r-- | src/pipewire.c | 68 |
1 files changed, 49 insertions, 19 deletions
diff --git a/src/pipewire.c b/src/pipewire.c index 2e73b92..35f0e45 100644 --- a/src/pipewire.c +++ b/src/pipewire.c @@ -620,11 +620,37 @@ void gsr_pipewire_deinit(gsr_pipewire *self) { } } -bool gsr_pipewire_map_texture(gsr_pipewire *self, unsigned int texture_id, unsigned int cursor_texture_id, gsr_pipewire_region *region, gsr_pipewire_region *cursor_region, int *plane_fds, int *num_plane_fds) { +static EGLImage gsr_pipewire_create_egl_image(gsr_pipewire *self, const int *fds, const uint32_t *offsets, const uint32_t *pitches, const uint64_t *modifiers, bool use_modifiers) { + intptr_t img_attr[44]; + setup_dma_buf_attrs(img_attr, spa_video_format_to_drm_format(self->format.info.raw.format), self->format.info.raw.size.width, self->format.info.raw.size.height, + fds, offsets, pitches, modifiers, self->dmabuf_num_planes, use_modifiers); + while(self->egl->eglGetError() != EGL_SUCCESS){} + EGLImage image = self->egl->eglCreateImage(self->egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr); + if(!image || self->egl->eglGetError() != EGL_SUCCESS) { + if(image) + self->egl->eglDestroyImage(self->egl->egl_display, image); + return NULL; + } + return image; +} + +static bool gsr_pipewire_bind_image_to_texture(gsr_pipewire *self, EGLImage image, unsigned int texture_id, bool external_texture) { + const int texture_target = external_texture ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D; + while(self->egl->glGetError() != 0){} + self->egl->glBindTexture(texture_target, texture_id); + self->egl->glEGLImageTargetTexture2DOES(texture_target, image); + const bool success = self->egl->glGetError() == 0; + self->egl->eglDestroyImage(self->egl->egl_display, image); + self->egl->glBindTexture(texture_target, 0); + return success; +} + +bool gsr_pipewire_map_texture(gsr_pipewire *self, gsr_texture_map texture_map, gsr_pipewire_region *region, gsr_pipewire_region *cursor_region, int *plane_fds, int *num_plane_fds, bool *using_external_image) { for(int i = 0; i < GSR_PIPEWIRE_DMABUF_MAX_PLANES; ++i) { plane_fds[i] = -1; } *num_plane_fds = 0; + *using_external_image = false; pthread_mutex_lock(&self->mutex); if(!self->negotiated || self->dmabuf_data[0].fd <= 0) { @@ -644,34 +670,38 @@ bool gsr_pipewire_map_texture(gsr_pipewire *self, unsigned int texture_id, unsig } EGLImage image = NULL; - intptr_t img_attr[44]; - if(self->no_modifiers_fallback) { - setup_dma_buf_attrs(img_attr, spa_video_format_to_drm_format(self->format.info.raw.format), self->format.info.raw.size.width, self->format.info.raw.size.height, - fds, offsets, pitches, modifiers, self->dmabuf_num_planes, false); - image = self->egl->eglCreateImage(self->egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr); + image = gsr_pipewire_create_egl_image(self, fds, offsets, pitches, modifiers, false); } else { - setup_dma_buf_attrs(img_attr, spa_video_format_to_drm_format(self->format.info.raw.format), self->format.info.raw.size.width, self->format.info.raw.size.height, - fds, offsets, pitches, modifiers, self->dmabuf_num_planes, true); - - while(self->egl->eglGetError() != EGL_SUCCESS){} - image = self->egl->eglCreateImage(self->egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr); - if(!image || self->egl->eglGetError() != EGL_SUCCESS) { + image = gsr_pipewire_create_egl_image(self, fds, offsets, pitches, modifiers, true); + if(!image) { fprintf(stderr, "gsr error: gsr_pipewire_map_texture: failed to create egl image with modifiers, trying without modifiers\n"); self->no_modifiers_fallback = true; - setup_dma_buf_attrs(img_attr, spa_video_format_to_drm_format(self->format.info.raw.format), self->format.info.raw.size.width, self->format.info.raw.size.height, - fds, offsets, pitches, modifiers, self->dmabuf_num_planes, false); - image = self->egl->eglCreateImage(self->egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr); + image = gsr_pipewire_create_egl_image(self, fds, offsets, pitches, modifiers, false); + } + } + + if(self->external_texture_fallback) { + gsr_pipewire_bind_image_to_texture(self, image, texture_map.external_texture_id, true); + *using_external_image = true; + } else { + if(!gsr_pipewire_bind_image_to_texture(self, image, texture_map.texture_id, false)) { + fprintf(stderr, "gsr error: gsr_pipewire_map_texture: failed to bind image to texture, trying with external texture\n"); + self->external_texture_fallback = true; + gsr_pipewire_bind_image_to_texture(self, image, texture_map.external_texture_id, true); + *using_external_image = true; } } - self->egl->glBindTexture(GL_TEXTURE_2D, texture_id); - self->egl->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image); + const int texture_target = self->external_texture_fallback ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D; + while(self->egl->glGetError() != 0){} + self->egl->glBindTexture(texture_target, texture_map.texture_id); + self->egl->glEGLImageTargetTexture2DOES(texture_target, image); self->egl->eglDestroyImage(self->egl->egl_display, image); - self->egl->glBindTexture(GL_TEXTURE_2D, 0); + self->egl->glBindTexture(texture_target, 0); if(self->cursor.data) { - self->egl->glBindTexture(GL_TEXTURE_2D, cursor_texture_id); + self->egl->glBindTexture(GL_TEXTURE_2D, texture_map.cursor_texture_id); // TODO: glTextureSubImage2D if same size self->egl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, self->cursor.width, self->cursor.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, self->cursor.data); self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |