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authordec05eba <dec05eba@protonmail.com>2024-09-20 23:01:21 +0200
committerdec05eba <dec05eba@protonmail.com>2024-09-20 23:01:47 +0200
commitff6d46871387ebae99904602b51d619f8d6ae957 (patch)
treefdbf17ff29ea1da93035e5bd5e8617bfd5bb8fa8 /src
parentf3284302a70e18208fef73ebd68b28dcc74ec2c6 (diff)
4.1.9, Prepare for new hdr metadata alloc function and new preset values in ffmpeg 7.1
Diffstat (limited to 'src')
-rw-r--r--src/main.cpp101
1 files changed, 66 insertions, 35 deletions
diff --git a/src/main.cpp b/src/main.cpp
index efd1ddd..ba5550c 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -654,6 +654,50 @@ static AVFrame* create_audio_frame(AVCodecContext *audio_codec_context) {
return frame;
}
+static void dict_set_profile(AVCodecContext *codec_context, gsr_gpu_vendor vendor, gsr_color_depth color_depth, AVDictionary **options) {
+ #if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(61, 17, 100)
+ if(codec_context->codec_id == AV_CODEC_ID_H264) {
+ // TODO: Only for vaapi
+ //if(color_depth == GSR_COLOR_DEPTH_10_BITS)
+ // av_dict_set(options, "profile", "high10", 0);
+ //else
+ av_dict_set(options, "profile", "high", 0);
+ } else if(codec_context->codec_id == AV_CODEC_ID_AV1) {
+ if(vendor == GSR_GPU_VENDOR_NVIDIA) {
+ if(color_depth == GSR_COLOR_DEPTH_10_BITS)
+ av_dict_set_int(options, "highbitdepth", 1, 0);
+ } else {
+ av_dict_set(options, "profile", "main", 0); // TODO: use professional instead?
+ }
+ } else if(codec_context->codec_id == AV_CODEC_ID_HEVC) {
+ if(color_depth == GSR_COLOR_DEPTH_10_BITS)
+ av_dict_set(options, "profile", "main10", 0);
+ else
+ av_dict_set(options, "profile", "main", 0);
+ }
+ #else
+ if(codec_context->codec_id == AV_CODEC_ID_H264) {
+ // TODO: Only for vaapi
+ //if(color_depth == GSR_COLOR_DEPTH_10_BITS)
+ // av_dict_set_int(options, "profile", AV_PROFILE_H264_HIGH_10, 0);
+ //else
+ av_dict_set_int(options, "profile", AV_PROFILE_H264_HIGH, 0);
+ } else if(codec_context->codec_id == AV_CODEC_ID_AV1) {
+ if(vendor == GSR_GPU_VENDOR_NVIDIA) {
+ if(color_depth == GSR_COLOR_DEPTH_10_BITS)
+ av_dict_set_int(options, "highbitdepth", 1, 0);
+ } else {
+ av_dict_set_int(options, "profile", AV_PROFILE_AV1_MAIN, 0); // TODO: use professional instead?
+ }
+ } else if(codec_context->codec_id == AV_CODEC_ID_HEVC) {
+ if(color_depth == GSR_COLOR_DEPTH_10_BITS)
+ av_dict_set_int(options, "profile", AV_PROFILE_HEVC_MAIN_10, 0);
+ else
+ av_dict_set_int(options, "profile", AV_PROFILE_HEVC_MAIN, 0);
+ }
+ #endif
+}
+
static void video_software_set_qp(AVCodecContext *codec_context, VideoQuality video_quality, bool hdr, AVDictionary **options) {
// 8 bit / 10 bit = 80%
const float qp_multiply = hdr ? 8.0f/10.0f : 1.0f;
@@ -713,11 +757,7 @@ static void open_video_software(AVCodecContext *codec_context, VideoQuality vide
video_software_set_qp(codec_context, video_quality, hdr, &options);
av_dict_set(&options, "preset", "medium", 0);
- if(color_depth == GSR_COLOR_DEPTH_10_BITS) {
- av_dict_set_int(&options, "profile", AV_PROFILE_H264_HIGH_10, 0);
- } else {
- av_dict_set_int(&options, "profile", AV_PROFILE_H264_HIGH, 0);
- }
+ dict_set_profile(codec_context, GSR_GPU_VENDOR_INTEL, color_depth, &options);
// TODO: If streaming or piping output set this to zerolatency
av_dict_set(&options, "tune", "fastdecode", 0);
@@ -870,25 +910,25 @@ static void open_video_hardware(AVCodecContext *codec_context, VideoQuality vide
}
}
+ // TODO: Enable multipass
+
if(vendor == GSR_GPU_VENDOR_NVIDIA) {
av_dict_set(&options, "tune", "hq", 0);
- // TODO: Enable multipass
+ dict_set_profile(codec_context, vendor, color_depth, &options);
if(codec_context->codec_id == AV_CODEC_ID_H264) {
// TODO: h264 10bit?
- switch(pixel_format) {
- case PixelFormat::YUV420:
- av_dict_set(&options, "profile", "high", 0);
- break;
- case PixelFormat::YUV444:
- av_dict_set(&options, "profile", "high444p", 0);
- break;
- }
+ // TODO:
+ // switch(pixel_format) {
+ // case PixelFormat::YUV420:
+ // av_dict_set_int(&options, "profile", AV_PROFILE_H264_HIGH, 0);
+ // break;
+ // case PixelFormat::YUV444:
+ // av_dict_set_int(&options, "profile", AV_PROFILE_H264_HIGH_444, 0);
+ // break;
+ // }
} else if(codec_context->codec_id == AV_CODEC_ID_AV1) {
- if(color_depth == GSR_COLOR_DEPTH_10_BITS)
- av_dict_set_int(&options, "highbitdepth", 1, 0);
-
switch(pixel_format) {
case PixelFormat::YUV420:
av_dict_set(&options, "rgb_mode", "yuv420", 0);
@@ -899,10 +939,6 @@ static void open_video_hardware(AVCodecContext *codec_context, VideoQuality vide
}
} else if(codec_context->codec_id == AV_CODEC_ID_HEVC) {
//av_dict_set(&options, "pix_fmt", "yuv420p16le", 0);
- if(color_depth == GSR_COLOR_DEPTH_10_BITS)
- av_dict_set(&options, "profile", "main10", 0);
- else
- av_dict_set(&options, "profile", "main", 0);
}
} else {
// TODO: More quality options
@@ -911,22 +947,11 @@ static void open_video_hardware(AVCodecContext *codec_context, VideoQuality vide
av_dict_set_int(&options, "async_depth", 8, 0);
if(codec_context->codec_id == AV_CODEC_ID_H264) {
- // TODO:
- if(color_depth == GSR_COLOR_DEPTH_10_BITS)
- av_dict_set_int(&options, "profile", AV_PROFILE_H264_HIGH_10, 0);
- else
- av_dict_set_int(&options, "profile", AV_PROFILE_H264_HIGH, 0);
// Removed because it causes stutter in games for some people
//av_dict_set_int(&options, "quality", 5, 0); // quality preset
} else if(codec_context->codec_id == AV_CODEC_ID_AV1) {
- av_dict_set_int(&options, "profile", AV_PROFILE_AV1_MAIN, 0); // TODO: use professional instead?
av_dict_set(&options, "tier", "main", 0);
} else if(codec_context->codec_id == AV_CODEC_ID_HEVC) {
- if(color_depth == GSR_COLOR_DEPTH_10_BITS)
- av_dict_set_int(&options, "profile", AV_PROFILE_HEVC_MAIN_10, 0);
- else
- av_dict_set_int(&options, "profile", AV_PROFILE_HEVC_MAIN, 0);
-
if(hdr)
av_dict_set(&options, "sei", "hdr", 0);
}
@@ -1260,8 +1285,14 @@ struct AudioTrack {
static bool add_hdr_metadata_to_video_stream(gsr_capture *cap, AVStream *video_stream) {
size_t light_metadata_size = 0;
+ size_t mastering_display_metadata_size = 0;
AVContentLightMetadata *light_metadata = av_content_light_metadata_alloc(&light_metadata_size);
+ #if LIBAVUTIL_VERSION_INT < AV_VERSION_INT(59, 37, 100)
AVMasteringDisplayMetadata *mastering_display_metadata = av_mastering_display_metadata_alloc();
+ mastering_display_metadata_size = sizeof(*mastering_display_metadata);
+ #else
+ AVMasteringDisplayMetadata *mastering_display_metadata = av_mastering_display_metadata_alloc_size(&mastering_display_metadata_size);
+ #endif
if(!light_metadata || !mastering_display_metadata) {
if(light_metadata)
@@ -1282,15 +1313,15 @@ static bool add_hdr_metadata_to_video_stream(gsr_capture *cap, AVStream *video_s
// TODO: More error checking
#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(60, 31, 102)
- const bool added_light_metadata = av_stream_add_side_data(video_stream, AV_PKT_DATA_CONTENT_LIGHT_LEVEL, (uint8_t*)light_metadata, light_metadata_size);
+ av_stream_add_side_data(video_stream, AV_PKT_DATA_CONTENT_LIGHT_LEVEL, (uint8_t*)light_metadata, light_metadata_size);
#else
av_packet_side_data_add(&video_stream->codecpar->coded_side_data, &video_stream->codecpar->nb_coded_side_data, AV_PKT_DATA_CONTENT_LIGHT_LEVEL, light_metadata, light_metadata_size, 0);
#endif
#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(60, 31, 102)
- const bool added_display_metadata = av_stream_add_side_data(video_stream, AV_PKT_DATA_MASTERING_DISPLAY_METADATA, (uint8_t*)mastering_display_metadata, sizeof(*mastering_display_metadata));
+ av_stream_add_side_data(video_stream, AV_PKT_DATA_MASTERING_DISPLAY_METADATA, (uint8_t*)mastering_display_metadata, mastering_display_metadata_size);
#else
- av_packet_side_data_add(&video_stream->codecpar->coded_side_data, &video_stream->codecpar->nb_coded_side_data, AV_PKT_DATA_MASTERING_DISPLAY_METADATA, mastering_display_metadata, sizeof(*mastering_display_metadata), 0);
+ av_packet_side_data_add(&video_stream->codecpar->coded_side_data, &video_stream->codecpar->nb_coded_side_data, AV_PKT_DATA_MASTERING_DISPLAY_METADATA, mastering_display_metadata, mastering_display_metadata_size, 0);
#endif
return true;