diff options
author | dec05eba <dec05eba@protonmail.com> | 2023-08-13 01:55:56 +0200 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2023-08-13 01:55:56 +0200 |
commit | a253be38b789385e2a04bd1deff5623980ed67e2 (patch) | |
tree | 3c49250645d34648a204ba0dd7c2c0bafe4ce1ff /src | |
parent | 26b54ff3e4507c51ef113c1a028305de0a520981 (diff) |
kms vaapi: fix capture bug (incorrect video size) caused by shadowed variable...
Diffstat (limited to 'src')
-rw-r--r-- | src/capture/kms_vaapi.c | 18 | ||||
-rw-r--r-- | src/main.cpp | 2 | ||||
-rw-r--r-- | src/utils.c | 4 |
3 files changed, 7 insertions, 17 deletions
diff --git a/src/capture/kms_vaapi.c b/src/capture/kms_vaapi.c index b734e6c..8e1a693 100644 --- a/src/capture/kms_vaapi.c +++ b/src/capture/kms_vaapi.c @@ -164,16 +164,12 @@ static int gsr_capture_kms_vaapi_start(gsr_capture *cap, AVCodecContext *video_c cap_kms->capture_pos = monitor.pos; cap_kms->capture_size = monitor.size; - fprintf(stderr, "capture size: %d, %d\n", cap_kms->capture_size.x, cap_kms->capture_size.y); - /* Disable vsync */ cap_kms->params.egl->eglSwapInterval(cap_kms->params.egl->egl_display, 0); video_codec_context->width = max_int(2, even_number_ceil(cap_kms->capture_size.x)); video_codec_context->height = max_int(2, even_number_ceil(cap_kms->capture_size.y)); - fprintf(stderr, "video size: %d, %d\n", video_codec_context->width, video_codec_context->height); - if(!drm_create_codec_context(cap_kms, video_codec_context)) { gsr_capture_kms_vaapi_stop(cap, video_codec_context); return -1; @@ -468,12 +464,6 @@ static int gsr_capture_kms_vaapi_capture(gsr_capture *cap, AVFrame *frame) { if(!capture_is_combined_plane && cursor_drm_fd && cursor_drm_fd->connector_id != drm_fd->connector_id) cursor_drm_fd = NULL; - static bool test = true; - if(test) { - test = false; - fprintf(stderr, "drm fd: %u, %u\n", drm_fd->width, drm_fd->height); - } - // TODO: This causes a crash sometimes on steam deck, why? is it a driver bug? a vaapi pure version doesn't cause a crash. // Even ffmpeg kmsgrab causes this crash. The error is: // amdgpu: Failed to allocate a buffer: @@ -530,7 +520,7 @@ static int gsr_capture_kms_vaapi_capture(gsr_capture *cap, AVFrame *frame) { texture_rotation); if(cursor_drm_fd) { - const intptr_t img_attr[] = { + const intptr_t img_attr_cursor[] = { EGL_LINUX_DRM_FOURCC_EXT, cursor_drm_fd->pixel_format, EGL_WIDTH, cursor_drm_fd->width, EGL_HEIGHT, cursor_drm_fd->height, @@ -542,10 +532,10 @@ static int gsr_capture_kms_vaapi_capture(gsr_capture *cap, AVFrame *frame) { EGL_NONE }; - EGLImage image = cap_kms->params.egl->eglCreateImage(cap_kms->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr); + EGLImage cursor_image = cap_kms->params.egl->eglCreateImage(cap_kms->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr_cursor); cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, cap_kms->cursor_texture); - cap_kms->params.egl->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image); - cap_kms->params.egl->eglDestroyImage(cap_kms->params.egl->egl_display, image); + cap_kms->params.egl->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, cursor_image); + cap_kms->params.egl->eglDestroyImage(cap_kms->params.egl->egl_display, cursor_image); cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, 0); vec2i cursor_size = {cursor_drm_fd->width, cursor_drm_fd->height}; diff --git a/src/main.cpp b/src/main.cpp index 886ae25..42a7012 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -930,7 +930,7 @@ static void save_replay_async(AVCodecContext *video_codec_context, int video_str av_packet.stream_index = stream->index; av_packet_rescale_ts(&av_packet, codec_context->time_base, stream->time_base); - int ret = av_write_frame(av_format_context, &av_packet); + ret = av_write_frame(av_format_context, &av_packet); if(ret < 0) fprintf(stderr, "Error: Failed to write frame index %d to muxer, reason: %s (%d)\n", stream->index, av_error_to_string(ret), ret); diff --git a/src/utils.c b/src/utils.c index 16e928a..db0bd6f 100644 --- a/src/utils.c +++ b/src/utils.c @@ -275,8 +275,8 @@ bool gsr_get_valid_card_path(char *output) { if(!planes) goto next; - for(uint32_t i = 0; i < planes->count_planes; ++i) { - drmModePlanePtr plane = drmModeGetPlane(fd, planes->planes[i]); + for(uint32_t j = 0; j < planes->count_planes; ++j) { + drmModePlanePtr plane = drmModeGetPlane(fd, planes->planes[j]); if(!plane) continue; |