diff options
author | dec05eba <dec05eba@protonmail.com> | 2022-09-22 01:44:45 +0200 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2022-09-22 01:44:45 +0200 |
commit | 0059724fdc4a8eba89fdfa4d65ad72e3f8c75ff4 (patch) | |
tree | aab05889e2a688dbf8a0368647eb67c679fc730e /src | |
parent | 5ba4c059535c2660817f85a39c9f54502b09e5d8 (diff) |
Read audio data from pulseaudio as it's available and buffer it. Fixes audio recording on pulseaudio (and some pipewire configs)
Diffstat (limited to 'src')
-rw-r--r-- | src/main.cpp | 15 | ||||
-rw-r--r-- | src/sound.cpp | 153 |
2 files changed, 132 insertions, 36 deletions
diff --git a/src/main.cpp b/src/main.cpp index 67552f4..7a17c84 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1470,10 +1470,16 @@ int main(int argc, char **argv) { int64_t pts = 0; const double target_audio_hz = 1.0 / (double)audio_track.codec_context->sample_rate; + double received_audio_time = clock_get_monotonic_seconds(); while(running) { void *sound_buffer; int sound_buffer_size = sound_device_read_next_chunk(&audio_track.sound_device, &sound_buffer); + const bool got_audio_data = sound_buffer_size >= 0; + + const double this_audio_frame_time = clock_get_monotonic_seconds(); + if(got_audio_data) + received_audio_time = this_audio_frame_time; int ret = av_frame_make_writable(audio_track.frame); if (ret < 0) { @@ -1481,15 +1487,14 @@ int main(int argc, char **argv) { break; } - const double this_audio_frame_time = clock_get_monotonic_seconds(); - const int64_t expected_frames = std::round((this_audio_frame_time - start_time_pts) / target_audio_hz); - const int64_t num_missing_frames = std::max(0L, (expected_frames - pts) / audio_track.frame->nb_samples); + const int64_t num_missing_frames = std::round((this_audio_frame_time - received_audio_time) / target_audio_hz / (int64_t)audio_track.frame->nb_samples); // Jesus is there a better way to do this? I JUST WANT TO KEEP VIDEO AND AUDIO SYNCED HOLY FUCK I WANT TO KILL MYSELF NOW. // THIS PIECE OF SHIT WANTS EMPTY FRAMES OTHERWISE VIDEO PLAYS TOO FAST TO KEEP UP WITH AUDIO OR THE AUDIO PLAYS TOO EARLY. // BUT WE CANT USE DELAYS TO GIVE DUMMY DATA BECAUSE PULSEAUDIO MIGHT GIVE AUDIO A BIG DELAYED!!! - if(num_missing_frames >= 5) { + if(num_missing_frames >= 5 || (num_missing_frames > 0 && got_audio_data)) { // TODO: //audio_track.frame->data[0] = empty_audio; + received_audio_time = this_audio_frame_time; swr_convert(swr, &audio_track.frame->data[0], audio_track.frame->nb_samples, (const uint8_t**)&empty_audio, audio_track.sound_device.frames); // TODO: Check if duplicate frame can be saved just by writing it with a different pts instead of sending it again for(int i = 0; i < num_missing_frames; ++i) { @@ -1504,7 +1509,7 @@ int main(int argc, char **argv) { } } - if(sound_buffer_size >= 0) { + if(got_audio_data) { // TODO: Instead of converting audio, get float audio from alsa. Or does alsa do conversion internally to get this format? swr_convert(swr, &audio_track.frame->data[0], audio_track.frame->nb_samples, (const uint8_t**)&sound_buffer, audio_track.sound_device.frames); diff --git a/src/sound.cpp b/src/sound.cpp index 928ee4a..9978e6f 100644 --- a/src/sound.cpp +++ b/src/sound.cpp @@ -21,14 +21,38 @@ #include <stdio.h> #include <string.h> #include <cmath> +#include <time.h> #include <pulse/pulseaudio.h> #include <pulse/mainloop.h> #include <pulse/xmalloc.h> #include <pulse/error.h> +#define CHECK_DEAD_GOTO(p, rerror, label) \ + do { \ + if (!(p)->context || !PA_CONTEXT_IS_GOOD(pa_context_get_state((p)->context)) || \ + !(p)->stream || !PA_STREAM_IS_GOOD(pa_stream_get_state((p)->stream))) { \ + if (((p)->context && pa_context_get_state((p)->context) == PA_CONTEXT_FAILED) || \ + ((p)->stream && pa_stream_get_state((p)->stream) == PA_STREAM_FAILED)) { \ + if (rerror) \ + *(rerror) = pa_context_errno((p)->context); \ + } else \ + if (rerror) \ + *(rerror) = PA_ERR_BADSTATE; \ + goto label; \ + } \ + } while(false); + static int sound_device_index = 0; +static double clock_get_monotonic_seconds() { + struct timespec ts; + ts.tv_sec = 0; + ts.tv_nsec = 0; + clock_gettime(CLOCK_MONOTONIC, &ts); + return (double)ts.tv_sec + (double)ts.tv_nsec * 0.000000001; +} + struct pa_handle { pa_context *context; pa_stream *stream; @@ -37,6 +61,9 @@ struct pa_handle { const void *read_data; size_t read_index, read_length; + uint8_t *output_data; + size_t output_index, output_length; + int operation_success; }; @@ -54,6 +81,11 @@ static void pa_sound_device_free(pa_handle *s) { if (s->mainloop) pa_mainloop_free(s->mainloop); + if (s->output_data) { + free(s->output_data); + s->output_data = NULL; + } + pa_xfree(s); } @@ -68,6 +100,21 @@ static pa_handle* pa_sound_device_new(const char *server, int error = PA_ERR_INTERNAL, r; p = pa_xnew0(pa_handle, 1); + p->read_data = NULL; + p->read_length = 0; + p->read_index = 0; + + const int buffer_size = attr->maxlength; + void *buffer = malloc(buffer_size); + if(!buffer) { + fprintf(stderr, "failed to allocate buffer for audio\n"); + *rerror = -1; + return NULL; + } + + p->output_data = (uint8_t*)buffer; + p->output_length = buffer_size; + p->output_index = 0; if (!(p->mainloop = pa_mainloop_new())) goto fail; @@ -130,30 +177,86 @@ fail: return NULL; } -// Returns a negative value on failure or if no data is available at the moment -static int pa_sound_device_read(pa_handle *p, void *data, size_t length) { +// Returns a negative value on failure or if |p->output_length| data is not available within the time frame specified by the sample rate +static int pa_sound_device_read(pa_handle *p) { assert(p); const int64_t timeout_ms = std::round((1000.0 / (double)pa_stream_get_sample_spec(p->stream)->rate) * 1000.0); - pa_mainloop_prepare(p->mainloop, timeout_ms * 1000); - pa_mainloop_poll(p->mainloop); - pa_mainloop_dispatch(p->mainloop); + const double start_time = clock_get_monotonic_seconds(); + + bool success = false; + int r = 0; + int *rerror = &r; + CHECK_DEAD_GOTO(p, rerror, fail); + + while (p->output_index < p->output_length) { + if((clock_get_monotonic_seconds() - start_time) * 1000 >= timeout_ms) + return -1; + + if(p->read_data) { + assert(p->output_index == 0); + memcpy(p->output_data, (const uint8_t*)p->read_data + p->read_index, p->read_length); + p->output_index += p->read_length; + p->read_data = NULL; + p->read_length = 0; + p->read_index = 0; + + if(pa_stream_drop(p->stream) != 0) + goto fail; + } - if(pa_stream_readable_size(p->stream) < length) - return -1; + pa_mainloop_prepare(p->mainloop, 1 * 1000); // 1 ms + pa_mainloop_poll(p->mainloop); + pa_mainloop_dispatch(p->mainloop); - int r = pa_stream_peek(p->stream, &p->read_data, &p->read_length); - if(r != 0) - return -1; + if(pa_stream_peek(p->stream, &p->read_data, &p->read_length) < 0) + goto fail; - if(p->read_length < length || !p->read_data) { - pa_stream_drop(p->stream); - return -1; + if(!p->read_data && p->read_length == 0) + continue; + + if(!p->read_data && p->read_length > 0) { + // There is a hole in the stream :( drop it. Maybe we should generate silence instead? TODO + if(pa_stream_drop(p->stream) != 0) + goto fail; + continue; + } + + if(p->read_length <= 0) { + CHECK_DEAD_GOTO(p, rerror, fail); + continue; + } + + const size_t space_free_in_output_buffer = p->output_length - p->output_index; + if(space_free_in_output_buffer < p->read_length) { + assert(p->read_index == 0); + memcpy(p->output_data + p->output_index, p->read_data, space_free_in_output_buffer); + p->output_index = 0; + p->read_index += space_free_in_output_buffer; + p->read_length -= space_free_in_output_buffer; + break; + } else { + assert(p->read_index == 0); + memcpy(p->output_data + p->output_index, p->read_data, p->read_length); + p->output_index += p->read_length; + p->read_data = NULL; + p->read_length = 0; + p->read_index = 0; + + if(pa_stream_drop(p->stream) != 0) + goto fail; + + if(p->output_index == p->output_length) { + p->output_index = 0; + break; + } + } } - memcpy(data, p->read_data, length); - pa_stream_drop(p->stream); - return 0; + success = true; + + fail: + return success ? 0 : -1; } int sound_device_get_by_name(SoundDevice *device, const char *name, unsigned int num_channels, unsigned int period_frame_size) { @@ -181,33 +284,21 @@ int sound_device_get_by_name(SoundDevice *device, const char *name, unsigned int return -1; } - int buffer_size = buffer_attr.maxlength; - void *buffer = malloc(buffer_size); - if(!buffer) { - fprintf(stderr, "failed to allocate buffer for audio\n"); - pa_sound_device_free(handle); - return -1; - } - - fprintf(stderr, "Using pulseaudio\n"); - device->handle = handle; - device->buffer = buffer; - device->buffer_size = buffer_size; device->frames = period_frame_size; return 0; } void sound_device_close(SoundDevice *device) { pa_sound_device_free((pa_handle*)device->handle); - free(device->buffer); } int sound_device_read_next_chunk(SoundDevice *device, void **buffer) { - if(pa_sound_device_read((pa_handle*)device->handle, device->buffer, device->buffer_size) < 0) { + pa_handle *pa = (pa_handle*)device->handle; + if(pa_sound_device_read(pa) < 0) { //fprintf(stderr, "pa_simple_read() failed: %s\n", pa_strerror(error)); return -1; } - *buffer = device->buffer; + *buffer = pa->output_data; return device->frames; }
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