diff options
author | dec05eba <dec05eba@protonmail.com> | 2024-06-14 02:05:54 +0200 |
---|---|---|
committer | dec05eba <dec05eba@protonmail.com> | 2024-06-14 02:05:54 +0200 |
commit | 3e2e2444d9fa65ae404604542689cf7829c99cfa (patch) | |
tree | 704adb5142d2c3e2dc74c0b0b46fb248cfa7e8a1 /src | |
parent | 5f24cd6de6be57da2f36aa047c50285625213b47 (diff) |
Properly cut out cursor outside video area when dealing with hevc amd padding
Diffstat (limited to 'src')
-rw-r--r-- | src/capture/kms.c | 5 | ||||
-rw-r--r-- | src/capture/xcomposite.c | 25 | ||||
-rw-r--r-- | src/egl.c | 2 | ||||
-rw-r--r-- | src/main.cpp | 1 |
4 files changed, 13 insertions, 20 deletions
diff --git a/src/capture/kms.c b/src/capture/kms.c index e479019..2d1cea3 100644 --- a/src/capture/kms.c +++ b/src/capture/kms.c @@ -358,10 +358,15 @@ bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bo self->base.egl->eglDestroyImage(self->base.egl->egl_display, cursor_image); self->base.egl->glBindTexture(target, 0); + self->base.egl->glEnable(GL_SCISSOR_TEST); + self->base.egl->glScissor(target_x, target_y, self->capture_size.x, self->capture_size.y); + gsr_color_conversion_draw(&self->base.color_conversion, self->base.cursor_texture, cursor_pos, cursor_size, (vec2i){0, 0}, cursor_size, texture_rotation, cursor_texture_is_external); + + self->base.egl->glDisable(GL_SCISSOR_TEST); } self->base.egl->eglSwapBuffers(self->base.egl->egl_display, self->base.egl->egl_surface); diff --git a/src/capture/xcomposite.c b/src/capture/xcomposite.c index 47daa99..236cfc0 100644 --- a/src/capture/xcomposite.c +++ b/src/capture/xcomposite.c @@ -116,7 +116,6 @@ int gsr_capture_xcomposite_start(gsr_capture_xcomposite *self, AVCodecContext *v frame->height = video_codec_context->height; self->window_resize_timer = clock_get_monotonic_seconds(); - self->clear_next_frame = true; return 0; } @@ -251,41 +250,27 @@ int gsr_capture_xcomposite_capture(gsr_capture_xcomposite *self, AVFrame *frame) target_y + self->cursor.position.y - self->cursor.hotspot.y }; - const bool cursor_completely_inside_window = - cursor_pos.x >= target_x && - cursor_pos.x + self->cursor.size.x <= target_x + self->texture_size.x && - cursor_pos.y >= target_y && - cursor_pos.y + self->cursor.size.y <= target_y + self->texture_size.y; - const bool cursor_inside_window = cursor_pos.x + self->cursor.size.x >= target_x && cursor_pos.x <= target_x + self->texture_size.x && cursor_pos.y + self->cursor.size.y >= target_y && cursor_pos.y <= target_y + self->texture_size.y; - if(self->clear_next_frame) { - self->clear_next_frame = false; - gsr_color_conversion_clear(&self->base.color_conversion); - } - - /* - We dont draw the cursor if it's outside the window but if it's partially inside the window then the cursor area that is outside the window - will not get overdrawn the next frame causing a cursor trail to be visible since we dont clear the background. - To fix this we detect if the cursor is partially inside the window and clear the background only in that case. - */ - if(!cursor_completely_inside_window && cursor_inside_window && self->params.record_cursor) - self->clear_next_frame = true; - gsr_color_conversion_draw(&self->base.color_conversion, window_texture_get_opengl_texture_id(&self->window_texture), (vec2i){target_x, target_y}, self->texture_size, (vec2i){0, 0}, self->texture_size, 0.0f, false); if(cursor_inside_window && self->params.record_cursor) { + self->base.egl->glEnable(GL_SCISSOR_TEST); + self->base.egl->glScissor(target_x, target_y, self->texture_size.x, self->texture_size.y); + gsr_color_conversion_draw(&self->base.color_conversion, self->cursor.texture_id, cursor_pos, self->cursor.size, (vec2i){0, 0}, self->cursor.size, 0.0f, false); + + self->base.egl->glDisable(GL_SCISSOR_TEST); } self->params.egl->eglSwapBuffers(self->params.egl->egl_display, self->params.egl->egl_surface); @@ -452,11 +452,13 @@ static bool gsr_egl_load_gl(gsr_egl *self, void *library) { { (void**)&self->glEnableVertexAttribArray, "glEnableVertexAttribArray" }, { (void**)&self->glDrawArrays, "glDrawArrays" }, { (void**)&self->glEnable, "glEnable" }, + { (void**)&self->glDisable, "glDisable" }, { (void**)&self->glBlendFunc, "glBlendFunc" }, { (void**)&self->glGetUniformLocation, "glGetUniformLocation" }, { (void**)&self->glUniform1f, "glUniform1f" }, { (void**)&self->glUniform2f, "glUniform2f" }, { (void**)&self->glDebugMessageCallback, "glDebugMessageCallback" }, + { (void**)&self->glScissor, "glScissor" }, { NULL, NULL } }; diff --git a/src/main.cpp b/src/main.cpp index ce56373..afc60d1 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1504,6 +1504,7 @@ static gsr_capture* create_capture_impl(const char *window_str, const char *scre window_str = first_output.output_name; } else { fprintf(stderr, "Error: no available output found\n"); + _exit(1); } } |