diff options
-rw-r--r-- | src/main.cpp | 91 |
1 files changed, 42 insertions, 49 deletions
diff --git a/src/main.cpp b/src/main.cpp index afe1e0f..4432b2b 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -144,17 +144,13 @@ static bool recreate_window_pixmap(Display *dpy, Window window_id, WindowPixmap glGenerateMipmap(GL_TEXTURE_2D); glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &pixmap.texture_width); glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &pixmap.texture_height); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);//GL_LINEAR ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);//GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR ); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); printf("texture width: %d, height: %d\n", pixmap.texture_width, pixmap.texture_height); glGenTextures(1, &pixmap.target_texture_id); glBindTexture(GL_TEXTURE_2D, pixmap.target_texture_id); - //glTexStorage2D() - uint8_t *image_data = (uint8_t*)malloc(pixmap.texture_width * pixmap.texture_height * 4); - assert(image_data); - for(int i = 0; i < pixmap.texture_width * pixmap.texture_height * 4; i += 4) { - *(uint32_t*)&image_data[i] = 0xFF0000FF; - } - //glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pixmap.texture_width, pixmap.texture_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, image_data); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pixmap.texture_width, pixmap.texture_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glGenerateMipmap(GL_TEXTURE_2D); int err2 = glGetError(); @@ -292,7 +288,7 @@ static void receive_frames(AVCodecContext *av_codec_context, AVStream *stream, A //av_packet_unref(&av_packet); } #else -static void receive_frames(AVCodecContext *av_codec_context, AVStream *stream, AVFormatContext *av_format_context, FILE *output_file) { +static void receive_frames(AVCodecContext *av_codec_context, AVStream *stream, AVFormatContext *av_format_context) { for( ; ; ) { AVPacket *av_packet = new AVPacket; av_init_packet(av_packet); @@ -310,12 +306,13 @@ static void receive_frames(AVCodecContext *av_codec_context, AVStream *stream, A av_packet->stream_index = stream->index; //av_packet->stream_index = 0; +/* int written = fwrite(av_packet->data, 1, av_packet->size, output_file); if(written != av_packet->size) { fprintf(stderr, "Failed to write %d bytes to file: %d, %d\n", av_packet->size, written, ferror(output_file)); } - +*/ if(av_interleaved_write_frame(av_format_context, av_packet) < 0) { fprintf(stderr, "Error: Failed to write frame to muxer\n"); } @@ -363,11 +360,11 @@ static AVStream* add_stream(AVFormatContext *av_format_context, AVCodec **codec, codec_context->codec_id = codec_id; codec_context->bit_rate = 400000; // Resolution must be a multiple of two - codec_context->width = 640; - codec_context->height = 480; + codec_context->width = 1920; + codec_context->height = 1080; // Timebase: This is the fundamental unit of time (in seconds) in terms of // which frame timestamps are represented. For fixed-fps content, - // timebase should be 1/framerate and timestamp increments should be identitcal to 1 + // timebase should be 1/framerate and timestamp increments should be identical to 1 codec_context->time_base.num = 1; codec_context->time_base.den = 60; codec_context->framerate.num = 60; @@ -461,16 +458,11 @@ static void open_video(AVCodec *codec, AVStream *stream, WindowPixmap &window_pi exit(1); } res = cuCtxPopCurrent(&old_ctx); - - if(av_hwframe_get_buffer(frame_context, *frame, 0) < 0) { - fprintf(stderr, "Error: av_hwframe_get_buffer failed\n"); - exit(1); - } } static void close_video(AVStream *video_stream, AVFrame *frame) { avcodec_close(video_stream->codec); - av_frame_free(&frame); + //av_frame_free(&frame); } int main(int argc, char **argv) { @@ -511,7 +503,13 @@ int main(int argc, char **argv) { return 1; } - GLFWwindow *window = glfwCreateWindow(3840, 2160, "Hello world", nullptr, nullptr); + glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); + glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 5); + glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); + glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); + glfwWindowHint(GLFW_RESIZABLE, GL_FALSE); + + GLFWwindow *window = glfwCreateWindow(1280, 720, "Hello world", nullptr, nullptr); if(!window) { fprintf(stderr, "Error: Failed to create glfw window\n"); glfwTerminate(); @@ -519,6 +517,7 @@ int main(int argc, char **argv) { } glfwMakeContextCurrent(window); + //glfwSwapInterval(1); glewExperimental = GL_TRUE; GLenum nGlewError = glewInit(); @@ -598,9 +597,26 @@ int main(int argc, char **argv) { int frame_count = 0; - FILE *output_file = fopen("video.mp4", "wb"); - if(!output_file) { - fprintf(stderr, "Failed to open file!\n"); + CUresult res; + CUcontext old_ctx; + res = cuCtxPopCurrent(&old_ctx); + res = cuCtxPushCurrent(*cuda_context); + + // Get texture + res = cuGraphicsResourceSetMapFlags(cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY); + res = cuGraphicsMapResources(1, &cuda_graphics_resource, 0); + + // Map texture to cuda array + CUarray mapped_array; + res = cuGraphicsSubResourceGetMappedArray(&mapped_array, cuda_graphics_resource, 0, 0); + + // Release texture + //res = cuGraphicsUnmapResources(1, &cuda_graphics_resource, 0); + + // TODO: Remove this + AVCodecContext *codec_context = video_stream->codec; + if(av_hwframe_get_buffer(codec_context->hw_frames_ctx, frame, 0) < 0) { + fprintf(stderr, "Error: av_hwframe_get_buffer failed\n"); exit(1); } @@ -609,35 +625,12 @@ int main(int argc, char **argv) { glfwSwapBuffers(window); glfwPollEvents(); - AVCodecContext *codec_context = video_stream->codec; - if(av_hwframe_get_buffer(codec_context->hw_frames_ctx, frame, 0) < 0) { - fprintf(stderr, "Error: av_hwframe_get_buffer failed\n"); - exit(1); - } - glCopyImageSubData( window_pixmap.texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, window_pixmap.target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, window_pixmap.texture_width, window_pixmap.texture_height, 1); - int err = glGetError(); - printf("error: %d\n", err); - - // Get context - CUresult res; - CUcontext old_ctx; - res = cuCtxPopCurrent(&old_ctx); - res = cuCtxPushCurrent(*cuda_context); - - // Get texture - res = cuGraphicsResourceSetMapFlags(cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY); - res = cuGraphicsMapResources(1, &cuda_graphics_resource, 0); - - // Map texture to cuda array - CUarray mapped_array; - res = cuGraphicsSubResourceGetMappedArray(&mapped_array, cuda_graphics_resource, 0, 0); - - // Release texture - res = cuGraphicsUnmapResources(1, &cuda_graphics_resource, 0); + //int err = glGetError(); + //printf("error: %d\n", err); CUDA_MEMCPY2D memcpy_struct; memcpy_struct.srcXInBytes = 0; @@ -654,13 +647,13 @@ int main(int argc, char **argv) { memcpy_struct.WidthInBytes = frame->width * 4; memcpy_struct.Height = frame->height; cuMemcpy2D(&memcpy_struct); - res = cuCtxPopCurrent(&old_ctx); + //res = cuCtxPopCurrent(&old_ctx); frame->pts = frame_count++; if(avcodec_send_frame(video_stream->codec, frame) < 0) { fprintf(stderr, "Error: avcodec_send_frame failed\n"); } - receive_frames(video_stream->codec, video_stream, av_format_context, output_file); + receive_frames(video_stream->codec, video_stream, av_format_context); } #if 0 |